Player Matchup

Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
SlimeTiger
Arachne
Gold II
Level 116
God Stats
0W - 2L
1,461 SR
Queue Stats
311W - 317L
1,653 MMR
Party 2
Persephone
Persephone
Gold II
lokertl
Persephone
Gold II
Level 195
God Stats
4W - 3L
1,780 SR
Queue Stats
117W - 120L
1,464 MMR
Solo
Ganesha
Ganesha
Silver III
sirboog
Ganesha
Silver III
Level 83
God Stats
0W - 1L
1,295 SR
Queue Stats
36W - 55L
1,209 MMR
Party 2
Tyr
Tyr
Bronze III
zpock1
Tyr
Bronze III
Level 123
God Stats
1W - 2L
1,639 SR
Queue Stats
4W - 4L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,535 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,497 SR
1,466 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Primaliinstiinct
Thanatos
Silver II
Level 118
God Stats
5W - 6L
1,730 SR
Queue Stats
22W - 24L
1,386 MMR
Party 1
Sol
Sol
Gold III
TheSkinner1
Sol
Gold III
Level 108
God Stats
18W - 23L
1,253 SR
Queue Stats
583W - 588L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 4 / 0
4,386
439
3,325
8,049
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
SlimeTiger
Arachne
10
4 / 3 / 0
6,074
607
4,378
9,508
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
lokertl
Persephone
9
0 / 6 / 0
5,594
559
5,580
7,197
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
sirboog
Ganesha
7
0 / 3 / 1
4,685
469
1,497
8,492
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
zpock1
Tyr
11
1 / 2 / 1
6,542
654
6,316
13,737
12,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaThothAo Kuang

VS

Bans
King ArthurThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 4
6,951
695
6,463
7,131
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
 
Mulan
11
2 / 2 / 0
6,270
627
9,204
10,619
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
 
Kuzenbo
10
0 / 1 / 5
6,010
601
3,558
6,387
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 0 / 1
7,623
762
6,181
11,144
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 5
6,489
649
8,131
6,848
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
18
18
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
4
1
4
6
W
Mulan
 
Mulan
2
2
0
1
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
W
10
0
1
10.5
L
Arachne
SlimeTiger
Arachne
4
3
0
1.33
W
2
1
5
4.5
L
Persephone
lokertl
Persephone
0
6
0
0
L
Ganesha
sirboog
Ganesha
0
3
1
0.17
L
Tyr
zpock1
Tyr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
33,537
46,983
Taken
42,129
24,843
Mitigated
25,088
12,781
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,325
1,373
0
1,668
8,049
2,737
0
5,845
2,204
0
21,510
W
Morgan Le Fay
 
Morgan Le Fay
6,463
508
0
1,058
7,131
2,708
622
2,767
4,100
48,141
0
W
Mulan
 
Mulan
9,204
1,697
0
3,226
10,619
10,386
0
0
10,619
0
47,413
W
Kuzenbo
 
Kuzenbo
3,558
1,643
0
2,312
6,387
5,525
0
1,468
4,838
20,312
0
W
6,181
1,180
0
9,036
11,144
4,551
85
825
10,227
0
56,177
L
Arachne
SlimeTiger
Arachne
4,378
3,303
0
1,290
9,508
2,857
0
1,812
7,696
0
32,847
W
8,131
3,294
0
4,257
6,848
1,918
1,533
1,532
5,268
44,698
867
L
Persephone
lokertl
Persephone
5,580
269
0
627
7,197
2,549
0
4,853
2,311
41,817
0
L
Ganesha
sirboog
Ganesha
1,497
213
0
1,613
8,492
4,213
0
5,589
2,903
7,658
0
L
Tyr
zpock1
Tyr
6,316
946
0
7,583
13,737
12,487
0
0
13,737
0
47,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
33,343
244
Minions Killed
366
0
Camps Cleared
0
1,053,012
Distance Traveled
1,089,761
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,386
439
42
4
0
199,741
2
W
Morgan Le Fay
6,951
695
86
9
0
214,430
0
W
Mulan
6,270
627
71
7
0
191,392
0
W
Kuzenbo
6,010
601
31
3
0
230,732
0
W
Thanatos
7,623
762
89
9
0
261,494
2
L
Arachne
6,074
607
52
5
0
255,566
0
W
Sol
6,489
649
89
9
0
191,713
0
L
Persephone
5,594
559
69
7
0
214,387
2
L
Ganesha
4,685
469
2
0
0
166,774
2
L
Tyr
6,542
654
79
8
0
216,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role