Player Matchup

Surtr
Surtr
 
Surtr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
B0TT0M_TEXT69420
Jormungandr
Level 108
God Stats
2W - 2L
1,798 SR
Queue Stats
105W - 120L
1,446 Elo+
Solo
Apollo
Apollo
TheHoneyWagon
Apollo
Level 46
God Stats
4W - 1L
1,659 SR
Queue Stats
96W - 89L
1,415 Elo+
Party 2
Pele
Pele
silviano2000
Pele
Level 107
God Stats
1W - 2L
1,523 SR
Queue Stats
124W - 112L
1,511 Elo+
Solo
Team Averages
Level 81
1,596 SR
1,474 Elo+

VS

Team Averages
Level 55
1,526 SR
1,357 Elo+
Hel
Hel
DragonmanDrakk
Hel
Level 34
God Stats
2W - 1L
1,579 SR
Queue Stats
8W - 17L
1,267 Elo+
Party 1
King Arthur
King Arthur
ElderMoth
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
MichaelSpeaks
Baron Samedi
Level 126
God Stats
2W - 0L
1,746 SR
Queue Stats
47W - 40L
1,526 Elo+
Solo
Apollo
Apollo
Sinclaire4303
Apollo
Level 19
God Stats
1W - 5L
1,119 SR
Queue Stats
3W - 9L
1,218 Elo+
Party 1
Bastet
Bastet
THEBOOMERSOONER
Bastet
Level 69
God Stats
14W - 6L
1,688 SR
Queue Stats
375W - 371L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 2 / 0
5,977
543
4,406
9,238
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
 
Merlin
10
0 / 6 / 1
5,306
482
2,383
9,153
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
B0TT0M_TEXT69420
Jormungandr
7
2 / 1 / 0
5,354
487
1,674
4,287
2,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 2
6,286
571
4,155
6,350
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
4,040
367
413
2,995
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
5,199
473
1,017
1,512
726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ElderMoth
King Arthur
9
2 / 1 / 0
5,817
529
4,840
8,238
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MichaelSpeaks
Baron Samedi
13
6 / 0 / 2
7,778
707
8,490
6,780
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,951
450
1,002
4,848
1,424
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 3
6,456
587
4,790
9,828
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
L
Merlin
 
Merlin
0
6
1
0.08
L
Jormungandr
B0TT0M_TEXT69420
Jormungandr
2
1
0
2
W
0
0
0
0
W
King Arthur
ElderMoth
King Arthur
2
1
0
2
W
Baron Samedi
MichaelSpeaks
Baron Samedi
6
0
2
7
W
0
1
0
0
W
2
2
3
1.75
L
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,031
Damage
20,139
32,023
Taken
31,206
16,553
Mitigated
14,955
8,944
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,406
1,945
0
2,621
9,238
7,376
0
0
9,238
503
39,075
L
Merlin
 
Merlin
2,383
247
0
800
9,153
3,357
0
6,013
3,140
27,584
0
L
Jormungandr
B0TT0M_TEXT69420
Jormungandr
1,674
259
0
1,107
4,287
2,547
0
1,025
3,262
16,546
0
W
1,017
154
1,076
1,026
1,512
726
212
188
1,324
10,049
0
W
King Arthur
ElderMoth
King Arthur
4,840
1,123
0
750
8,238
6,197
54
146
8,092
0
29,201
W
Baron Samedi
MichaelSpeaks
Baron Samedi
8,490
1,097
187
2,630
6,780
3,205
967
2,065
4,696
56,991
0
W
1,002
557
0
555
4,848
1,424
469
234
4,614
0
23,117
W
4,790
1,763
0
2,455
9,828
3,403
0
1,551
8,277
0
41,484
L
4,155
1,974
0
3,555
6,350
2,339
31
1,289
5,061
0
45,830
L
413
56
0
861
2,995
934
0
1,180
1,815
0
9,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
30,201
222
Minions Killed
251
0
Camps Cleared
0
832,033
Distance Traveled
1,103,449
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,977
543
49
4
0
219,783
0
L
Merlin
5,306
482
50
5
0
193,415
0
L
Jormungandr
5,354
487
24
2
0
125,220
0
W
Hel
5,199
473
17
2
0
222,117
4
W
King Arthur
5,817
529
39
4
0
216,058
0
W
Baron Samedi
7,778
707
98
9
0
205,202
4
W
Apollo
4,951
450
41
4
0
204,787
0
W
Bastet
6,456
587
56
5
0
255,285
0
L
Apollo
6,286
571
83
8
0
222,146
0
L
Pele
4,040
367
16
1
0
71,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role