Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cherrybeedis
Ah Puch
Level 83
God Stats
13W - 8L
1,773 SR
Queue Stats
89W - 91L
1,513 Elo+
Party 2
Chernobog
Chernobog
Demyxdoom
Chernobog
Level 109
God Stats
4W - 3L
1,556 SR
Queue Stats
300W - 315L
1,511 Elo+
Party 2
Bellona
Bellona
SpokenDigital
Bellona
Level 141
God Stats
27W - 14L
2,132 SR
Queue Stats
204W - 92L
1,771 Elo+
Solo
Fenrir
Fenrir
XxAZAELxX6880
Fenrir
Level 88
God Stats
21W - 12L
1,567 SR
Queue Stats
227W - 203L
1,550 Elo+
Solo
Team Averages
Level 110
1,705 SR
1,569 Elo+

VS

Team Averages
Level 94
1,621 SR
1,507 Elo+
Nemesis
Nemesis
J0hnPrest0n
Nemesis
Level 119
God Stats
2W - 4L
1,615 SR
Queue Stats
214W - 212L
1,517 Elo+
Party 1
Scylla
Scylla
Mathyou122
Scylla
Level 105
God Stats
4W - 5L
1,498 SR
Queue Stats
89W - 97L
1,458 Elo+
Party 1
Hachiman
Hachiman
Player10622
Hachiman
Level 123
God Stats
54W - 29L
1,616 SR
Queue Stats
301W - 282L
1,535 Elo+
Party 1
Athena
Athena
SmolBiddieWaifu
Athena
Level 22
God Stats
39W - 44L
1,755 SR
Queue Stats
59W - 66L
1,488 Elo+
Party 1
Osiris
Osiris
chasekarl
Osiris
Level 102
God Stats
8W - 8L
1,622 SR
Queue Stats
250W - 236L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 3
5,855
532
3,678
8,379
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Cherrybeedis
Ah Puch
12
1 / 0 / 1
7,157
651
4,458
2,912
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Demyxdoom
Chernobog
11
3 / 0 / 0
6,640
604
6,110
7,775
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
13
3 / 0 / 0
7,738
703
8,041
11,874
10,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 1
6,581
598
2,450
9,482
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
J0hnPrest0n
Nemesis
10
1 / 2 / 0
5,486
499
3,575
9,149
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mathyou122
Scylla
10
0 / 1 / 0
5,603
509
1,625
5,250
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Player10622
Hachiman
9
0 / 1 / 0
5,030
457
7,000
7,578
2,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
5,308
483
1,140
7,110
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
chasekarl
Osiris
10
0 / 3 / 0
5,327
484
6,149
11,840
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
3
1.5
W
Ah Puch
Cherrybeedis
Ah Puch
1
0
1
1.5
W
Chernobog
Demyxdoom
Chernobog
3
0
0
3
L
Nemesis
J0hnPrest0n
Nemesis
1
2
0
0.5
L
Scylla
Mathyou122
Scylla
0
1
0
0
L
Hachiman
Player10622
Hachiman
0
1
0
0
L
0
2
0
0
W
Bellona
3
0
0
3
W
1
0
1
1.5
L
Osiris
chasekarl
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
19,489
40,422
Taken
40,927
23,995
Mitigated
19,388
21,168
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,678
1,465
66
2,149
8,379
5,769
231
1,307
7,072
19,290
0
W
Ah Puch
Cherrybeedis
Ah Puch
4,458
179
0
978
2,912
951
263
425
2,487
57,685
0
W
Chernobog
Demyxdoom
Chernobog
6,110
4,089
0
3,861
7,775
2,966
279
242
7,533
0
54,520
L
Nemesis
J0hnPrest0n
Nemesis
3,575
912
0
1,988
9,149
3,391
0
1,499
7,650
0
37,650
L
Scylla
Mathyou122
Scylla
1,625
458
0
1,919
5,250
1,753
0
2,020
3,230
48,923
0
L
Hachiman
Player10622
Hachiman
7,000
3,540
0
2,950
7,578
2,423
0
1,558
6,020
0
41,889
L
1,140
343
0
1,378
7,110
4,496
0
3,059
4,051
8,191
0
W
Bellona
8,041
3,057
0
7,590
11,874
10,173
510
0
11,874
0
62,593
W
2,450
565
0
6,524
9,482
4,136
0
791
8,691
0
50,911
L
Osiris
chasekarl
Osiris
6,149
1,857
0
2,280
11,840
7,325
0
0
11,840
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
26,754
428
Minions Killed
286
0
Camps Cleared
0
1,175,964
Distance Traveled
1,096,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,855
532
22
2
0
233,257
4
W
Ah Puch
7,157
651
119
11
0
216,414
0
W
Chernobog
6,640
604
93
8
0
234,704
0
L
Nemesis
5,486
499
59
5
0
259,415
0
L
Scylla
5,603
509
107
10
0
217,512
2
L
Hachiman
5,030
457
62
6
0
203,368
2
L
Athena
5,308
483
11
1
0
203,710
0
W
Bellona
7,738
703
105
10
0
227,463
0
W
Fenrir
6,581
598
89
8
0
264,126
0
L
Osiris
5,327
484
47
4
0
212,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role