Player Matchup

Ganesha
Ganesha
BigManJav
Ganesha
Level 128
God Stats
5W - 11L
1,375 SR
Queue Stats
407W - 397L
1,532 Elo+
Party 3
Ao Kuang
Ao Kuang
DevilPandaGames
Ao Kuang
Level 120
God Stats
15W - 8L
1,773 SR
Queue Stats
185W - 176L
1,636 Elo+
Party 4
Martichoras
Martichoras
Gaser169
Martichoras
Level 142
God Stats
3W - 0L
1,738 SR
Queue Stats
33W - 15L
1,732 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Yuukimuura
Morgan Le Fay
Level 164
God Stats
4W - 2L
1,601 SR
Queue Stats
350W - 367L
1,482 Elo+
Solo
Pele
Pele
xxYato
Pele
Level 128
God Stats
13W - 15L
1,686 SR
Queue Stats
434W - 406L
1,512 Elo+
Party 3
Team Averages
Level 136
1,635 SR
1,579 Elo+

VS

Team Averages
Level 142
1,608 SR
1,580 Elo+
Xing Tian
Xing Tian
FernandoXD777
Xing Tian
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
572W - 554L
1,558 Elo+
Solo
Ra
Ra
Kingsley375
Ra
Level 186
God Stats
3W - 5L
1,543 SR
Queue Stats
22W - 27L
1,571 Elo+
Party 2
Osiris
Osiris
LordGriffinOG
Osiris
Level 141
God Stats
1W - 1L
1,689 SR
Queue Stats
492W - 460L
1,603 Elo+
Party 1
Bastet
Bastet
TayKiethFDNU
Bastet
Level 155
God Stats
2W - 1L
1,798 SR
Queue Stats
23W - 25L
1,601 Elo+
Party 2
Sol
Sol
ZeroTwo8885
Sol
Level 85
God Stats
43W - 49L
1,512 SR
Queue Stats
308W - 310L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigManJav
Ganesha
7
0 / 0 / 2
4,853
607
1,380
5,676
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
11
2 / 0 / 0
6,066
758
6,077
6,492
4,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
Gaser169
Martichoras
8
1 / 0 / 1
4,762
595
3,122
4,542
2,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Yuukimuura
Morgan Le Fay
10
1 / 0 / 0
5,427
678
3,000
4,145
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
xxYato
Pele
8
1 / 0 / 1
4,659
582
3,077
7,334
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FernandoXD777
Xing Tian
7
0 / 2 / 0
4,348
544
2,349
8,299
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,310
664
2,355
4,143
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
4,874
609
3,152
8,039
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
5
0 / 0 / 0
3,775
472
1,729
4,494
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,578
572
4,016
4,025
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BigManJav
Ganesha
0
0
2
1
W
Ao Kuang
2
0
0
2
L
Xing Tian
FernandoXD777
Xing Tian
0
2
0
0
W
Martichoras
Gaser169
Martichoras
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
L
Bastet
0
0
0
0
W
Morgan Le Fay
Yuukimuura
Morgan Le Fay
1
0
0
1
L
0
0
0
0
W
Pele
xxYato
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
13,601
28,189
Taken
29,000
14,044
Mitigated
15,259
9,475
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BigManJav
Ganesha
1,380
147
0
1,859
5,676
3,258
0
3,068
2,608
10,790
0
W
Ao Kuang
6,077
1,493
0
3,902
6,492
4,344
0
0
6,492
42,078
0
L
Xing Tian
FernandoXD777
Xing Tian
2,349
300
0
1,779
8,299
5,921
0
1,135
7,164
15,854
0
W
Martichoras
Gaser169
Martichoras
3,122
1,145
0
1,249
4,542
2,599
0
2,271
2,271
0
34,322
L
2,355
177
200
981
4,143
1,444
0
2,464
1,679
46,495
0
L
3,152
1,211
0
640
8,039
5,839
0
5,979
2,060
0
32,538
L
Bastet
1,729
243
0
1,082
4,494
1,127
0
701
3,793
0
12,227
W
Morgan Le Fay
Yuukimuura
Morgan Le Fay
3,000
194
0
501
4,145
1,329
0
1,668
2,233
44,431
0
L
4,016
951
0
2,451
4,025
928
0
178
3,847
35,010
0
W
Pele
xxYato
Pele
3,077
672
0
1,964
7,334
2,514
0
1,417
5,865
0
35,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
22,885
294
Minions Killed
256
0
Camps Cleared
0
871,018
Distance Traveled
811,221
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,853
607
1
0
0
171,459
1
W
Ao Kuang
6,066
758
75
9
0
168,889
0
L
Xing Tian
4,348
544
24
3
0
161,170
2
W
Martichoras
4,762
595
74
9
0
152,182
0
L
Ra
5,310
664
94
12
0
174,509
0
L
Osiris
4,874
609
65
8
0
173,715
1
L
Bastet
3,775
472
24
3
0
139,535
0
W
Morgan Le Fay
5,427
678
85
11
0
175,420
0
L
Sol
4,578
572
49
6
0
162,292
2
W
Pele
4,659
582
59
7
0
203,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role