Player Matchup

Surtr
Surtr
Bronze I
 
Surtr
Bronze I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver I
Annedrade
Nu Wa
Silver I
Level 95
God Stats
18W - 15L
1,482 SR
Queue Stats
138W - 148L
1,217 MMR
Solo
Mercury
Mercury
Silver III
Pratertater
Mercury
Silver III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,314 MMR
Party 1
Khepri
Khepri
Silver IV
Spirit4008
Khepri
Silver IV
Level 121
God Stats
0W - 1L
1,529 SR
Queue Stats
34W - 43L
1,175 MMR
Party 1
Skadi
Skadi
Bronze IV
temuj94
Skadi
Bronze IV
Level 124
God Stats
0W - 3L
1,561 SR
Queue Stats
4W - 12L
1,235 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,514 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,503 SR
1,277 MMR
Medusa
Medusa
Silver I
BrunoDelRey6062
Medusa
Silver I
Level 127
God Stats
11W - 16L
1,308 SR
Queue Stats
155W - 162L
1,306 MMR
Solo
Athena
Athena
Gold V
J o L T e D
Athena
Gold V
Level 161
God Stats
17W - 19L
1,464 SR
Queue Stats
296W - 288L
1,286 MMR
Solo
Loki
Loki
Silver III
MarmolRelajante
Loki
Silver III
Level 118
God Stats
6W - 3L
1,662 SR
Queue Stats
94W - 106L
1,176 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
TheBlackBeast83
Morgan Le Fay
Gold IV
Level 120
God Stats
84W - 72L
1,503 SR
Queue Stats
426W - 426L
1,310 MMR
Solo
Ares
Ares
Silver II
Virulent-Killer-
Ares
Silver II
Level 85
God Stats
3W - 5L
1,576 SR
Queue Stats
33W - 42L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 1 / 0
8,350
491
6,626
15,628
12,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Annedrade
Nu Wa
13
0 / 5 / 0
8,069
475
10,127
10,551
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Pratertater
Mercury
14
1 / 3 / 1
8,231
484
6,743
16,528
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Spirit4008
Khepri
11
1 / 5 / 0
7,243
426
3,486
15,116
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
temuj94
Skadi
14
1 / 6 / 1
8,345
491
8,621
12,359
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArachneMartichorasHeraKuzenbo

VS

Bans
Ao KuangKing ArthurHachimanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
10,001
588
13,737
11,739
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
1 / 0 / 3
9,071
534
7,921
11,856
12,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
8 / 0 / 4
10,022
590
8,787
14,682
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
TheBlackBeast83
Morgan Le Fay
17
4 / 0 / 11
10,599
623
15,431
8,299
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 9
8,636
508
6,222
17,624
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
20
20
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Nu Wa
Annedrade
Nu Wa
0
5
0
0
W
5
2
3
3.25
W
Athena
1
0
3
2.5
W
8
0
4
10
L
Mercury
Pratertater
Mercury
1
3
1
0.5
L
Khepri
Spirit4008
Khepri
1
5
0
0.2
W
Morgan Le Fay
TheBlackBeast83
Morgan Le Fay
4
0
11
9.5
W
2
2
9
3.25
L
Skadi
temuj94
Skadi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
52,098
70,182
Taken
64,200
41,117
Mitigated
43,703
10,208
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,626
1,767
0
3,921
15,628
12,175
174
7,041
7,930
1,096
56,992
L
Nu Wa
Annedrade
Nu Wa
10,127
1,682
0
875
10,551
4,157
0
6,170
4,041
75,592
0
W
13,737
4,990
0
3,565
11,739
5,524
146
2,347
9,392
0
89,162
W
Athena
7,921
1,882
0
500
11,856
12,066
105
1,401
10,455
60,780
803
W
8,787
2,938
0
9,006
14,682
6,318
482
2,344
12,338
0
89,596
L
Mercury
Pratertater
Mercury
6,743
3,347
0
1,623
16,528
6,877
0
4,894
11,434
0
72,402
L
Khepri
Spirit4008
Khepri
3,486
291
80
2,937
15,116
13,461
0
7,156
7,674
21,829
0
W
Morgan Le Fay
TheBlackBeast83
Morgan Le Fay
15,431
1,147
0
990
8,299
3,699
1,705
3,177
5,122
89,622
0
W
6,222
388
0
5,060
17,624
16,096
74
4,567
13,057
27,657
0
L
Skadi
temuj94
Skadi
8,621
3,595
0
772
12,359
4,447
0
1,977
10,332
0
66,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
48,329
473
Minions Killed
556
0
Camps Cleared
0
1,725,547
Distance Traveled
1,858,702
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,350
491
101
6
0
344,000
0
L
Nu Wa
8,069
475
120
7
0
320,010
2
W
Medusa
10,001
588
139
8
0
326,792
2
W
Athena
9,071
534
104
6
0
346,467
1
W
Loki
10,022
590
130
8
0
458,906
0
L
Mercury
8,231
484
94
6
0
399,434
2
L
Khepri
7,243
426
41
2
0
364,703
0
W
Morgan Le Fay
10,599
623
158
9
0
362,274
0
W
Ares
8,636
508
25
1
0
364,263
0
L
Skadi
8,345
491
117
7
0
297,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role