Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BabyCheese24
King Arthur
Level 149
God Stats
27W - 25L
1,513 SR
Queue Stats
153W - 162L
1,473 Elo+
Party 1
Janus
Janus
Middussy
Janus
Level 123
God Stats
10W - 13L
1,504 SR
Queue Stats
360W - 351L
1,520 Elo+
Solo
Raijin
Raijin
ZRaptorX99
Raijin
Level 125
God Stats
1W - 1L
1,252 SR
Queue Stats
398W - 374L
1,551 Elo+
Solo
Thor
Thor
malyyki
Thor
Level 127
God Stats
2W - 3L
1,610 SR
Queue Stats
130W - 111L
1,522 Elo+
Solo
Team Averages
Level 131
1,476 SR
1,513 Elo+

VS

Team Averages
Level 116
1,488 SR
1,535 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BrayBear2133
Bakasura
Level 26
God Stats
5W - 0L
1,956 SR
Queue Stats
34W - 21L
1,519 Elo+
Party 2
Thoth
Thoth
MartialNutria70
Thoth
Level 171
God Stats
1W - 0L
1,253 SR
Queue Stats
55W - 52L
1,477 Elo+
Party 2
Anhur
Anhur
Utlem
Anhur
Level 128
God Stats
1W - 0L
1,233 SR
Queue Stats
50W - 33L
1,575 Elo+
Solo
Bellona
Bellona
balouuuuuu
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 4 / 3
7,355
525
4,234
11,862
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
BabyCheese24
King Arthur
11
0 / 5 / 0
6,970
498
7,755
18,192
16,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Middussy
Janus
13
3 / 2 / 0
7,428
531
8,731
6,559
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ZRaptorX99
Raijin
11
0 / 6 / 2
6,766
483
3,162
9,288
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
malyyki
Thor
12
1 / 3 / 2
6,828
488
6,543
14,854
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 8
7,283
520
6,093
13,481
6,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
BrayBear2133
Bakasura
14
5 / 1 / 2
8,882
634
7,483
12,998
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 7
8,372
598
3,970
4,983
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Utlem
Anhur
15
9 / 0 / 3
9,589
685
11,712
9,663
3,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
balouuuuuu
Bellona
15
5 / 0 / 2
9,649
689
13,149
15,960
13,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
20
20
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
3
0.63
W
Hades
 
Hades
1
3
8
1.67
L
King Arthur
BabyCheese24
King Arthur
0
5
0
0
W
Bakasura
BrayBear2133
Bakasura
5
1
2
6
W
0
1
7
3.5
L
Janus
Middussy
Janus
3
2
0
1.5
W
Anhur
Utlem
Anhur
9
0
3
10.5
L
Raijin
ZRaptorX99
Raijin
0
6
2
0.17
W
Bellona
balouuuuuu
Bellona
5
0
2
6
L
Thor
malyyki
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
42,407
60,755
Taken
57,085
33,380
Mitigated
31,269
13,566
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,234
418
1,324
1,710
11,862
6,547
0
2,604
8,888
26,471
0
W
Hades
 
Hades
6,093
618
363
5,250
13,481
6,538
70
5,935
7,468
42,599
0
L
King Arthur
BabyCheese24
King Arthur
7,755
1,515
0
3,369
18,192
16,286
0
754
17,438
0
54,724
W
Bakasura
BrayBear2133
Bakasura
7,483
5,265
0
3,534
12,998
5,204
242
2,652
10,304
0
68,757
W
3,970
42
0
1,500
4,983
1,598
0
2,044
2,827
56,550
0
L
Janus
Middussy
Janus
8,731
501
0
760
6,559
2,338
0
3,370
3,109
59,197
0
W
Anhur
Utlem
Anhur
11,712
6,870
0
4,837
9,663
3,985
1,224
3,796
5,807
0
76,229
L
Raijin
ZRaptorX99
Raijin
3,162
690
0
706
9,288
2,706
0
1,846
7,092
45,175
3,124
W
Bellona
balouuuuuu
Bellona
13,149
7,757
0
8,007
15,960
13,944
908
1,879
13,549
0
75,490
L
Thor
malyyki
Thor
6,543
1,605
0
5,697
14,854
5,503
0
1,489
12,835
0
52,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
43,775
412
Minions Killed
515
0
Camps Cleared
0
1,422,750
Distance Traveled
1,501,749
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,355
525
33
2
0
279,112
1
W
Hades
7,283
520
67
5
0
288,377
2
L
King Arthur
6,970
498
85
6
0
311,912
5
W
Bakasura
8,882
634
114
8
0
353,514
1
W
Thoth
8,372
598
102
7
0
289,249
0
L
Janus
7,428
531
113
8
0
275,262
0
W
Anhur
9,589
685
110
8
0
282,390
0
L
Raijin
6,766
483
96
7
0
259,136
5
W
Bellona
9,649
689
122
9
0
288,219
3
L
Thor
6,828
488
85
6
0
297,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role