Player Matchup

Jormungandr
Jormungandr
Biggal102999
Jormungandr
Level 38
God Stats
3W - 4L
1,608 SR
Queue Stats
78W - 52L
1,652 Elo+
Party 1
Medusa
Medusa
ExpectoAutismo
Medusa
Level 29
God Stats
4W - 2L
1,701 SR
Queue Stats
48W - 18L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
NIsaysggtotheer
Baron Samedi
Level 39
God Stats
5W - 2L
1,877 SR
Queue Stats
82W - 62L
1,624 Elo+
Party 1
Mulan
Mulan
kiwiarilynn
Mulan
Level 28
God Stats
2W - 1L
1,565 SR
Queue Stats
45W - 34L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
xXTrueWizardXx
Ne Zha
Level 26
God Stats
30W - 13L
1,616 SR
Queue Stats
84W - 42L
1,591 Elo+
Party 1
Team Averages
Level 32
1,673 SR
1,637 Elo+

VS

Team Averages
Level 12
1,611 SR
1,457 Elo+
Cernunnos
Cernunnos
AO22
Cernunnos
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 60L
1,528 Elo+
Solo
King Arthur
King Arthur
BanSekiro
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,333 Elo+
Solo
Ares
Ares
Raughing
Ares
Level 22
God Stats
2W - 1L
1,792 SR
Queue Stats
20W - 18L
1,554 Elo+
Solo
Loki
Loki
atylerx
Loki
Level 13
God Stats
15W - 8L
1,522 SR
Queue Stats
136W - 122L
1,447 Elo+
Solo
Tiamat
Tiamat
squirreleye
Tiamat
Level 18
God Stats
3W - 1L
1,740 SR
Queue Stats
42W - 37L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biggal102999
Jormungandr
9
0 / 1 / 4
4,995
833
3,072
7,191
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 5
4,994
832
2,542
4,358
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NIsaysggtotheer
Baron Samedi
10
1 / 3 / 5
5,423
904
4,332
8,052
5,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 0 / 4
5,179
863
1,749
2,210
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 1 / 2
5,794
966
5,285
4,891
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AO22
Cernunnos
11
1 / 0 / 2
5,227
871
3,789
2,863
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BanSekiro
King Arthur
7
0 / 0 / 1
4,209
702
586
857
527
Ares
10
1 / 3 / 3
5,169
862
3,604
6,998
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
atylerx
Loki
11
2 / 1 / 3
5,452
909
5,332
3,575
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
2 / 2 / 2
5,077
846
5,020
5,404
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
6
Kills
6
6
Deaths
6
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AO22
Cernunnos
1
0
2
2
L
King Arthur
BanSekiro
King Arthur
0
0
1
0.5
W
Jormungandr
Biggal102999
Jormungandr
0
1
4
2
W
0
1
5
2.5
W
Baron Samedi
NIsaysggtotheer
Baron Samedi
1
3
5
1.17
L
Ares
1
3
3
0.83
L
Loki
atylerx
Loki
2
1
3
3.5
W
1
0
4
3
L
Tiamat
2
2
2
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
18,331
26,702
Taken
19,697
14,198
Mitigated
12,779
7,587
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AO22
Cernunnos
3,789
1,663
0
1,255
2,863
1,267
0
1,357
1,506
0
15,742
L
King Arthur
BanSekiro
King Arthur
586
62
0
130
857
527
0
295
562
0
761
W
Jormungandr
Biggal102999
Jormungandr
3,072
1,260
699
2,158
7,191
3,430
0
2,287
4,676
9,037
0
W
2,542
1,241
0
0
4,358
1,426
0
772
3,572
0
18,467
W
Baron Samedi
NIsaysggtotheer
Baron Samedi
4,332
851
732
2,421
8,052
5,589
0
3,315
4,530
8,517
0
L
Ares
3,604
673
0
1,056
6,998
6,283
0
2,413
4,585
8,294
0
L
Loki
atylerx
Loki
5,332
1,465
0
453
3,575
1,422
0
931
2,644
0
16,702
W
1,749
219
0
264
2,210
1,630
0
478
1,694
0
5,362
L
Tiamat
5,020
490
0
896
5,404
3,280
0
2,408
2,996
11,449
0
W
5,285
967
0
1,313
4,891
2,123
0
1,255
3,606
0
19,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
25,134
111
Minions Killed
95
0
Camps Cleared
0
652,500
Distance Traveled
527,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,227
871
24
4
0
128,934
0
L
King Arthur
4,209
702
0
0
0
14,156
0
W
Jormungandr
4,995
833
12
2
0
129,374
0
W
Medusa
4,994
832
34
6
0
129,708
0
W
Baron Samedi
5,423
904
13
2
0
126,642
0
L
Ares
5,169
862
8
1
0
113,141
0
L
Loki
5,452
909
38
6
0
149,183
0
W
Mulan
5,179
863
8
1
0
123,219
0
L
Tiamat
5,077
846
25
4
0
122,501
0
W
Ne Zha
5,794
966
44
7
0
143,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role