Player Matchup

Hachiman
Hachiman
GluttonyFMAB
Hachiman
Level 67
God Stats
16W - 24L
1,411 SR
Queue Stats
127W - 118L
1,444 Elo+
Party 3
King Arthur
King Arthur
HezzHlol
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
TurdFergason11
Cerberus
Level 41
God Stats
2W - 3L
1,407 SR
Queue Stats
6W - 27L
1,053 Elo+
Party 2
Loki
Loki
koestermarie91
Loki
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
22W - 29L
1,416 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xgingermagicx
Morgan Le Fay
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 48L
1,316 Elo+
Party 2
Team Averages
Level 35
1,464 SR
1,346 Elo+

VS

Team Averages
Level 43
1,572 SR
1,419 Elo+
Shiva
Shiva
DaddyIVIatty
Shiva
Level 67
God Stats
34W - 28L
1,577 SR
Queue Stats
513W - 530L
1,447 Elo+
Party 4
Martichoras
Martichoras
GottoPR
Martichoras
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 31L
1,423 Elo+
Party 1
Tyr
Tyr
KainTB
Tyr
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 24L
1,386 Elo+
Solo
Scylla
Scylla
NotVorz
Scylla
Level 8
God Stats
8W - 6L
1,704 SR
Queue Stats
29W - 21L
1,497 Elo+
Party 1
Arachne
Arachne
ObieRoxz22
Arachne
Level 29
God Stats
41W - 31L
1,582 SR
Queue Stats
73W - 85L
1,343 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GluttonyFMAB
Hachiman
9
0 / 2 / 0
5,860
419
6,205
10,183
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
HezzHlol
King Arthur
8
0 / 9 / 0
5,494
392
4,032
13,057
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
0 / 1 / 1
5,895
421
2,919
9,346
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
6,010
429
4,712
10,932
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
xgingermagicx
Morgan Le Fay
14
2 / 2 / 0
7,912
565
5,778
8,744
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 1
8,605
615
10,087
12,062
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
GottoPR
Martichoras
11
2 / 1 / 1
6,912
494
10,522
8,562
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
KainTB
Tyr
10
2 / 1 / 1
6,199
443
4,640
10,703
8,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
NotVorz
Scylla
14
2 / 0 / 0
8,284
592
4,284
4,148
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ObieRoxz22
Arachne
13
1 / 0 / 3
7,260
519
3,566
10,030
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
16
17
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Hachiman
GluttonyFMAB
Hachiman
0
2
0
0
W
Martichoras
GottoPR
Martichoras
2
1
1
2.5
L
King Arthur
HezzHlol
King Arthur
0
9
0
0
W
Tyr
KainTB
Tyr
2
1
1
2.5
W
Scylla
NotVorz
Scylla
2
0
0
2
W
Arachne
ObieRoxz22
Arachne
1
0
3
2.5
L
Cerberus
0
1
1
0.5
L
1
3
0
0.33
L
Morgan Le Fay
xgingermagicx
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
33,099
52,262
Taken
45,505
23,705
Mitigated
25,019
12,335
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,087
3,113
280
4,018
12,062
7,772
2,275
1,229
10,759
75
57,630
L
Hachiman
GluttonyFMAB
Hachiman
6,205
3,702
135
4,906
10,183
3,426
430
0
10,183
0
44,135
W
Martichoras
GottoPR
Martichoras
10,522
4,206
0
2,454
8,562
3,776
0
1,532
6,980
0
56,409
L
King Arthur
HezzHlol
King Arthur
4,032
979
0
73
13,057
5,225
0
75
12,982
0
23,752
W
Tyr
KainTB
Tyr
4,640
316
45
3,323
10,703
8,212
0
3,592
7,081
0
22,875
W
Scylla
NotVorz
Scylla
4,284
202
0
1,943
4,148
1,440
283
1,074
2,990
71,060
0
W
Arachne
ObieRoxz22
Arachne
3,566
2,795
0
2,035
10,030
3,819
40
996
8,998
0
52,032
L
Cerberus
2,919
340
0
4,346
9,346
8,260
0
0
9,346
18,743
0
L
4,712
1,708
0
1,592
10,932
3,420
419
585
10,347
0
27,885
L
Morgan Le Fay
xgingermagicx
Morgan Le Fay
5,778
1,149
0
1,283
8,744
3,374
0
3,699
5,045
60,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
37,260
313
Minions Killed
390
0
Camps Cleared
0
1,310,519
Distance Traveled
1,364,160
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,605
615
90
6
0
236,426
1
L
Hachiman
5,860
419
78
6
0
214,720
0
W
Martichoras
6,912
494
74
5
0
245,415
0
L
King Arthur
5,494
392
29
2
0
253,606
0
W
Tyr
6,199
443
31
2
0
308,923
6
W
Scylla
8,284
592
118
8
0
263,234
5
W
Arachne
7,260
519
77
6
0
310,162
0
L
Cerberus
5,895
421
35
3
0
248,759
0
L
Loki
6,010
429
48
3
0
320,928
0
L
Morgan Le Fay
7,912
565
123
9
0
272,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role