Player Matchup

Osiris
Osiris
DoomsdayKitchen
Osiris
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 197L
1,624 Elo+
Party 3
Neith
Neith
GrandJigget
Neith
Level 47
God Stats
20W - 10L
1,601 SR
Queue Stats
102W - 117L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spacefire73
Tsukuyomi
Level 62
God Stats
12W - 9L
1,611 SR
Queue Stats
207W - 200L
1,545 Elo+
Party 3
Raijin
Raijin
subparpercs
Raijin
Level 154
God Stats
5W - 4L
1,410 SR
Queue Stats
236W - 232L
1,465 Elo+
Party 2
Ymir
Ymir
xMillennia
Ymir
Level 26
God Stats
12W - 8L
1,622 SR
Queue Stats
49W - 51L
1,487 Elo+
Party 3
Team Averages
Level 83
1,549 SR
1,506 Elo+

VS

Team Averages
Level 64
1,571 SR
1,441 Elo+
Maui
Maui
MoonHalion
Maui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,406 Elo+
Party 4
Surtr
Surtr
SLU-Alejandro
Surtr
Level 107
God Stats
9W - 6L
1,688 SR
Queue Stats
187W - 182L
1,501 Elo+
Party 1
Pele
Pele
SLU-MataPatosHD
Pele
Level 105
God Stats
5W - 8L
1,543 SR
Queue Stats
136W - 119L
1,512 Elo+
Party 1
Apollo
Apollo
TheDjangov
Apollo
Level 29
God Stats
40W - 24L
1,624 SR
Queue Stats
88W - 83L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
syerius
Baba Yaga
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,292 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,407
617
11,170
14,981
18,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 4
6,600
550
5,205
6,383
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Spacefire73
Tsukuyomi
13
5 / 2 / 5
7,544
629
6,406
11,322
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
13
9 / 0 / 5
8,739
728
12,585
5,850
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 4
6,719
560
2,728
6,595
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,614
468
2,413
8,333
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 1
7,046
587
8,925
17,738
12,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 2
6,363
530
4,400
12,068
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
TheDjangov
Apollo
9
1 / 3 / 1
5,596
466
4,317
12,218
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
syerius
Baba Yaga
9
1 / 4 / 0
5,536
461
4,705
8,528
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
7
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
0
1
4
2
L
0
3
1
0.17
L
2
3
1
0.83
L
2
5
2
0.6
W
Tsukuyomi
Spacefire73
Tsukuyomi
5
2
5
3.75
L
Apollo
TheDjangov
Apollo
1
3
1
0.5
W
Raijin
9
0
5
11.5
L
Baba Yaga
syerius
Baba Yaga
1
4
0
0.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
24,760
45,131
Taken
58,885
31,863
Mitigated
30,640
11,140
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,170
4,995
0
3,124
14,981
18,314
0
1,748
13,233
0
58,565
W
5,205
1,912
0
1,647
6,383
2,228
343
1,049
5,334
0
52,665
L
2,413
459
0
898
8,333
6,450
0
3,139
5,054
16,529
0
L
8,925
4,197
0
6,558
17,738
12,383
0
509
17,155
1,186
52,580
L
4,400
687
0
1,392
12,068
4,512
0
2,576
9,320
0
48,522
W
Tsukuyomi
Spacefire73
Tsukuyomi
6,406
1,862
0
4,687
11,322
4,404
0
1,242
10,080
0
49,696
L
Apollo
TheDjangov
Apollo
4,317
2,183
0
4,219
12,218
4,412
0
3,982
8,038
0
38,794
W
Raijin
12,585
323
0
863
5,850
2,246
1,041
2,111
3,739
62,490
0
L
Baba Yaga
syerius
Baba Yaga
4,705
133
0
714
8,528
2,883
0
4,257
4,005
26,229
0
W
2,728
517
0
819
6,595
4,671
126
1,622
4,973
17,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
30,155
388
Minions Killed
292
0
Camps Cleared
0
1,301,450
Distance Traveled
1,219,173
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,407
617
87
7
0
239,957
3
W
Neith
6,600
550
89
7
0
248,253
3
L
Maui
5,614
468
27
2
0
235,080
0
L
Surtr
7,046
587
86
7
0
228,408
0
L
Pele
6,363
530
75
6
0
258,104
0
W
Tsukuyomi
7,544
629
70
6
0
284,436
0
L
Apollo
5,596
466
60
5
0
237,978
1
W
Raijin
8,739
728
119
10
0
252,502
0
L
Baba Yaga
5,536
461
44
4
0
259,603
0
W
Ymir
6,719
560
23
2
0
276,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role