Player Matchup

Nemesis
Nemesis
Elpufas
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,808 Elo+
Party 2
Mulan
Mulan
Gamea05
Mulan
Level 62
God Stats
2W - 1L
1,684 SR
Queue Stats
45W - 39L
1,563 Elo+
Party 2
Cerberus
Cerberus
IamScythed
Cerberus
Level 158
God Stats
1W - 4L
1,457 SR
Queue Stats
660W - 629L
1,549 Elo+
Solo
Olorun
Olorun
superlolo-ESP
Olorun
Level 163
God Stats
1W - 2L
1,749 SR
Queue Stats
87W - 65L
1,633 Elo+
Party 2
King Arthur
King Arthur
ñacas
King Arthur
Level 67
God Stats
1W - 1L
1,296 SR
Queue Stats
93W - 69L
1,629 Elo+
Party 2
Team Averages
Level 94
1,537 SR
1,637 Elo+

VS

Team Averages
Level 152
1,815 SR
1,781 Elo+
Rama
Rama
FlyToSafety
Rama
Level 160
God Stats
27W - 3L
1,882 SR
Queue Stats
962W - 155L
1,876 Elo+
Party 1
Hera
Hera
IGotY
Hera
Level 185
God Stats
12W - 3L
1,956 SR
Queue Stats
855W - 286L
1,794 Elo+
Party 1
Medusa
Medusa
L8M87
Medusa
Level 180
God Stats
13W - 1L
1,902 SR
Queue Stats
707W - 188L
1,779 Elo+
Party 1
Olorun
Olorun
Teall
Olorun
Level 109
God Stats
4W - 0L
1,835 SR
Queue Stats
1,647W - 477L
1,795 Elo+
Party 1
Zhong Kui
Zhong Kui
Voidb
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 43L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elpufas
Nemesis
10
0 / 3 / 1
4,775
955
2,257
6,287
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Gamea05
Mulan
1
0 / 0 / 0
1,272
254
0
0
0
Cerberus
IamScythed
Cerberus
11
1 / 2 / 2
5,477
1,095
4,110
7,769
7,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
5,104
1,021
3,181
5,781
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ñacas
King Arthur
10
2 / 3 / 1
5,354
1,071
3,637
6,702
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
6,654
1,331
6,131
4,374
1,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
IGotY
Hera
10
2 / 0 / 8
6,171
1,234
5,672
3,824
1,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
L8M87
Medusa
11
2 / 1 / 6
6,208
1,242
7,339
4,823
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Teall
Olorun
10
1 / 1 / 9
6,088
1,218
3,168
6,396
4,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Voidb
Zhong Kui
10
0 / 1 / 8
5,541
1,108
2,884
3,511
4,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
11
11
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Elpufas
Nemesis
0
3
1
0.17
W
6
0
5
8.5
L
Mulan
Gamea05
Mulan
0
0
0
0
W
Hera
IGotY
Hera
2
0
8
6
L
Cerberus
IamScythed
Cerberus
1
2
2
1
W
Medusa
L8M87
Medusa
2
1
6
5
W
Olorun
Teall
Olorun
1
1
9
5.5
W
Zhong Kui
Voidb
Zhong Kui
0
1
8
4
L
0
3
2
0.33
L
King Arthur
ñacas
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
25,194
26,539
Taken
22,928
21,305
Mitigated
14,629
5,635
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Elpufas
Nemesis
2,257
579
258
829
6,287
5,405
0
2,813
3,474
0
2,872
W
6,131
4,571
0
1,169
4,374
1,821
309
2,090
2,154
0
11,011
L
Mulan
Gamea05
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Hera
IGotY
Hera
5,672
1,460
679
605
3,824
1,911
481
849
2,975
9,146
0
L
Cerberus
IamScythed
Cerberus
4,110
227
0
3,170
7,769
7,735
0
3,391
4,378
8,842
0
W
Medusa
L8M87
Medusa
7,339
2,734
772
978
4,823
1,992
931
1,494
3,168
0
17,945
W
Olorun
Teall
Olorun
3,168
1,261
2,697
2,707
6,396
4,844
444
1,881
4,433
7,633
0
W
Zhong Kui
Voidb
Zhong Kui
2,884
539
0
824
3,511
4,061
482
977
2,534
5,451
0
L
3,181
1,176
476
902
5,781
2,772
0
2,169
3,612
15,158
0
L
King Arthur
ñacas
King Arthur
3,637
111
0
0
6,702
5,393
0
3,351
3,351
0
5,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
30,662
47
Minions Killed
64
0
Camps Cleared
0
336,607
Distance Traveled
505,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,775
955
0
0
0
86,507
0
W
Rama
6,654
1,331
9
2
0
93,895
0
L
Mulan
1,272
254
0
0
0
0
0
W
Hera
6,171
1,234
8
2
0
109,954
0
L
Cerberus
5,477
1,095
20
4
0
96,152
0
W
Medusa
6,208
1,242
28
6
0
107,962
0
W
Olorun
6,088
1,218
8
2
0
100,796
0
W
Zhong Kui
5,541
1,108
11
2
0
92,675
0
L
Olorun
5,104
1,021
22
4
0
73,101
0
L
King Arthur
5,354
1,071
5
1
0
80,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role