Player Matchup

Nu Wa
Nu Wa
FajaDeNoir
Nu Wa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
TwilitOkami
Aphrodite
Level 82
God Stats
7W - 6L
1,691 SR
Queue Stats
14W - 6L
1,644 Elo+
Party 2
Medusa
Medusa
mycatwearspants
Medusa
Level 127
God Stats
1W - 2L
1,468 SR
Queue Stats
128W - 121L
1,545 Elo+
Party 2
Arachne
Arachne
xxkolshakxx
Arachne
Level 101
God Stats
1W - 1L
1,719 SR
Queue Stats
67W - 58L
1,576 Elo+
Party 2
Mulan
Mulan
zxXzeroXxz
Mulan
Level 49
God Stats
0W - 3L
1,245 SR
Queue Stats
124W - 134L
1,519 Elo+
Solo
Team Averages
Level 94
1,525 SR
1,569 Elo+

VS

Team Averages
Level 79
1,455 SR
1,481 Elo+
Chaac
Chaac
Bradient
Chaac
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 90L
1,506 Elo+
Party 1
Eset
Eset
BrothaFreaknik
Eset
Level 91
God Stats
5W - 3L
1,624 SR
Queue Stats
191W - 170L
1,569 Elo+
Solo
Anubis
Anubis
Evurest
Anubis
Level 72
God Stats
81W - 65L
1,550 SR
Queue Stats
200W - 197L
1,502 Elo+
Solo
Skadi
Skadi
UnstableShade
Skadi
Level 27
God Stats
25W - 29L
1,099 SR
Queue Stats
36W - 38L
1,266 Elo+
Party 1
Kali
Kali
Zelenausoda
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 62L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 4 / 3
7,143
476
8,670
10,089
5,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
TwilitOkami
Aphrodite
11
0 / 5 / 0
7,031
469
4,057
10,324
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 6 / 1
8,735
582
14,396
16,181
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
xxkolshakxx
Arachne
13
1 / 7 / 3
7,550
503
6,306
19,552
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
15
3 / 3 / 0
9,253
617
5,137
15,722
10,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bradient
Chaac
13
4 / 2 / 10
9,146
610
5,882
15,746
15,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
9 / 0 / 5
9,951
663
14,272
9,077
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Evurest
Anubis
15
4 / 2 / 0
9,267
618
9,644
10,297
4,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 5 / 7
7,436
496
8,219
12,658
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 2 / 7
9,699
647
11,513
16,042
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
11
Kills
25
25
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bradient
Chaac
4
2
10
4.5
W
9
0
5
11.5
W
Anubis
Evurest
Anubis
4
2
0
2
L
Nu Wa
1
4
3
0.63
L
Aphrodite
TwilitOkami
Aphrodite
0
5
0
0
W
2
5
7
1.1
W
6
2
7
4.75
L
6
6
1
1.08
L
Arachne
xxkolshakxx
Arachne
1
7
3
0.36
L
Mulan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
49,530
71,868
Taken
63,820
31,964
Mitigated
34,892
19,945
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bradient
Chaac
5,882
1,228
2,205
5,804
15,746
15,027
0
3,488
12,172
0
34,532
W
14,272
1,745
75
1,415
9,077
3,197
159
3,698
5,220
80,549
0
W
Anubis
Evurest
Anubis
9,644
292
0
5,620
10,297
4,802
419
1,743
8,514
72,412
0
L
Nu Wa
8,670
2,521
0
729
10,089
5,186
22
3,804
6,127
26,066
0
L
Aphrodite
TwilitOkami
Aphrodite
4,057
942
817
4,036
10,324
3,504
0
5,137
4,933
36,663
0
W
8,219
4,380
0
2,886
12,658
4,898
567
1,528
11,130
0
47,667
W
11,513
5,943
0
3,374
16,042
6,968
0
2,788
13,212
0
78,923
L
14,396
6,849
0
6,378
16,181
6,622
1,040
1,751
14,322
0
71,234
L
Arachne
xxkolshakxx
Arachne
6,306
3,932
0
3,202
19,552
6,628
0
5,690
13,724
0
58,282
L
Mulan
5,137
417
0
4,783
15,722
10,024
0
6,856
8,846
0
60,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
45,499
420
Minions Killed
435
0
Camps Cleared
0
1,414,873
Distance Traveled
1,545,330
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,146
610
44
3
0
323,498
0
W
Eset
9,951
663
124
8
0
310,640
4
W
Anubis
9,267
618
111
7
0
256,911
0
L
Nu Wa
7,143
476
27
2
0
287,107
3
L
Aphrodite
7,031
469
65
4
0
264,171
0
W
Skadi
7,436
496
57
4
0
289,083
0
W
Kali
9,699
647
99
7
0
365,198
3
L
Medusa
8,735
582
104
7
0
279,569
0
L
Arachne
7,550
503
91
6
0
332,830
0
L
Mulan
9,253
617
133
9
0
251,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role