Player Matchup

Nike
Nike
Joeric3750
Nike
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 2
Izanami
Izanami
Xx ScoRpiiUs xX
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charon
Charon
jwbshorty
Charon
Level 108
God Stats
0W - 2L
1,480 SR
Queue Stats
21W - 23L
1,462 Elo+
Party 2
Team Averages
Level 64
1,424 SR
1,426 Elo+

VS

Team Averages
Level 49
1,478 SR
1,395 Elo+
Neith
Neith
Izaiah7824
Neith
Level 17
God Stats
2W - 0L
1,560 SR
Queue Stats
29W - 3L
1,431 Elo+
Party 1
Anubis
Anubis
SBG Kai
Anubis
Level 62
God Stats
6W - 5L
1,138 SR
Queue Stats
27W - 33L
984 Elo+
Solo
Kuzenbo
Kuzenbo
lReiKhoI
Kuzenbo
Level 67
God Stats
12W - 2L
1,735 SR
Queue Stats
512W - 84L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,565
657
3,055
10,013
6,295
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 8 / 1
6,599
660
3,862
9,876
3,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
jwbshorty
Charon
9
1 / 4 / 0
6,874
687
3,698
14,507
9,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 0 / 12
8,909
891
9,831
4,334
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SBG Kai
Anubis
11
5 / 1 / 9
8,855
886
11,467
4,955
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
lReiKhoI
Kuzenbo
13
8 / 0 / 8
9,467
947
8,667
11,648
13,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
12
10
L
0
5
1
0.1
W
Anubis
SBG Kai
Anubis
5
1
9
9.5
L
0
8
1
0.06
L
Charon
jwbshorty
Charon
1
4
0
0.25
W
Kuzenbo
lReiKhoI
Kuzenbo
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
29,965
34,396
Taken
20,937
19,677
Mitigated
17,839
1,217
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,831
5,263
0
1,947
4,334
2,008
722
1,394
2,940
0
33,576
L
3,055
439
0
70
10,013
6,295
0
6,006
4,007
0
8,966
W
Anubis
SBG Kai
Anubis
11,467
311
0
925
4,955
2,565
395
1,934
3,021
43,160
0
L
3,862
2,887
0
472
9,876
3,556
0
7,018
2,858
0
22,324
L
Charon
jwbshorty
Charon
3,698
401
0
675
14,507
9,826
0
7,784
6,723
24,244
0
W
Kuzenbo
lReiKhoI
Kuzenbo
8,667
4,014
0
3,154
11,648
13,266
83
1,378
10,270
28,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,038
Gold Earned
27,231
59
Minions Killed
122
0
Camps Cleared
0
436,595
Distance Traveled
539,365
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,909
891
38
4
0
175,347
0
L
Nike
6,565
657
7
1
0
138,615
2
W
Anubis
8,855
886
51
5
0
163,750
0
L
Izanami
6,599
660
28
3
0
122,439
0
L
Charon
6,874
687
24
2
0
175,541
0
W
Kuzenbo
9,467
947
33
3
0
200,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role