Player Matchup

Thanatos
Thanatos
Foxnier
Thanatos
Level 141
God Stats
65W - 24L
1,858 SR
Queue Stats
133W - 77L
1,702 Elo+
Solo
Sol
Sol
J0rm1trick
Sol
Level 119
God Stats
3W - 3L
1,676 SR
Queue Stats
871W - 766L
1,589 Elo+
Party 2
Medusa
Medusa
Nokaara
Medusa
Level 158
God Stats
1W - 2L
1,722 SR
Queue Stats
283W - 267L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
Teyuun
Cabrakan
Level 135
God Stats
40W - 31L
1,659 SR
Queue Stats
795W - 692L
1,590 Elo+
Party 2
Shiva
Shiva
pickelcheel
Shiva
Level 122
God Stats
7W - 5L
1,774 SR
Queue Stats
187W - 88L
1,680 Elo+
Solo
Team Averages
Level 135
1,738 SR
1,629 Elo+

VS

Team Averages
Level 132
1,573 SR
1,583 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ChachouiX
Scylla
Level 113
God Stats
21W - 15L
1,593 SR
Queue Stats
775W - 652L
1,545 Elo+
Solo
Osiris
Osiris
Haplan
Osiris
Level 89
God Stats
2W - 1L
1,694 SR
Queue Stats
68W - 25L
1,808 Elo+
Party 1
Cernunnos
Cernunnos
RedemptionPath
Cernunnos
Level 98
God Stats
15W - 16L
1,579 SR
Queue Stats
345W - 280L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Foxnier
Thanatos
10
2 / 5 / 3
6,309
526
6,848
12,805
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
7,646
637
6,563
9,267
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Nokaara
Medusa
4
0 / 0 / 0
4,415
368
1,672
1,418
404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Teyuun
Cabrakan
13
1 / 2 / 1
7,647
637
6,387
10,914
8,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
5,641
470
2,480
5,774
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 2 / 1
7,682
640
5,591
9,112
6,488
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
 
Charon
11
0 / 1 / 5
6,787
566
3,434
7,708
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
ChachouiX
Scylla
13
2 / 1 / 3
7,487
624
3,182
6,863
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Haplan
Osiris
15
6 / 1 / 4
8,380
698
10,653
12,026
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RedemptionPath
Cernunnos
14
1 / 0 / 0
8,057
671
4,185
6,824
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
11
11
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
1
1.25
W
Charon
 
Charon
0
1
5
2.5
W
Scylla
ChachouiX
Scylla
2
1
3
3.5
L
Thanatos
Foxnier
Thanatos
2
5
3
0.7
W
Osiris
Haplan
Osiris
6
1
4
8
L
2
3
1
0.83
L
Medusa
Nokaara
Medusa
0
0
0
0
W
Cernunnos
RedemptionPath
Cernunnos
1
0
0
1
L
Cabrakan
Teyuun
Cabrakan
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
27,045
40,178
Taken
42,533
20,302
Mitigated
24,874
17,856
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,591
1,147
0
2,118
9,112
6,488
652
5,126
3,986
53,895
106
W
Charon
 
Charon
3,434
841
0
1,753
7,708
6,455
229
1,808
5,900
20,229
0
W
Scylla
ChachouiX
Scylla
3,182
374
0
2,701
6,863
2,153
296
2,653
4,210
55,519
0
L
Thanatos
Foxnier
Thanatos
6,848
1,949
0
5,694
12,805
4,637
0
1,388
11,401
0
39,810
W
Osiris
Haplan
Osiris
10,653
5,338
0
968
12,026
7,333
0
3,084
8,942
0
71,481
L
6,563
3,391
0
4,038
9,267
3,442
385
3,466
5,675
56,463
1,475
L
Medusa
Nokaara
Medusa
1,672
483
0
556
1,418
404
0
878
540
0
11,826
W
Cernunnos
RedemptionPath
Cernunnos
4,185
1,960
0
3,002
6,824
2,445
2,554
239
6,585
0
64,406
L
Cabrakan
Teyuun
Cabrakan
6,387
1,038
0
5,296
10,914
8,007
0
5,625
5,289
58,379
0
L
2,480
402
0
2,272
5,774
3,812
0
602
5,172
0
21,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
38,393
320
Minions Killed
452
0
Camps Cleared
0
899,901
Distance Traveled
1,169,976
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,682
640
94
8
0
213,499
0
W
Charon
6,787
566
19
2
0
225,679
2
W
Scylla
7,487
624
103
9
0
241,464
5
L
Thanatos
6,309
526
60
5
0
245,204
1
W
Osiris
8,380
698
111
9
0
285,451
0
L
Sol
7,646
637
101
8
0
218,870
2
L
Medusa
4,415
368
19
2
0
57,861
0
W
Cernunnos
8,057
671
125
10
0
203,883
0
L
Cabrakan
7,647
637
104
9
0
215,799
2
L
Shiva
5,641
470
36
3
0
162,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role