Player Matchup

Charon
Charon
Djsto123
Charon
Level 148
God Stats
21W - 22L
1,576 SR
Queue Stats
94W - 92L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
SSULTIMATE MOAB
Sun Wukong
Level 158
God Stats
2W - 1L
1,224 SR
Queue Stats
93W - 78L
1,631 Elo+
Party 2
Anubis
Anubis
ki11erbeast101
Anubis
Level 137
God Stats
6W - 7L
1,491 SR
Queue Stats
69W - 65L
1,573 Elo+
Party 2
Team Averages
Level 148
1,430 SR
1,611 Elo+

VS

Team Averages
Level 124
1,517 SR
1,584 Elo+
King Arthur
King Arthur
BloodNinja4278
King Arthur
Level 155
God Stats
0W - 3L
1,585 SR
Queue Stats
49W - 50L
1,594 Elo+
Party 1
Hades
Hades
MochaBeret57650
Hades
Level 64
God Stats
1W - 2L
1,467 SR
Queue Stats
30W - 27L
1,602 Elo+
Party 1
Osiris
Osiris
XxNednerbxX
Osiris
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Djsto123
Charon
11
1 / 3 / 10
8,913
743
5,006
9,350
5,345
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
SSULTIMATE MOAB
Sun Wukong
14
7 / 1 / 4
10,343
862
11,128
10,879
8,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 8
11,162
930
18,796
8,686
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodNinja4278
King Arthur
11
2 / 5 / 2
8,770
731
7,865
14,844
13,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 4 / 1
9,268
772
8,546
12,910
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
0 / 7 / 4
8,026
669
5,054
13,978
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
5
5
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BloodNinja4278
King Arthur
2
5
2
0.6
W
Charon
Djsto123
Charon
1
3
10
2
L
3
4
1
0.88
W
Sun Wukong
SSULTIMATE MOAB
Sun Wukong
7
1
4
9
L
Osiris
0
7
4
0.29
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
21,465
28,915
Taken
41,732
18,581
Mitigated
29,222
8,179
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BloodNinja4278
King Arthur
7,865
1,365
0
390
14,844
13,995
0
8,374
6,414
0
23,926
W
Charon
Djsto123
Charon
5,006
1,275
483
465
9,350
5,345
408
3,207
6,143
12,326
38
L
8,546
1,445
882
2,450
12,910
4,136
0
7,812
5,026
35,773
0
W
Sun Wukong
SSULTIMATE MOAB
Sun Wukong
11,128
1,847
0
2,009
10,879
8,317
54
4,352
6,527
0
38,411
L
Osiris
5,054
1,577
0
869
13,978
11,091
0
7,776
6,101
0
27,909
W
18,796
865
0
5,222
8,686
4,919
620
1,336
7,350
67,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
26,064
137
Minions Killed
110
0
Camps Cleared
0
603,732
Distance Traveled
581,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,770
731
15
1
0
215,238
0
W
Charon
8,913
743
17
1
0
178,694
0
L
Hades
9,268
772
61
5
0
169,689
0
W
Sun Wukong
10,343
862
36
3
0
225,620
0
L
Osiris
8,026
669
34
3
0
196,423
0
W
Anubis
11,162
930
84
7
0
199,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role