Player Matchup

Artio
Artio
DapperDeadly
Artio
Level 48
God Stats
8W - 11L
1,538 SR
Queue Stats
60W - 61L
1,460 Elo+
Party 1
Tiamat
Tiamat
Kiddomaru98
Tiamat
Level 46
God Stats
3W - 4L
1,158 SR
Queue Stats
55W - 58L
1,440 Elo+
Party 1
Ravana
Ravana
Varrim
Ravana
Level 44
God Stats
88W - 80L
1,545 SR
Queue Stats
220W - 230L
1,420 Elo+
Party 1
Team Averages
Level 46
1,414 SR
1,440 Elo+

VS

Team Averages
Level 61
1,512 SR
1,450 Elo+
Martichoras
Martichoras
BLACKNIGHT2098
Martichoras
Level 85
God Stats
0W - 3L
1,324 SR
Queue Stats
23W - 16L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
IcyAssasyn18
Jormungandr
Level 28
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Sol
Sol
jbent75
Sol
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
9,195
707
3,513
12,372
13,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
3 / 1 / 4
9,811
755
8,199
10,051
7,433
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Varrim
Ravana
13
4 / 0 / 3
9,936
764
13,485
7,831
4,654
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BLACKNIGHT2098
Martichoras
11
0 / 3 / 2
8,661
666
5,918
9,353
2,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
IcyAssasyn18
Jormungandr
12
1 / 3 / 1
9,137
703
5,345
10,504
8,592
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
12
1 / 2 / 1
9,178
706
10,189
7,559
1,539
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BLACKNIGHT2098
Martichoras
0
3
2
0.33
W
1
1
5
3.5
L
Jormungandr
IcyAssasyn18
Jormungandr
1
3
1
0.5
W
Tiamat
3
1
4
5
W
Ravana
Varrim
Ravana
4
0
3
5.5
L
Sol
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
21,452
30,254
Taken
27,416
25,892
Mitigated
12,948
6,312
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BLACKNIGHT2098
Martichoras
5,918
2,811
0
1,254
9,353
2,817
0
3,228
6,052
0
25,789
W
3,513
255
764
1,397
12,372
13,805
0
5,656
6,716
15,239
0
L
Jormungandr
IcyAssasyn18
Jormungandr
5,345
930
0
1,291
10,504
8,592
0
5,491
4,757
26,335
0
W
Tiamat
8,199
552
0
2,074
10,051
7,433
0
6,400
3,651
34,496
0
W
Ravana
Varrim
Ravana
13,485
2,273
0
2,077
7,831
4,654
0
3,819
4,012
0
50,359
L
Sol
10,189
1,928
0
3,882
7,559
1,539
0
2,653
4,808
41,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
26,976
117
Minions Killed
132
0
Camps Cleared
0
784,224
Distance Traveled
657,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,661
666
47
4
0
223,341
0
W
Artio
9,195
707
16
1
0
254,536
0
L
Jormungandr
9,137
703
27
2
0
194,585
0
W
Tiamat
9,811
755
48
4
0
233,858
0
W
Ravana
9,936
764
53
4
0
295,830
0
L
Sol
9,178
706
58
4
0
239,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role