Player Matchup

Odin
Odin
My name Kol
Odin
Level 109
God Stats
4W - 2L
1,594 SR
Queue Stats
67W - 75L
1,494 Elo+
Party 1
Ganesha
Ganesha
Quaz502
Ganesha
Level 89
God Stats
3W - 2L
1,396 SR
Queue Stats
234W - 196L
1,493 Elo+
Solo
Ullr
Ullr
RagingNightman
Ullr
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
290W - 263L
1,464 Elo+
Solo
Janus
Janus
UmBryce
Janus
Level 108
God Stats
31W - 23L
1,561 SR
Queue Stats
51W - 55L
1,493 Elo+
Party 1
Arachne
Arachne
rawmilk
Arachne
Level 105
God Stats
27W - 15L
1,608 SR
Queue Stats
278W - 255L
1,582 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,505 Elo+

VS

Team Averages
Level 86
1,494 SR
1,485 Elo+
Bastet
Bastet
INFAMOUS_BossRae
Bastet
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,530 Elo+
Party 2
He Bo
He Bo
Igaguri_fan03
He Bo
Level 13
God Stats
0W - 2L
1,322 SR
Queue Stats
24W - 29L
1,456 Elo+
Party 2
Ishtar
Ishtar
dcfrmdaao
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,464 Elo+
Party 2
Ymir
Ymir
iFinesse2x2382
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,410 Elo+
Solo
King Arthur
King Arthur
swagger1423
King Arthur
Level 119
God Stats
63W - 44L
1,650 SR
Queue Stats
158W - 137L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,466
529
5,500
12,276
13,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Quaz502
Ganesha
12
0 / 0 / 7
7,754
485
5,502
13,650
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 3
7,472
467
6,220
10,082
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
UmBryce
Janus
15
4 / 0 / 2
9,070
567
13,023
3,951
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
rawmilk
Arachne
15
6 / 2 / 2
8,399
525
10,756
15,345
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,462
466
3,217
13,483
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 1 / 0
7,884
493
5,780
10,076
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
dcfrmdaao
Ishtar
12
0 / 3 / 0
6,906
432
9,706
9,647
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,872
430
4,664
17,401
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
swagger1423
King Arthur
15
3 / 3 / 0
9,019
564
10,098
15,556
16,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
5
5
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
1
0
1
W
1
2
2
1
W
Ganesha
Quaz502
Ganesha
0
0
7
3.5
W
2
1
3
3.5
W
Janus
UmBryce
Janus
4
0
2
5
L
Ishtar
dcfrmdaao
Ishtar
0
3
0
0
L
0
5
1
0.1
W
Arachne
rawmilk
Arachne
6
2
2
3.5
L
King Arthur
swagger1423
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
33,465
55,304
Taken
66,163
35,628
Mitigated
40,478
16,195
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,217
1,069
0
4,094
13,483
4,944
0
2,659
10,740
0
74,230
L
5,780
269
0
1,368
10,076
3,216
0
6,366
3,458
68,536
0
W
5,500
909
0
1,864
12,276
13,138
252
0
12,276
1,035
58,467
W
Ganesha
Quaz502
Ganesha
5,502
710
0
5,103
13,650
10,213
33
4,870
8,780
25,731
0
W
6,220
2,605
0
2,285
10,082
4,244
0
879
9,203
0
48,047
W
Janus
UmBryce
Janus
13,023
386
0
1,272
3,951
1,601
172
1,565
2,386
84,009
0
L
Ishtar
dcfrmdaao
Ishtar
9,706
7,097
225
1,888
9,647
3,481
338
1,681
7,966
0
54,735
L
4,664
1,074
0
2,507
17,401
12,789
160
7,026
10,247
30,616
0
W
Arachne
rawmilk
Arachne
10,756
7,315
0
5,671
15,345
6,432
186
3,130
12,215
0
68,863
L
King Arthur
swagger1423
King Arthur
10,098
651
0
2,156
15,556
16,048
217
667
14,873
0
66,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
38,143
459
Minions Killed
472
0
Camps Cleared
0
1,556,433
Distance Traveled
1,546,601
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,462
466
111
7
0
389,015
0
L
He Bo
7,884
493
126
8
0
325,859
2
W
Odin
8,466
529
101
6
0
292,519
1
W
Ganesha
7,754
485
3
0
0
318,142
5
W
Ullr
7,472
467
101
6
0
300,615
2
W
Janus
9,070
567
145
9
0
291,578
0
L
Ishtar
6,906
432
100
6
0
276,993
0
L
Ymir
6,872
430
37
2
0
259,028
0
W
Arachne
8,399
525
109
7
0
353,579
1
L
King Arthur
9,019
564
98
6
0
295,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role