Player Matchup

Artemis
Artemis
AsiaMan43069
Artemis
Level 16
God Stats
6W - 0L
1,856 SR
Queue Stats
20W - 12L
1,668 Elo+
Party 1
Yemoja
Yemoja
Blizzman19
Yemoja
Level 122
God Stats
5W - 3L
1,285 SR
Queue Stats
233W - 179L
1,621 Elo+
Party 1
Merlin
Merlin
DarkSquad9
Merlin
Level 125
God Stats
1W - 0L
1,915 SR
Queue Stats
15W - 14L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Im_Trav8
Gilgamesh
Level 58
God Stats
6W - 3L
1,518 SR
Queue Stats
37W - 41L
1,462 Elo+
Solo
Raijin
Raijin
Shade541
Raijin
Level 129
God Stats
3W - 4L
1,338 SR
Queue Stats
236W - 180L
1,622 Elo+
Party 1
Team Averages
Level 90
1,582 SR
1,574 Elo+

VS

Team Averages
Level 110
1,577 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Blaze-Iziah
Thoth
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,392 Elo+
Solo
Lancelot
Lancelot
Umislixx
Lancelot
Level 49
God Stats
27W - 29L
1,561 SR
Queue Stats
151W - 150L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
kiiloo
Gilgamesh
Level 121
God Stats
22W - 17L
1,825 SR
Queue Stats
299W - 331L
1,419 Elo+
Solo
Ganesha
Ganesha
r3v4nch4dos
Ganesha
Level 170
God Stats
3W - 7L
1,500 SR
Queue Stats
398W - 409L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsiaMan43069
Artemis
9
2 / 2 / 8
4,869
974
2,710
4,045
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Blizzman19
Yemoja
10
1 / 1 / 8
5,241
1,048
2,877
5,789
3,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
DarkSquad9
Merlin
9
0 / 1 / 7
4,484
897
3,122
3,391
1,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Im_Trav8
Gilgamesh
9
1 / 1 / 2
4,547
909
2,102
4,324
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Shade541
Raijin
12
8 / 0 / 3
6,247
1,249
7,165
3,405
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 1
4,795
959
3,270
4,561
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 1
4,802
960
5,044
5,925
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Umislixx
Lancelot
10
1 / 1 / 3
4,772
954
3,423
2,732
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
kiiloo
Gilgamesh
8
1 / 3 / 0
4,062
812
2,612
5,705
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
r3v4nch4dos
Ganesha
8
0 / 3 / 5
4,448
890
1,371
5,832
3,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
12
Kills
5
5
Deaths
12
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
W
Artemis
AsiaMan43069
Artemis
2
2
8
3
L
2
4
1
0.63
W
Yemoja
Blizzman19
Yemoja
1
1
8
5
W
Merlin
DarkSquad9
Merlin
0
1
7
3.5
W
Gilgamesh
Im_Trav8
Gilgamesh
1
1
2
2
W
Raijin
Shade541
Raijin
8
0
3
9.5
L
Lancelot
Umislixx
Lancelot
1
1
3
2.5
L
Gilgamesh
kiiloo
Gilgamesh
1
3
0
0.33
L
Ganesha
r3v4nch4dos
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
15,720
20,954
Taken
24,755
9,353
Mitigated
11,699
5,451
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,270
537
0
444
4,561
1,697
0
2,059
2,320
0
18,281
W
Artemis
AsiaMan43069
Artemis
2,710
1,254
0
0
4,045
1,358
880
1,402
2,530
0
6,807
L
5,044
375
0
421
5,925
2,042
0
4,299
1,472
13,300
0
W
Yemoja
Blizzman19
Yemoja
2,877
1,432
2,394
1,575
5,789
3,362
175
2,885
2,831
6,333
0
W
Merlin
DarkSquad9
Merlin
3,122
258
45
720
3,391
1,108
156
930
2,426
10,150
0
W
Gilgamesh
Im_Trav8
Gilgamesh
2,102
515
189
298
4,324
2,285
0
514
3,810
0
8,079
W
Raijin
Shade541
Raijin
7,165
1,009
0
230
3,405
1,240
156
684
2,682
23,524
0
L
Lancelot
Umislixx
Lancelot
3,423
466
0
193
2,732
1,121
0
1,164
1,460
0
13,502
L
Gilgamesh
kiiloo
Gilgamesh
2,612
422
0
660
5,705
3,114
0
2,858
2,563
0
5,309
L
Ganesha
r3v4nch4dos
Ganesha
1,371
42
0
494
5,832
3,725
0
2,247
3,465
4,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
22,879
95
Minions Killed
99
0
Camps Cleared
0
578,945
Distance Traveled
540,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,795
959
39
8
0
113,681
0
W
Artemis
4,869
974
10
2
0
109,657
0
L
Thoth
4,802
960
22
4
0
97,289
0
W
Yemoja
5,241
1,048
13
3
0
115,662
0
W
Merlin
4,484
897
14
3
0
109,612
0
W
Gilgamesh
4,547
909
13
3
0
121,917
0
W
Raijin
6,247
1,249
45
9
0
122,097
0
L
Lancelot
4,772
954
30
6
0
135,481
0
L
Gilgamesh
4,062
812
5
1
0
88,890
0
L
Ganesha
4,448
890
3
1
0
104,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role