Player Matchup

Achilles
Achilles
BastosMLV
Achilles
Level 125
God Stats
1W - 2L
1,371 SR
Queue Stats
119W - 124L
1,503 Elo+
Party 1
Vulcan
Vulcan
Francis-le-vrai
Vulcan
Level 147
God Stats
29W - 32L
1,533 SR
Queue Stats
784W - 741L
1,574 Elo+
Party 1
Osiris
Osiris
RoundedTikTak
Osiris
Level 166
God Stats
0W - 4L
1,285 SR
Queue Stats
574W - 509L
1,539 Elo+
Solo
Ra
Ra
Rxspect ISO
Ra
Level 144
God Stats
0W - 1L
1,642 SR
Queue Stats
144W - 133L
1,491 Elo+
Solo
Medusa
Medusa
oruchi92
Medusa
Level 200
God Stats
9W - 11L
1,647 SR
Queue Stats
265W - 239L
1,572 Elo+
Party 1
Team Averages
Level 156
1,496 SR
1,536 Elo+

VS

Team Averages
Level 152
1,592 SR
1,527 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CaptnRagingClue
Artio
Level 158
God Stats
4W - 2L
1,697 SR
Queue Stats
198W - 186L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
DrJones1017
Ratatoskr
Level 148
God Stats
8W - 8L
1,456 SR
Queue Stats
313W - 289L
1,563 Elo+
Party 2
Surtr
Surtr
enjoi81070
Surtr
Level 143
God Stats
12W - 9L
1,556 SR
Queue Stats
248W - 226L
1,558 Elo+
Party 2
Cupid
Cupid
xXBluDemonsXx
Cupid
Level 169
God Stats
4W - 1L
1,751 SR
Queue Stats
363W - 313L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BastosMLV
Achilles
10
0 / 0 / 0
5,387
490
842
7,736
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 1
6,610
601
4,627
3,389
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 0
7,090
645
7,320
9,572
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 4 / 0
5,115
465
3,525
7,081
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
oruchi92
Medusa
9
0 / 2 / 0
5,716
520
5,816
7,337
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 2 / 1
5,733
521
3,317
5,249
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,188
563
4,336
10,534
6,402
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
DrJones1017
Ratatoskr
12
3 / 0 / 3
6,448
586
5,051
6,537
2,740
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
10
3 / 0 / 3
6,295
572
5,330
8,124
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 3
5,779
525
3,470
7,658
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
7
7
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
1
0.25
L
Achilles
BastosMLV
Achilles
0
0
0
0
W
1
1
0
1
W
Ratatoskr
DrJones1017
Ratatoskr
3
0
3
4.5
L
0
0
1
0.5
L
2
1
0
2
L
2
4
0
0.5
W
Surtr
3
0
3
4.5
L
Medusa
oruchi92
Medusa
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
21,504
35,115
Taken
38,102
19,913
Mitigated
19,508
9,864
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,317
145
0
1,125
5,249
1,570
0
2,454
2,795
54,671
0
L
Achilles
BastosMLV
Achilles
842
90
0
2,049
7,736
4,600
0
1,162
6,574
0
39,876
W
4,336
553
0
4,856
10,534
6,402
0
125
10,409
34,783
0
W
Ratatoskr
DrJones1017
Ratatoskr
5,051
1,493
0
4,345
6,537
2,740
0
1,513
5,024
0
50,923
L
4,627
1,232
0
625
3,389
1,430
0
2,002
1,387
54,058
0
L
7,320
2,772
0
4,022
9,572
8,742
0
4,265
5,254
0
48,625
L
3,525
266
84
1,834
7,081
2,773
0
399
6,682
20,513
0
W
Surtr
5,330
2,202
0
3,528
8,124
5,962
0
2,597
5,527
577
22,354
L
Medusa
oruchi92
Medusa
5,816
2,161
0
1,250
7,337
2,368
0
0
7,337
0
39,250
W
3,470
1,949
324
3,989
7,658
2,834
0
1,401
6,195
0
38,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
30,443
351
Minions Killed
340
0
Camps Cleared
0
1,072,714
Distance Traveled
1,185,803
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,733
521
92
8
0
212,653
1
L
Achilles
5,387
490
61
6
0
272,530
2
W
Artio
6,188
563
64
6
0
226,539
0
W
Ratatoskr
6,448
586
92
8
0
298,545
0
L
Vulcan
6,610
601
115
10
0
250,767
3
L
Osiris
7,090
645
79
7
0
177,817
0
L
Ra
5,115
465
31
3
0
146,167
0
W
Surtr
6,295
572
30
3
0
233,889
1
L
Medusa
5,716
520
65
6
0
225,433
0
W
Cupid
5,779
525
62
6
0
214,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role