Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nate500Dawg
Morgan Le Fay
Level 66
God Stats
2W - 4L
1,498 SR
Queue Stats
20W - 17L
1,536 Elo+
Party 2
Thor
Thor
THRK_Rlortek
Thor
Level 146
God Stats
2W - 2L
1,459 SR
Queue Stats
116W - 109L
1,502 Elo+
Solo
Ymir
Ymir
ryezec
Ymir
Level 48
God Stats
0W - 2L
1,202 SR
Queue Stats
23W - 33L
1,454 Elo+
Party 3
Hachiman
Hachiman
spokgren
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,422 Elo+
Party 3
Team Averages
Level 64
1,432 SR
1,483 Elo+

VS

Team Averages
Level 51
1,560 SR
1,413 Elo+
Baron Samedi
Baron Samedi
BqRnW
Baron Samedi
Level 58
God Stats
2W - 0L
1,800 SR
Queue Stats
17W - 24L
1,374 Elo+
Party 1
Anubis
Anubis
Buckchoi
Anubis
Level 26
God Stats
7W - 4L
1,720 SR
Queue Stats
17W - 30L
1,368 Elo+
Party 1
Atlas
Atlas
MissingKnuckles
Atlas
Level 57
God Stats
5W - 8L
1,447 SR
Queue Stats
18W - 22L
1,384 Elo+
Party 1
Izanami
Izanami
TheHonorableFool
Izanami
Level 27
God Stats
2W - 4L
1,335 SR
Queue Stats
17W - 20L
1,380 Elo+
Party 1
Arachne
Arachne
trolletroro
Arachne
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 222L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 1
7,705
514
4,775
10,741
8,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Nate500Dawg
Morgan Le Fay
11
0 / 6 / 1
6,837
456
3,800
9,886
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 5 / 1
8,600
573
10,698
14,832
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
ryezec
Ymir
10
2 / 5 / 4
7,191
479
5,745
20,480
13,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
spokgren
Hachiman
10
0 / 4 / 3
5,741
383
5,032
10,846
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BqRnW
Baron Samedi
11
2 / 1 / 4
7,595
506
11,657
11,939
8,285
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Buckchoi
Anubis
15
7 / 2 / 3
9,804
654
10,914
9,659
5,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 1
8,686
579
7,070
12,822
10,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 4 / 3
7,631
509
8,636
9,565
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
trolletroro
Arachne
17
7 / 1 / 5
10,403
694
8,776
14,341
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
23
23
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Baron Samedi
BqRnW
Baron Samedi
2
1
4
4
W
Anubis
Buckchoi
Anubis
7
2
3
4.25
W
3
1
1
3.5
L
Morgan Le Fay
Nate500Dawg
Morgan Le Fay
0
6
1
0.08
L
7
5
1
1.5
W
4
4
3
1.38
L
Ymir
ryezec
Ymir
2
5
4
0.8
L
Hachiman
spokgren
Hachiman
0
4
3
0.38
W
Arachne
trolletroro
Arachne
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
47,053
66,785
Taken
58,326
34,053
Mitigated
33,368
11,343
Healing
25,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,775
400
0
2,718
10,741
8,725
0
5,269
5,128
41,915
161
W
Baron Samedi
BqRnW
Baron Samedi
11,657
1,863
985
5,274
11,939
8,285
446
3,130
8,800
36,527
0
W
Anubis
Buckchoi
Anubis
10,914
903
0
6,022
9,659
5,103
471
2,844
6,531
78,218
0
W
7,070
1,972
0
2,002
12,822
10,413
95
3,949
8,429
46,618
520
L
Morgan Le Fay
Nate500Dawg
Morgan Le Fay
3,800
45
0
1,380
9,886
2,793
0
5,921
3,965
38,491
0
L
10,698
2,774
0
506
14,832
5,441
0
5,470
9,282
0
59,149
W
8,636
5,962
0
2,171
9,565
3,495
2,528
1,971
7,594
0
48,469
L
Ymir
ryezec
Ymir
5,745
1,427
1,400
4,032
20,480
13,412
0
7,945
12,491
26,206
0
L
Hachiman
spokgren
Hachiman
5,032
3,698
0
1,307
10,846
3,682
0
4,038
6,798
0
25,345
W
Arachne
trolletroro
Arachne
8,776
5,964
0
9,376
14,341
6,072
315
1,418
12,813
0
93,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
44,119
332
Minions Killed
479
0
Camps Cleared
0
1,336,090
Distance Traveled
1,430,303
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,705
514
99
7
0
244,173
0
W
Baron Samedi
7,595
506
50
3
0
233,826
0
W
Anubis
9,804
654
136
9
0
278,179
0
W
Atlas
8,686
579
92
6
0
299,323
0
L
Morgan Le Fay
6,837
456
83
6
0
252,044
3
L
Thor
8,600
573
85
6
0
302,937
0
W
Izanami
7,631
509
66
4
0
262,052
0
L
Ymir
7,191
479
27
2
0
262,860
0
L
Hachiman
5,741
383
38
3
0
274,076
0
W
Arachne
10,403
694
135
9
0
356,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role