Player Matchup

Ne Zha
Ne Zha
ALDOCFH97
Ne Zha
Level 148
God Stats
56W - 46L
1,601 SR
Queue Stats
423W - 419L
1,485 Elo+
Party 1
Poseidon
Poseidon
JaKeTheSniZZake4
Poseidon
Level 148
God Stats
23W - 26L
1,214 SR
Queue Stats
797W - 750L
1,490 Elo+
Solo
Apollo
Apollo
KillaPoppaSmurf
Apollo
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
205W - 189L
1,536 Elo+
Solo
Ares
Ares
LoneWolf1122
Ares
Level 160
God Stats
0W - 1L
1,321 SR
Queue Stats
47W - 50L
1,499 Elo+
Solo
Mulan
Mulan
brvno97
Mulan
Level 128
God Stats
12W - 13L
1,558 SR
Queue Stats
461W - 456L
1,497 Elo+
Party 1
Team Averages
Level 138
1,396 SR
1,501 Elo+

VS

Team Averages
Level 135
1,535 SR
1,542 Elo+
Loki
Loki
Arisiaxx
Loki
Level 155
God Stats
115W - 76L
1,594 SR
Queue Stats
266W - 241L
1,556 Elo+
Solo
Charon
Charon
CurlyCeed
Charon
Level 137
God Stats
31W - 23L
1,567 SR
Queue Stats
269W - 262L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Husky_Miike
Sun Wukong
Level 128
God Stats
11W - 3L
1,715 SR
Queue Stats
52W - 36L
1,578 Elo+
Party 2
Ra
Ra
Perhcy
Ra
Level 96
God Stats
1W - 1L
1,245 SR
Queue Stats
33W - 24L
1,593 Elo+
Solo
Ullr
Ullr
fuzzytacomeat
Ullr
Level 159
God Stats
87W - 60L
1,556 SR
Queue Stats
927W - 857L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ALDOCFH97
Ne Zha
10
1 / 3 / 2
5,890
535
5,288
11,809
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 0
6,517
592
4,282
6,283
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,726
521
4,194
7,002
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 3 / 0
4,821
438
2,908
9,252
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
brvno97
Mulan
12
0 / 0 / 1
7,121
647
7,135
8,221
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 1 / 4
6,462
587
5,394
6,424
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
CurlyCeed
Charon
10
1 / 0 / 3
6,021
547
3,135
7,262
5,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Husky_Miike
Sun Wukong
10
0 / 1 / 0
5,764
524
3,949
9,718
8,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
10
3 / 3 / 3
6,523
593
5,840
7,411
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 1
6,091
554
5,493
5,763
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ALDOCFH97
Ne Zha
1
3
2
0.67
W
Loki
4
1
4
6
W
Charon
CurlyCeed
Charon
1
0
3
2.5
W
Sun Wukong
Husky_Miike
Sun Wukong
0
1
0
0
L
4
3
0
1.33
L
0
1
0
0
L
0
3
0
0
W
Ra
3
3
3
1.5
L
Mulan
brvno97
Mulan
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
23,811
42,567
Taken
36,578
21,080
Mitigated
20,738
12,121
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ALDOCFH97
Ne Zha
5,288
1,671
0
1,766
11,809
4,463
0
2,479
9,071
0
50,505
W
Loki
5,394
2,036
0
3,368
6,424
2,073
0
901
5,523
0
35,736
W
Charon
CurlyCeed
Charon
3,135
982
0
1,850
7,262
5,049
175
2,282
4,980
20,081
0
W
Sun Wukong
Husky_Miike
Sun Wukong
3,949
1,277
0
1,018
9,718
8,889
0
0
9,718
0
34,864
L
4,282
681
0
1,000
6,283
2,017
0
2,084
3,973
42,449
0
L
4,194
3,031
0
3,964
7,002
2,834
0
1,062
5,940
0
44,296
L
2,908
101
0
1,821
9,252
7,004
0
2,649
6,387
11,821
0
W
Ra
5,840
980
216
950
7,411
2,583
562
2,935
4,476
36,646
0
L
Mulan
brvno97
Mulan
7,135
1,719
0
3,570
8,221
4,762
0
0
8,221
0
59,417
W
5,493
2,352
0
2,158
5,763
2,144
781
1,072
4,691
0
47,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
30,861
356
Minions Killed
298
0
Camps Cleared
0
1,079,236
Distance Traveled
1,064,911
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,890
535
66
6
0
247,315
0
W
Loki
6,462
587
56
5
0
234,516
5
W
Charon
6,021
547
44
4
0
213,182
0
W
Sun Wukong
5,764
524
63
6
0
201,791
0
L
Poseidon
6,517
592
81
7
0
214,200
2
L
Apollo
5,726
521
96
9
0
205,819
0
L
Ares
4,821
438
4
0
0
211,631
2
W
Ra
6,523
593
71
6
0
216,178
0
L
Mulan
7,121
647
109
10
0
200,271
0
W
Ullr
6,091
554
64
6
0
199,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role