Player Matchup

The Morrigan
The Morrigan
BROCKHART
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,503 Elo+
Solo
Sol
Sol
Shentex
Sol
Level 122
God Stats
4W - 6L
1,484 SR
Queue Stats
203W - 184L
1,531 Elo+
Party 2
Medusa
Medusa
StinkyKoalas
Medusa
Level 97
God Stats
9W - 6L
1,559 SR
Queue Stats
195W - 202L
1,446 Elo+
Party 3
Odin
Odin
Stinkyllamas
Odin
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 174L
1,513 Elo+
Party 3
Artio
Artio
ZOODIE
Artio
Level 24
God Stats
2W - 3L
1,765 SR
Queue Stats
269W - 286L
1,449 Elo+
Party 2
Team Averages
Level 91
1,562 SR
1,488 Elo+

VS

Team Averages
Level 92
1,459 SR
1,527 Elo+
Osiris
Osiris
CuzzBub
Osiris
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 59L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Kusami Hope
Jing Wei
Level 16
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 1
Olorun
Olorun
SheikahOHM
Olorun
Level 114
God Stats
2W - 1L
1,496 SR
Queue Stats
49W - 41L
1,472 Elo+
Party 1
Thoth
Thoth
Vereep
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 1
Geb
Geb
mizu spirit
Geb
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BROCKHART
The Morrigan
15
3 / 4 / 6
7,697
770
6,665
6,326
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
7
0 / 1 / 1
5,551
555
460
2,331
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
15
6 / 4 / 2
8,729
873
17,247
10,505
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 8
7,607
761
10,065
9,682
7,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ZOODIE
Artio
14
2 / 1 / 6
7,920
792
3,922
5,492
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CuzzBub
Osiris
15
4 / 2 / 6
9,044
904
10,006
9,148
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Kusami Hope
Jing Wei
14
3 / 2 / 6
8,314
831
3,811
8,211
3,555
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
SheikahOHM
Olorun
14
4 / 3 / 6
8,219
822
4,120
7,095
2,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
Vereep
Thoth
15
3 / 3 / 10
8,297
830
8,067
5,901
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 9
7,577
758
5,744
15,463
8,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
13
Kills
14
14
Deaths
13
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BROCKHART
The Morrigan
3
4
6
1.5
W
Osiris
CuzzBub
Osiris
4
2
6
3.5
W
Jing Wei
Kusami Hope
Jing Wei
3
2
6
3
W
Olorun
SheikahOHM
Olorun
4
3
6
2.33
L
Sol
0
1
1
0.5
L
Medusa
6
4
2
1.75
L
2
4
8
1.5
W
Thoth
Vereep
Thoth
3
3
10
2.67
L
Artio
ZOODIE
Artio
2
1
6
5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
31,748
34,336
Taken
45,818
22,382
Mitigated
26,440
9,439
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BROCKHART
The Morrigan
6,665
1,445
251
314
6,326
2,802
0
3,864
2,452
11,845
290
W
Osiris
CuzzBub
Osiris
10,006
3,151
860
1,618
9,148
9,209
0
2,528
6,620
2,137
23,970
W
Jing Wei
Kusami Hope
Jing Wei
3,811
3,181
13
1,982
8,211
3,555
358
3,617
4,594
0
8,223
W
Olorun
SheikahOHM
Olorun
4,120
2,175
972
1,779
7,095
2,982
906
1,378
5,717
14,274
0
L
Sol
460
0
0
117
2,331
784
0
1,676
655
460
0
L
Medusa
17,247
5,398
331
2,071
10,505
5,348
0
4,081
6,424
0
33,949
L
10,065
2,589
78
1,385
9,682
7,517
0
6,577
3,105
3,629
11,990
W
Thoth
Vereep
Thoth
8,067
357
0
500
5,901
2,335
156
1,436
4,465
22,560
0
L
Artio
ZOODIE
Artio
3,922
257
2,177
2,715
5,492
5,931
0
2,553
2,939
8,531
0
W
5,744
1,638
1,241
4,856
15,463
8,359
115
4,357
11,106
11,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
41,451
72
Minions Killed
109
0
Camps Cleared
0
655,956
Distance Traveled
851,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,697
770
14
1
0
140,748
0
W
Osiris
9,044
904
35
4
0
174,768
0
W
Jing Wei
8,314
831
8
1
0
189,155
0
W
Olorun
8,219
822
26
3
0
165,137
0
L
Sol
5,551
555
0
0
0
42,201
0
L
Medusa
8,729
873
33
3
0
162,925
0
L
Odin
7,607
761
11
1
0
163,216
0
W
Thoth
8,297
830
25
3
0
171,371
0
L
Artio
7,920
792
14
1
0
146,866
0
W
Geb
7,577
758
15
2
0
151,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role