Player Matchup

Sun Wukong
Sun Wukong
Crayz11B
Sun Wukong
Level 67
God Stats
9W - 7L
1,362 SR
Queue Stats
259W - 237L
1,461 Elo+
Party 1
Surtr
Surtr
Fortnitesuperfan
Surtr
Level 146
God Stats
1W - 1L
1,560 SR
Queue Stats
49W - 31L
1,567 Elo+
Party 1
Merlin
Merlin
Paddy_Opatrick
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,325 Elo+
Solo
Freya
Freya
TheWinterSage
Freya
Level 127
God Stats
12W - 12L
1,608 SR
Queue Stats
601W - 560L
1,483 Elo+
Party 1
Eset
Eset
serisblu
Eset
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 150L
1,421 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,451 Elo+

VS

Team Averages
Level 107
1,561 SR
1,445 Elo+
Baron Samedi
Baron Samedi
Coruptshadow228
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,429 Elo+
Party 2
Raijin
Raijin
LuisAlberto1705
Raijin
Level 122
God Stats
4W - 7L
1,365 SR
Queue Stats
380W - 361L
1,437 Elo+
Solo
Cthulhu
Cthulhu
danducuara13
Cthulhu
Level 92
God Stats
2W - 1L
1,710 SR
Queue Stats
136W - 178L
1,410 Elo+
Solo
Ah Puch
Ah Puch
flawless6969
Ah Puch
Level 159
God Stats
2W - 1L
1,472 SR
Queue Stats
125W - 120L
1,483 Elo+
Party 2
Hachiman
Hachiman
rideabiggoose
Hachiman
Level 98
God Stats
2W - 0L
1,758 SR
Queue Stats
12W - 8L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crayz11B
Sun Wukong
16
2 / 5 / 8
8,932
744
11,086
15,356
16,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 7 / 7
10,056
838
11,212
17,641
18,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 9
9,229
769
13,513
9,650
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 8 / 5
8,502
709
11,075
14,126
6,743
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eset
16
1 / 5 / 9
8,246
687
8,062
11,426
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coruptshadow228
Baron Samedi
16
5 / 6 / 10
10,306
859
12,087
13,888
9,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 16
10,727
894
10,715
15,197
8,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
danducuara13
Cthulhu
18
5 / 4 / 17
11,818
985
13,926
15,860
21,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
flawless6969
Ah Puch
19
15 / 3 / 10
12,268
1,022
21,475
12,287
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
rideabiggoose
Hachiman
13
1 / 5 / 10
8,943
745
4,883
16,797
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
17
Kills
30
30
Deaths
19
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Coruptshadow228
Baron Samedi
5
6
10
1.67
L
Sun Wukong
Crayz11B
Sun Wukong
2
5
8
1.2
L
6
7
7
1.36
W
4
1
16
12
L
3
5
9
1.5
L
5
8
5
0.94
W
Cthulhu
danducuara13
Cthulhu
5
4
17
3.38
W
Ah Puch
flawless6969
Ah Puch
15
3
10
6.67
W
Hachiman
rideabiggoose
Hachiman
1
5
10
1.2
L
Eset
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
63,086
68,199
Taken
74,029
52,173
Mitigated
54,920
9,791
Healing
31,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Coruptshadow228
Baron Samedi
12,087
906
3,797
3,240
13,888
9,065
852
6,119
7,632
18,527
0
L
Sun Wukong
Crayz11B
Sun Wukong
11,086
1,955
298
1,471
15,356
16,865
0
12,608
2,748
0
19,596
L
11,212
2,194
502
2,071
17,641
18,058
0
13,622
4,019
334
15,447
W
10,715
1,287
1,087
5,658
15,197
8,900
1,755
6,587
8,536
27,729
0
L
13,513
438
0
991
9,650
4,880
0
8,569
1,081
33,256
0
L
11,075
2,409
307
1,684
14,126
6,743
0
12,130
1,996
15,843
0
W
Cthulhu
danducuara13
Cthulhu
13,926
312
1,571
3,257
15,860
21,771
545
6,218
9,315
28,922
1,208
W
Ah Puch
flawless6969
Ah Puch
21,475
504
993
3,755
12,287
7,191
1,378
4,666
7,427
44,434
0
W
Hachiman
rideabiggoose
Hachiman
4,883
3,615
1,465
6,330
16,797
7,993
2,780
8,472
8,135
0
13,562
L
Eset
8,062
978
150
2,317
11,426
5,627
0
10,066
1,360
17,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
54,062
121
Minions Killed
191
0
Camps Cleared
0
945,590
Distance Traveled
1,085,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,306
859
20
2
0
203,060
0
L
Sun Wukong
8,932
744
22
2
0
205,069
0
L
Surtr
10,056
838
10
1
0
191,750
0
W
Raijin
10,727
894
50
4
0
220,142
0
L
Merlin
9,229
769
47
4
0
195,803
0
L
Freya
8,502
709
10
1
0
155,977
0
W
Cthulhu
11,818
985
31
3
0
245,836
0
W
Ah Puch
12,268
1,022
70
6
0
233,923
0
W
Hachiman
8,943
745
20
2
0
182,983
0
L
Eset
8,246
687
32
3
0
196,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role