Player Matchup

Ao Kuang
Ao Kuang
Earth Finger
Ao Kuang
Level 178
God Stats
4W - 6L
1,485 SR
Queue Stats
502W - 517L
1,456 Elo+
Party 2
Chiron
Chiron
Grynoz
Chiron
Level 127
God Stats
6W - 3L
1,957 SR
Queue Stats
62W - 80L
1,424 Elo+
Party 4
Osiris
Osiris
MemeBeanSupreme
Osiris
Level 137
God Stats
4W - 1L
1,937 SR
Queue Stats
101W - 103L
1,500 Elo+
Party 2
Charon
Charon
Tripleready
Charon
Level 43
God Stats
13W - 13L
1,387 SR
Queue Stats
375W - 406L
1,423 Elo+
Solo
Arachne
Arachne
gaubex
Arachne
Level 57
God Stats
1W - 3L
1,562 SR
Queue Stats
92W - 97L
1,479 Elo+
Party 4
Team Averages
Level 108
1,666 SR
1,456 Elo+

VS

Team Averages
Level 108
1,517 SR
1,480 Elo+
Bakasura
Bakasura
BussyMaster9673
Bakasura
Level 109
God Stats
6W - 4L
1,603 SR
Queue Stats
448W - 402L
1,474 Elo+
Party 1
King Arthur
King Arthur
GHosT20730
King Arthur
Level 102
God Stats
51W - 54L
1,493 SR
Queue Stats
654W - 602L
1,438 Elo+
Party 1
Yemoja
Yemoja
LoIipic
Yemoja
Level 49
God Stats
2W - 0L
1,824 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 3
Artio
Artio
TheBasedRob
Artio
Level 158
God Stats
37W - 38L
1,503 SR
Queue Stats
698W - 759L
1,473 Elo+
Party 3
Chiron
Chiron
oooooboy
Chiron
Level 121
God Stats
12W - 5L
1,160 SR
Queue Stats
369W - 322L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Earth Finger
Ao Kuang
10
0 / 1 / 0
5,459
546
3,193
9,163
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Grynoz
Chiron
7
0 / 3 / 0
4,541
454
4,459
7,135
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,735
474
1,397
6,673
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
7
0 / 2 / 1
4,847
485
3,523
7,524
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
gaubex
Arachne
9
2 / 2 / 0
5,251
525
3,362
10,606
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 2 / 4
5,971
597
3,850
8,473
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
GHosT20730
King Arthur
11
3 / 0 / 2
6,419
642
4,310
6,151
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
LoIipic
Yemoja
11
2 / 0 / 0
6,422
642
6,384
4,846
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 3
4,892
489
3,689
7,656
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
oooooboy
Chiron
9
3 / 0 / 3
5,588
559
6,865
5,589
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
2
4
1.5
L
Ao Kuang
Earth Finger
Ao Kuang
0
1
0
0
W
King Arthur
GHosT20730
King Arthur
3
0
2
4
L
Chiron
Grynoz
Chiron
0
3
0
0
W
Yemoja
LoIipic
Yemoja
2
0
0
2
L
0
2
0
0
W
1
0
3
2.5
L
Charon
0
2
1
0.25
L
Arachne
gaubex
Arachne
2
2
0
1
W
Chiron
oooooboy
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
25,098
41,101
Taken
32,715
18,096
Mitigated
15,178
13,116
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,850
3,021
0
2,264
8,473
3,120
12
985
7,488
0
29,012
L
Ao Kuang
Earth Finger
Ao Kuang
3,193
765
0
4,437
9,163
3,455
0
4,511
4,642
39,455
37
W
King Arthur
GHosT20730
King Arthur
4,310
959
0
1,519
6,151
3,317
317
186
5,965
0
44,181
L
Chiron
Grynoz
Chiron
4,459
2,474
405
1,609
7,135
2,233
0
1,350
5,209
0
37,511
W
Yemoja
LoIipic
Yemoja
6,384
2,001
465
1,583
4,846
2,126
0
2,614
2,232
40,474
0
L
1,397
558
0
2,416
6,673
3,772
0
0
6,673
0
26,903
W
3,689
227
270
2,538
7,656
4,707
0
1,901
5,755
10,030
0
L
Charon
3,523
718
0
1,656
7,524
4,945
0
1,287
5,856
14,277
0
L
Arachne
gaubex
Arachne
3,362
2,052
0
2,593
10,606
3,691
0
2,261
7,912
0
35,058
W
Chiron
oooooboy
Chiron
6,865
3,531
560
1,851
5,589
1,908
0
1,415
4,174
0
36,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
29,292
256
Minions Killed
279
0
Camps Cleared
0
971,907
Distance Traveled
994,351
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,971
597
64
6
0
212,973
0
L
Ao Kuang
5,459
546
75
8
0
191,855
1
W
King Arthur
6,419
642
55
6
0
212,115
1
L
Chiron
4,541
454
59
6
0
166,133
0
W
Yemoja
6,422
642
86
9
0
171,602
0
L
Osiris
4,735
474
53
5
0
204,395
0
W
Artio
4,892
489
18
2
0
212,178
3
L
Charon
4,847
485
12
1
0
180,075
3
L
Arachne
5,251
525
57
6
0
229,449
0
W
Chiron
5,588
559
56
6
0
185,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role