Player Matchup

Charon
Charon
EnoughAthlete15
Charon
Level 134
God Stats
1W - 1L
1,649 SR
Queue Stats
40W - 44L
1,507 Elo+
Party 2
Xbalanque
Xbalanque
Longer Rat
Xbalanque
Level 98
God Stats
2W - 0L
1,669 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 2
Da Ji
Da Ji
PEREZ462
Da Ji
Level 158
God Stats
3W - 3L
1,550 SR
Queue Stats
58W - 35L
1,563 Elo+
Solo
Cabrakan
Cabrakan
SteelCityYoshis
Cabrakan
Level 109
God Stats
2W - 0L
1,872 SR
Queue Stats
16W - 21L
1,455 Elo+
Party 2
Raijin
Raijin
TrojTheMighty
Raijin
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,650 Elo+
Party 2
Team Averages
Level 125
1,648 SR
1,532 Elo+

VS

Team Averages
Level 146
1,451 SR
1,501 Elo+
Martichoras
Martichoras
 
Martichoras
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Explorergodd8891
Mercury
Level 159
God Stats
1W - 4L
1,083 SR
Queue Stats
140W - 155L
1,494 Elo+
Party 1
Ra
Ra
Lucario_Returns
Ra
Level 118
God Stats
4W - 8L
1,530 SR
Queue Stats
80W - 97L
1,455 Elo+
Party 1
Khepri
Khepri
Lxrd-_-Raiza
Khepri
Level 159
God Stats
7W - 6L
1,583 SR
Queue Stats
149W - 163L
1,524 Elo+
Party 1
Thanatos
Thanatos
pBasicc
Thanatos
Level 128
God Stats
9W - 14L
1,557 SR
Queue Stats
341W - 300L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,718
515
4,104
7,436
4,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Longer Rat
Xbalanque
13
1 / 3 / 1
7,200
480
6,708
11,161
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
PEREZ462
Da Ji
14
6 / 2 / 3
8,676
578
9,763
14,761
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
13
0 / 3 / 9
7,886
526
6,838
11,078
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 4
8,757
584
11,599
7,912
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
5 / 1 / 2
8,941
596
10,688
12,060
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
7,509
501
6,156
13,229
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
6,006
400
2,745
10,050
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
2 / 1 / 3
8,068
538
3,341
11,603
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
pBasicc
Thanatos
11
2 / 3 / 4
7,676
512
5,945
10,594
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
10
10
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
5
1
2
6
W
2
1
5
4.5
L
1
4
4
0.75
W
Xbalanque
Longer Rat
Xbalanque
1
3
1
0.5
L
0
6
1
0.08
L
Khepri
2
1
3
3.5
W
Da Ji
PEREZ462
Da Ji
6
2
3
3.75
W
Cabrakan
0
3
9
1.5
W
6
1
4
8
L
Thanatos
pBasicc
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
28,875
52,348
Taken
57,536
29,648
Mitigated
36,041
16,535
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
10,688
3,960
0
4,523
12,060
6,437
396
2,969
9,059
0
73,635
W
4,104
987
126
2,190
7,436
4,768
208
1,728
5,639
31,393
0
L
6,156
2,639
0
1,880
13,229
5,468
0
4,513
8,554
0
66,448
W
Xbalanque
Longer Rat
Xbalanque
6,708
2,906
0
2,767
11,161
4,665
0
758
10,403
0
56,708
L
2,745
193
370
2,191
10,050
3,926
38
5,153
4,876
30,372
0
L
Khepri
3,341
330
0
3,014
11,603
11,089
0
4,560
6,866
31,440
0
W
Da Ji
PEREZ462
Da Ji
9,763
3,244
0
6,996
14,761
6,895
437
1,462
13,299
0
66,485
W
Cabrakan
6,838
923
0
1,952
11,078
10,204
234
454
10,624
45,426
0
W
11,599
1,056
291
2,213
7,912
3,116
1,196
1,615
6,297
56,167
0
L
Thanatos
pBasicc
Thanatos
5,945
1,680
0
5,574
10,594
9,121
0
4,848
5,640
0
36,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
38,200
395
Minions Killed
370
0
Camps Cleared
0
1,390,598
Distance Traveled
1,458,129
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,941
596
116
8
0
274,984
3
W
Charon
7,718
515
35
2
0
296,813
0
L
Mercury
7,509
501
102
7
0
342,306
0
W
Xbalanque
7,200
480
99
7
0
292,511
1
L
Ra
6,006
400
57
4
0
283,053
2
L
Khepri
8,068
538
39
3
0
273,233
0
W
Da Ji
8,676
578
93
6
0
288,448
2
W
Cabrakan
7,886
526
73
5
0
241,946
0
W
Raijin
8,757
584
95
6
0
270,880
2
L
Thanatos
7,676
512
56
4
0
284,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role