Player Matchup

Pele
Pele
Brilloboy5050
Pele
Level 107
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 16L
1,545 Elo+
Party 2
Ares
Ares
Shinooobi
Ares
Level 122
God Stats
13W - 12L
1,590 SR
Queue Stats
409W - 367L
1,631 Elo+
Party 2
Hades
Hades
jsrad2
Hades
Level 157
God Stats
49W - 25L
1,737 SR
Queue Stats
382W - 357L
1,535 Elo+
Party 3
Raijin
Raijin
wixardex
Raijin
Level 153
God Stats
29W - 20L
1,742 SR
Queue Stats
483W - 454L
1,528 Elo+
Party 3
Martichoras
Martichoras
zackattack3786
Martichoras
Level 157
God Stats
10W - 21L
1,471 SR
Queue Stats
279W - 271L
1,549 Elo+
Party 3
Team Averages
Level 139
1,565 SR
1,558 Elo+

VS

Team Averages
Level 150
1,536 SR
1,542 Elo+
Yemoja
Yemoja
Chuckkle
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 235L
1,551 Elo+
Party 1
Loki
Loki
Rxspect ISO
Loki
Level 144
God Stats
37W - 28L
1,597 SR
Queue Stats
144W - 133L
1,482 Elo+
Solo
King Arthur
King Arthur
SankeSwar
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 141L
1,578 Elo+
Solo
Kukulkan
Kukulkan
TVAUSSIE
Kukulkan
Level 156
God Stats
14W - 9L
1,752 SR
Queue Stats
213W - 212L
1,563 Elo+
Party 1
Cupid
Cupid
UnlLuckky
Cupid
Level 158
God Stats
1W - 4L
1,333 SR
Queue Stats
295W - 271L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,146
704
9,339
9,151
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
12
1 / 1 / 8
7,237
557
8,623
12,295
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
jsrad2
Hades
15
6 / 0 / 2
9,139
703
7,733
9,490
4,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
wixardex
Raijin
13
3 / 4 / 3
7,834
603
8,695
10,207
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
zackattack3786
Martichoras
12
1 / 3 / 2
7,256
558
3,401
8,698
3,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chuckkle
Yemoja
10
0 / 2 / 3
6,329
487
4,639
12,417
9,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 5 / 1
6,575
506
5,112
9,485
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SankeSwar
King Arthur
12
0 / 5 / 0
6,659
512
2,679
12,874
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
TVAUSSIE
Kukulkan
13
2 / 4 / 3
7,294
561
7,404
8,708
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
UnlLuckky
Cupid
12
2 / 3 / 1
7,083
545
7,060
9,251
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
9
9
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Yemoja
Chuckkle
Yemoja
0
2
3
0.75
L
5
5
1
1.1
L
King Arthur
SankeSwar
King Arthur
0
5
0
0
W
Ares
1
1
8
5
L
Kukulkan
TVAUSSIE
Kukulkan
2
4
3
0.88
L
Cupid
UnlLuckky
Cupid
2
3
1
0.83
W
Hades
jsrad2
Hades
6
0
2
7
W
Raijin
wixardex
Raijin
3
4
3
1.13
W
Martichoras
zackattack3786
Martichoras
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
26,894
49,841
Taken
52,735
28,627
Mitigated
27,876
19,771
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,339
2,780
0
3,938
9,151
4,009
910
1,445
7,706
0
73,507
L
Yemoja
Chuckkle
Yemoja
4,639
1,389
2,160
2,514
12,417
9,594
0
7,759
4,450
21,482
0
L
5,112
1,726
0
1,729
9,485
3,388
0
3,545
5,902
0
30,858
L
King Arthur
SankeSwar
King Arthur
2,679
315
0
2,635
12,874
8,268
0
5,756
7,118
0
57,198
W
Ares
8,623
1,934
0
3,144
12,295
11,416
0
4,382
7,913
19,503
0
L
Kukulkan
TVAUSSIE
Kukulkan
7,404
767
0
580
8,708
3,611
0
6,008
2,536
59,704
0
L
Cupid
UnlLuckky
Cupid
7,060
4,301
130
3,227
9,251
3,015
0
1,573
7,678
0
58,142
W
Hades
jsrad2
Hades
7,733
1,522
0
7,084
9,490
4,698
217
570
8,920
71,569
0
W
Raijin
wixardex
Raijin
8,695
1,212
0
1,769
10,207
4,808
52
4,572
5,635
72,474
0
W
Martichoras
zackattack3786
Martichoras
3,401
1,641
0
3,836
8,698
3,696
0
1,074
7,624
0
53,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
33,940
490
Minions Killed
357
0
Camps Cleared
0
1,302,111
Distance Traveled
1,140,413
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,146
704
112
9
0
325,302
2
L
Yemoja
6,329
487
29
2
0
231,035
2
L
Loki
6,575
506
38
3
0
218,685
0
L
King Arthur
6,659
512
86
7
0
229,417
2
W
Ares
7,237
557
21
2
0
268,541
1
L
Kukulkan
7,294
561
97
7
0
231,149
0
L
Cupid
7,083
545
107
8
0
230,127
1
W
Hades
9,139
703
133
10
0
249,932
2
W
Raijin
7,834
603
128
10
0
234,325
2
W
Martichoras
7,256
558
96
7
0
224,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role