Player Matchup

Nike
Nike
A1tWil1
Nike
Level 24
God Stats
2W - 4L
1,389 SR
Queue Stats
37W - 67L
1,113 Elo+
Party 2
Sun Wukong
Sun Wukong
Tigre95
Sun Wukong
Level 34
God Stats
16W - 26L
1,116 SR
Queue Stats
46W - 77L
1,138 Elo+
Party 2
Kukulkan
Kukulkan
rubene73o
Kukulkan
Level 18
God Stats
1W - 16L
951 SR
Queue Stats
1W - 17L
850 Elo+
Party 2
Team Averages
Level 25
1,152 SR
1,034 Elo+

VS

Team Averages
Level 23
1,558 SR
1,500 Elo+
Hercules
Hercules
CreatingChaos
Hercules
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Ullr
Ullr
Jpjd5
Ullr
Level 18
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
Storybook1044
Nox
Level 18
God Stats
4W - 2L
1,542 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
A1tWil1
Nike
10
0 / 5 / 0
7,346
668
2,851
13,940
12,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Tigre95
Sun Wukong
6
0 / 5 / 0
6,836
621
2,456
10,480
7,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
rubene73o
Kukulkan
11
0 / 5 / 0
7,721
702
3,920
8,063
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CreatingChaos
Hercules
11
3 / 0 / 8
8,712
792
5,560
7,020
4,786
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Jpjd5
Ullr
13
11 / 0 / 4
10,363
942
15,433
6,597
2,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 0 / 10
9,014
819
7,026
3,158
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
15
15
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
A1tWil1
Nike
0
5
0
0
W
Hercules
CreatingChaos
Hercules
3
0
8
7
W
Ullr
Jpjd5
Ullr
11
0
4
13
W
1
0
10
6
L
Sun Wukong
Tigre95
Sun Wukong
0
5
0
0
L
Kukulkan
rubene73o
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,227
Damage
28,019
32,483
Taken
16,775
23,048
Mitigated
8,680
335
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
A1tWil1
Nike
2,851
332
0
0
13,940
12,480
177
3,984
9,956
0
9,245
W
Hercules
CreatingChaos
Hercules
5,560
2,231
0
1,447
7,020
4,786
475
1,643
5,105
72
17,225
W
Ullr
Jpjd5
Ullr
15,433
8,359
0
2,100
6,597
2,630
390
805
5,646
0
50,484
W
7,026
969
0
0
3,158
1,264
825
1,052
1,874
29,723
0
L
Sun Wukong
Tigre95
Sun Wukong
2,456
406
0
335
10,480
7,305
72
3,317
7,163
0
17,034
L
Kukulkan
rubene73o
Kukulkan
3,920
87
0
0
8,063
3,263
87
604
7,459
27,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
28,089
73
Minions Killed
118
0
Camps Cleared
0
598,210
Distance Traveled
625,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,346
668
17
2
0
214,207
0
W
Hercules
8,712
792
20
2
0
205,378
0
W
Ullr
10,363
942
51
5
0
207,267
0
W
Nox
9,014
819
47
4
0
212,451
0
L
Sun Wukong
6,836
621
10
1
0
185,760
0
L
Kukulkan
7,721
702
46
4
0
198,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role