Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GODxYMIR
Ymir
Level 25
God Stats
47W - 45L
1,436 SR
Queue Stats
64W - 64L
1,370 Elo+
Solo
Athena
Athena
SwitchMac1
Athena
Level 31
God Stats
1W - 0L
1,741 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Raijin
Raijin
VänillaGørillα
Raijin
Level 158
God Stats
1W - 0L
1,785 SR
Queue Stats
16W - 9L
1,585 Elo+
Party 1
Team Averages
Level 74
1,592 SR
1,491 Elo+

VS

Team Averages
Level 25
1,468 SR
1,465 Elo+
Thor
Thor
Agent-illumi
Thor
Level 29
God Stats
3W - 8L
1,513 SR
Queue Stats
30W - 59L
1,355 Elo+
Solo
Osiris
Osiris
ElLeom
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Filthy_-Ramirez-
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,393 Elo+
Solo
Thanatos
Thanatos
GorlokTheUruk
Thanatos
Level 28
God Stats
1W - 4L
1,329 SR
Queue Stats
36W - 24L
1,564 Elo+
Solo
Olorun
Olorun
Ravinve
Olorun
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
12 / 1 / 6
7,158
1,023
12,925
6,083
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
 
Guan Yu
12
5 / 2 / 14
6,844
978
8,048
10,260
7,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
3 / 1 / 8
6,363
909
1,626
4,965
2,276
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
SwitchMac1
Athena
10
0 / 1 / 7
5,354
765
1,230
4,677
2,246
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 12
6,297
900
7,776
7,661
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,030
719
1,803
7,451
2,592
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
ElLeom
Osiris
10
0 / 7 / 3
4,992
713
5,312
12,344
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
11
3 / 4 / 2
5,750
821
6,665
9,806
6,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
GorlokTheUruk
Thanatos
9
0 / 3 / 1
4,976
711
2,466
5,121
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Ravinve
Olorun
14
3 / 2 / 1
7,056
1,008
7,295
4,265
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
21
Kills
6
6
Deaths
21
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
6
15
W
Guan Yu
 
Guan Yu
5
2
14
6
L
0
5
1
0.1
L
Osiris
ElLeom
Osiris
0
7
3
0.21
L
Zhong Kui
3
4
2
1
W
Ymir
3
1
8
7
L
Thanatos
GorlokTheUruk
Thanatos
0
3
1
0.17
L
Olorun
Ravinve
Olorun
3
2
1
1.75
W
Athena
SwitchMac1
Athena
0
1
7
3.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
23,541
33,646
Taken
38,987
17,566
Mitigated
21,377
7,251
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,925
10,871
0
2,073
6,083
2,317
1,249
2,455
3,628
0
21,663
W
Guan Yu
 
Guan Yu
8,048
1,686
270
2,038
10,260
7,680
286
2,994
7,266
0
13,766
L
1,803
135
0
530
7,451
2,592
0
1,263
6,188
0
8,645
L
Osiris
ElLeom
Osiris
5,312
2,068
0
749
12,344
8,863
0
3,542
8,802
28
9,743
L
Zhong Kui
6,665
505
0
3,036
9,806
6,159
331
3,089
6,717
15,562
0
W
Ymir
1,626
319
0
247
4,965
2,276
418
2,774
2,191
11,082
0
L
Thanatos
GorlokTheUruk
Thanatos
2,466
242
0
1,504
5,121
2,216
0
965
4,156
0
8,022
L
Olorun
Ravinve
Olorun
7,295
4,326
60
795
4,265
1,547
576
1,773
2,492
35,763
0
W
Athena
SwitchMac1
Athena
1,230
537
0
760
4,677
2,246
248
1,481
3,196
7,029
0
W
7,776
844
0
1,863
7,661
3,047
281
4,284
3,377
25,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
27,804
135
Minions Killed
126
0
Camps Cleared
0
744,392
Distance Traveled
618,264
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,158
1,023
24
3
0
135,131
0
W
Guan Yu
6,844
978
17
2
0
159,814
0
L
Thor
5,030
719
15
2
0
136,262
0
L
Osiris
4,992
713
8
1
0
129,549
1
L
Zhong Kui
5,750
821
14
2
0
104,677
0
W
Ymir
6,363
909
28
4
0
145,017
0
L
Thanatos
4,976
711
15
2
0
107,374
0
L
Olorun
7,056
1,008
74
11
0
140,402
0
W
Athena
5,354
765
15
2
0
151,847
0
W
Raijin
6,297
900
51
7
0
152,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role