Player Matchup

Tsukuyomi
Tsukuyomi
ELEMENTGOD96PYRO
Tsukuyomi
Level 144
God Stats
3W - 0L
1,788 SR
Queue Stats
319W - 336L
1,414 Elo+
Solo
He Bo
He Bo
HereticAngel0802
He Bo
Level 41
God Stats
1W - 2L
1,173 SR
Queue Stats
166W - 235L
1,312 Elo+
Solo
Bacchus
Bacchus
Kitqss___
Bacchus
Level 86
God Stats
1W - 0L
1,593 SR
Queue Stats
113W - 124L
1,361 Elo+
Solo
Nemesis
Nemesis
phynx223
Nemesis
Level 61
God Stats
3W - 2L
1,469 SR
Queue Stats
199W - 168L
1,397 Elo+
Solo
Anubis
Anubis
xTsorig
Anubis
Level 66
God Stats
4W - 1L
1,490 SR
Queue Stats
107W - 150L
1,427 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,383 Elo+

VS

Team Averages
Level 67
1,556 SR
1,370 Elo+
Ravana
Ravana
Crampton4060
Ravana
Level 97
God Stats
4W - 3L
1,323 SR
Queue Stats
46W - 46L
1,472 Elo+
Party 1
Bacchus
Bacchus
MasterSparta
Bacchus
Level 70
God Stats
1W - 1L
1,958 SR
Queue Stats
45W - 42L
1,503 Elo+
Party 1
Lancelot
Lancelot
PotatoGawd22
Lancelot
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 152L
1,301 Elo+
Solo
Set
Set
RizzyW
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,248 Elo+
Solo
Jing Wei
Jing Wei
SillyEel3960751
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
10 / 3 / 25
13,854
924
23,354
14,094
8,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 11
8,936
596
3,949
6,889
3,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bacchus
Kitqss___
Bacchus
20
9 / 2 / 23
12,629
842
13,150
16,695
25,528
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
phynx223
Nemesis
19
12 / 6 / 21
12,484
832
18,084
17,816
11,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
xTsorig
Anubis
20
10 / 4 / 22
13,612
907
28,745
17,507
11,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 5 / 9
10,897
726
10,234
16,455
15,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
MasterSparta
Bacchus
19
7 / 5 / 5
11,722
781
17,804
21,217
25,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
PotatoGawd22
Lancelot
16
2 / 10 / 7
9,509
634
10,233
21,116
12,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
RizzyW
Set
16
4 / 11 / 2
10,400
693
6,355
19,520
9,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
16
1 / 11 / 9
10,048
670
10,278
19,419
6,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
52
42
Kills
20
20
Deaths
42
102
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
5
9
2.1
W
Tsukuyomi
10
3
25
7.5
W
1
5
11
1.3
W
Bacchus
Kitqss___
Bacchus
9
2
23
10.25
L
Bacchus
MasterSparta
Bacchus
7
5
5
1.9
L
Lancelot
PotatoGawd22
Lancelot
2
10
7
0.55
L
Set
RizzyW
Set
4
11
2
0.45
L
Jing Wei
1
11
9
0.5
W
Nemesis
phynx223
Nemesis
12
6
21
3.75
W
Anubis
xTsorig
Anubis
10
4
22
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,282
Damage
54,904
73,001
Taken
97,727
59,126
Mitigated
69,655
28,504
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
10,234
2,080
335
2,481
16,455
15,475
173
7,348
9,107
2,572
22,657
W
Tsukuyomi
23,354
5,713
1,064
3,019
14,094
8,001
3,974
5,374
8,720
0
47,783
W
3,949
1,690
458
284
6,889
3,052
39
422
6,467
6,617
0
W
Bacchus
Kitqss___
Bacchus
13,150
1,455
2,061
6,026
16,695
25,528
463
3,409
13,286
23,835
971
L
Bacchus
MasterSparta
Bacchus
17,804
1,134
1,590
4,415
21,217
25,379
0
9,551
11,666
26,489
2,028
L
Lancelot
PotatoGawd22
Lancelot
10,233
1,401
0
1,094
21,116
12,634
0
9,560
11,556
0
21,759
L
Set
RizzyW
Set
6,355
1,595
344
2,008
19,520
9,924
236
9,787
9,733
0
14,628
L
Jing Wei
10,278
7,154
0
563
19,419
6,243
1,123
8,627
10,792
0
22,298
W
Nemesis
phynx223
Nemesis
18,084
7,016
1,239
4,587
17,816
11,321
1,062
3,099
14,717
0
27,375
W
Anubis
xTsorig
Anubis
28,745
751
1,956
7,810
17,507
11,224
2,472
5,155
12,352
59,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,515
Gold Earned
52,576
159
Minions Killed
113
0
Camps Cleared
0
1,274,406
Distance Traveled
1,194,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,897
726
30
2
0
229,935
0
W
Tsukuyomi
13,854
924
53
4
0
299,971
1
W
He Bo
8,936
596
9
1
0
118,800
0
W
Bacchus
12,629
842
18
1
0
279,554
0
L
Bacchus
11,722
781
21
1
0
253,808
0
L
Lancelot
9,509
634
15
1
0
253,010
0
L
Set
10,400
693
18
1
0
224,234
0
L
Jing Wei
10,048
670
29
2
0
233,590
0
W
Nemesis
12,484
832
18
1
0
321,489
0
W
Anubis
13,612
907
61
4
0
254,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role