Player Matchup

Serqet
Serqet
Cormaro13
Serqet
Level 90
God Stats
16W - 14L
1,477 SR
Queue Stats
252W - 261L
1,337 Elo+
Solo
Sol
Sol
Mesha_Ms_Bunny
Sol
Level 115
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 2L
1,311 Elo+
Solo
Medusa
Medusa
Papa_Sac22
Medusa
Level 99
God Stats
2W - 3L
1,320 SR
Queue Stats
120W - 126L
1,439 Elo+
Solo
Team Averages
Level 101
1,428 SR
1,362 Elo+

VS

Team Averages
Level 92
1,437 SR
1,399 Elo+
Zeus
Zeus
SlimJamie330
Zeus
Level 84
God Stats
59W - 76L
1,397 SR
Queue Stats
232W - 253L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Zimvader6
Danzaburou
Level 88
God Stats
47W - 37L
1,406 SR
Queue Stats
290W - 307L
1,384 Elo+
Solo
Mulan
Mulan
machomanrandy00
Mulan
Level 105
God Stats
22W - 24L
1,510 SR
Queue Stats
478W - 486L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cormaro13
Serqet
11
3 / 4 / 2
9,435
786
3,528
10,661
5,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 0 / 7
9,746
812
4,412
6,257
2,111
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Papa_Sac22
Medusa
14
7 / 1 / 4
10,996
916
10,895
7,951
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,514
710
9,099
9,905
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zimvader6
Danzaburou
13
4 / 4 / 0
8,938
745
5,881
11,296
4,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

3
0 / 0 / 0
5,466
456
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Cormaro13
Serqet
3
4
2
1
W
1
0
7
4.5
W
Medusa
Papa_Sac22
Medusa
7
1
4
9
L
1
7
4
0.43
L
Danzaburou
Zimvader6
Danzaburou
4
4
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
14,980
24,869
Taken
21,201
10,766
Mitigated
7,914
6,377
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Cormaro13
Serqet
3,528
1,345
0
2,528
10,661
5,758
288
3,426
7,235
0
30,066
W
4,412
820
233
2,715
6,257
2,111
1,161
1,887
4,370
41,816
0
W
Medusa
Papa_Sac22
Medusa
10,895
4,378
0
901
7,951
2,897
1,401
4,319
3,632
0
45,103
L
9,099
766
0
1,170
9,905
3,160
0
1,275
8,166
33,389
0
L
Danzaburou
Zimvader6
Danzaburou
5,881
3,814
0
947
11,296
4,754
0
3,228
7,782
0
27,313
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
22,918
150
Minions Killed
83
0
Camps Cleared
0
680,132
Distance Traveled
350,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,435
786
34
3
0
240,433
0
W
Sol
9,746
812
55
5
0
230,458
2
W
Medusa
10,996
916
61
5
0
209,241
0
L
Zeus
8,514
710
40
3
0
163,026
1
L
Danzaburou
8,938
745
43
4
0
187,215
0
L
Mulan
5,466
456
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role