Player Matchup

Sol
Sol
AmusedGod
Sol
Level 123
God Stats
1W - 1L
1,738 SR
Queue Stats
51W - 34L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BREXIT0R
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,600 Elo+
Party 3
Ares
Ares
TheLastChaplain
Ares
Level 69
God Stats
6W - 5L
1,560 SR
Queue Stats
147W - 122L
1,581 Elo+
Party 1
King Arthur
King Arthur
Welouria
King Arthur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 8L
1,551 Elo+
Party 3
Raijin
Raijin
whatskin
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 141L
1,611 Elo+
Party 1
Team Averages
Level 83
1,560 SR
1,595 Elo+

VS

Team Averages
Level 95
1,523 SR
1,617 Elo+
Sylvanus
Sylvanus
BearicBrown
Sylvanus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 126L
1,706 Elo+
Party 2
Charon
Charon
Doddsin
Charon
Level 104
God Stats
3W - 0L
1,774 SR
Queue Stats
201W - 188L
1,593 Elo+
Solo
Bellona
Bellona
Johndoedough
Bellona
Level 98
God Stats
8W - 13L
1,511 SR
Queue Stats
350W - 317L
1,573 Elo+
Solo
Apollo
Apollo
PENDIlNG
Apollo
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,597 Elo+
Solo
Hun Batz
Hun Batz
hundolive
Hun Batz
Level 120
God Stats
1W - 1L
1,330 SR
Queue Stats
65W - 40L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,194
546
12,871
11,998
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
BREXIT0R
Tsukuyomi
13
3 / 7 / 4
8,118
541
9,013
16,652
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 5
7,617
508
3,516
12,929
12,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Welouria
King Arthur
10
2 / 0 / 0
7,021
468
6,011
8,531
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
whatskin
Raijin
14
4 / 8 / 2
7,979
532
7,671
14,361
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BearicBrown
Sylvanus
16
10 / 2 / 4
9,687
646
15,271
12,739
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Doddsin
Charon
14
2 / 1 / 12
8,412
561
7,802
13,399
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Johndoedough
Bellona
14
2 / 2 / 1
8,458
564
5,012
12,665
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
PENDIlNG
Apollo
15
2 / 3 / 9
8,734
582
6,901
10,319
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
hundolive
Hun Batz
14
7 / 4 / 2
8,344
556
7,469
15,549
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
23
23
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Tsukuyomi
BREXIT0R
Tsukuyomi
3
7
4
0.71
W
Sylvanus
BearicBrown
Sylvanus
10
2
4
6
W
Charon
Doddsin
Charon
2
1
12
8
W
Bellona
Johndoedough
Bellona
2
2
1
1.25
W
Apollo
PENDIlNG
Apollo
2
3
9
2.17
L
0
3
5
0.83
L
King Arthur
Welouria
King Arthur
2
0
0
2
W
Hun Batz
hundolive
Hun Batz
7
4
2
2
L
Raijin
whatskin
Raijin
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
42,455
64,471
Taken
64,671
37,429
Mitigated
43,850
14,628
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,871
4,433
0
3,227
11,998
4,794
1,035
3,027
8,924
56,832
2,400
L
Tsukuyomi
BREXIT0R
Tsukuyomi
9,013
2,691
0
4,637
16,652
7,522
0
4,212
12,352
0
58,755
W
Sylvanus
BearicBrown
Sylvanus
15,271
6,066
1,044
6,748
12,739
8,433
664
7,203
5,536
53,323
21,996
W
Charon
Doddsin
Charon
7,802
1,330
0
2,998
13,399
12,163
136
6,468
6,931
23,648
0
W
Bellona
Johndoedough
Bellona
5,012
1,763
0
1,046
12,665
11,443
1,591
181
12,484
0
58,886
W
Apollo
PENDIlNG
Apollo
6,901
3,730
0
3,362
10,319
5,166
1,191
6,078
4,241
0
66,289
L
3,516
152
0
2,813
12,929
12,929
253
5,469
7,460
27,632
0
L
King Arthur
Welouria
King Arthur
6,011
1,095
0
1,341
8,531
6,409
28
0
8,067
0
42,025
W
Hun Batz
hundolive
Hun Batz
7,469
2,180
0
4,385
15,549
6,645
180
4,058
11,491
0
59,095
L
Raijin
whatskin
Raijin
7,671
1,030
0
2,610
14,361
5,775
0
8,951
5,410
56,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
43,635
387
Minions Killed
417
0
Camps Cleared
0
1,256,439
Distance Traveled
1,467,870
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,194
546
97
6
0
249,934
0
L
Tsukuyomi
8,118
541
93
6
0
319,741
0
W
Sylvanus
9,687
646
115
8
0
283,694
0
W
Charon
8,412
561
20
1
0
288,028
3
W
Bellona
8,458
564
86
6
0
305,246
0
W
Apollo
8,734
582
113
8
0
269,815
3
L
Ares
7,617
508
38
3
0
263,390
0
L
King Arthur
7,021
468
70
5
0
169,996
1
W
Hun Batz
8,344
556
83
6
0
321,087
1
L
Raijin
7,979
532
89
6
0
253,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role