Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BHDD_CRUZ_
Achilles
Level 87
God Stats
4W - 0L
1,525 SR
Queue Stats
120W - 110L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
Havynn
Zhong Kui
Level 145
God Stats
1W - 2L
1,236 SR
Queue Stats
265W - 216L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Kair01
Kukulkan
Level 83
God Stats
2W - 1L
1,458 SR
Queue Stats
138W - 152L
1,512 Elo+
Solo
Skadi
Skadi
StogieWan
Skadi
Level 100
God Stats
11W - 4L
1,520 SR
Queue Stats
216W - 204L
1,489 Elo+
Party 2
Team Averages
Level 108
1,448 SR
1,482 Elo+

VS

Team Averages
Level 114
1,486 SR
1,410 Elo+
Kukulkan
Kukulkan
MightyKingLaw
Kukulkan
Level 147
God Stats
0W - 7L
1,223 SR
Queue Stats
400W - 396L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
PreCooledCoast
Baron Samedi
Level 100
God Stats
15W - 6L
1,569 SR
Queue Stats
631W - 651L
1,490 Elo+
Solo
Sol
Sol
SAVAGE453
Sol
Level 127
God Stats
3W - 7L
1,585 SR
Queue Stats
445W - 464L
1,486 Elo+
Party 1
Neith
Neith
TRILLV
Neith
Level 143
God Stats
7W - 7L
1,553 SR
Queue Stats
515W - 517L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
TheYordleOmega
Cabrakan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 9
9,244
770
8,630
9,793
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
BHDD_CRUZ_
Achilles
14
7 / 2 / 11
9,753
813
6,473
10,607
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Havynn
Zhong Kui
16
5 / 1 / 11
9,371
781
12,410
11,265
9,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Kair01
Kukulkan
18
4 / 1 / 15
10,211
851
11,352
8,590
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
StogieWan
Skadi
16
3 / 1 / 16
9,479
790
8,117
10,401
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MightyKingLaw
Kukulkan
16
3 / 2 / 2
9,384
782
8,255
6,895
3,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
PreCooledCoast
Baron Samedi
14
1 / 5 / 4
8,275
690
9,533
11,906
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
7,547
629
6,589
9,904
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TRILLV
Neith
13
1 / 3 / 4
7,789
649
10,862
8,055
3,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
11
0 / 6 / 4
7,559
630
6,011
12,186
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
22
Kills
5
5
Deaths
22
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
9
7.5
W
Achilles
BHDD_CRUZ_
Achilles
7
2
11
6.25
W
Zhong Kui
Havynn
Zhong Kui
5
1
11
10.5
W
Kukulkan
Kair01
Kukulkan
4
1
15
11.5
L
Kukulkan
MightyKingLaw
Kukulkan
3
2
2
2
L
Baron Samedi
PreCooledCoast
Baron Samedi
1
5
4
0.6
L
0
6
4
0.33
W
Skadi
StogieWan
Skadi
3
1
16
11
L
Neith
TRILLV
Neith
1
3
4
1
L
Cabrakan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,982
Damage
41,250
50,656
Taken
48,946
35,234
Mitigated
33,109
30,016
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,630
261
5,440
4,068
9,793
5,005
854
6,789
3,001
20,596
0
W
Achilles
BHDD_CRUZ_
Achilles
6,473
31
1,762
2,471
10,607
12,435
174
5,527
5,080
0
7,006
W
Zhong Kui
Havynn
Zhong Kui
12,410
479
1,115
3,387
11,265
9,466
920
4,715
6,545
19,868
0
W
Kukulkan
Kair01
Kukulkan
11,352
552
4,521
1,615
8,590
3,905
889
6,746
1,843
33,732
0
L
Kukulkan
MightyKingLaw
Kukulkan
8,255
372
821
762
6,895
3,057
0
2,653
4,194
27,341
0
L
Baron Samedi
PreCooledCoast
Baron Samedi
9,533
398
935
2,613
11,906
7,153
0
7,823
3,955
19,258
0
L
6,589
1,504
146
1,227
9,904
4,396
0
7,513
2,207
15,354
0
W
Skadi
StogieWan
Skadi
8,117
2,997
2,813
2,824
10,401
4,423
1,966
6,602
3,799
0
22,034
L
Neith
TRILLV
Neith
10,862
2,576
426
1,764
8,055
3,382
0
5,262
2,575
0
22,331
L
Cabrakan
6,011
330
214
1,156
12,186
15,121
0
9,141
2,997
8,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
40,554
136
Minions Killed
124
0
Camps Cleared
0
1,078,082
Distance Traveled
936,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,244
770
19
2
0
207,417
0
W
Achilles
9,753
813
2
0
0
192,597
0
W
Zhong Kui
9,371
781
25
2
0
227,419
0
W
Kukulkan
10,211
851
64
5
0
230,804
0
L
Kukulkan
9,384
782
50
4
0
188,185
0
L
Baron Samedi
8,275
690
26
2
0
197,440
0
L
Sol
7,547
629
19
2
0
178,093
0
W
Skadi
9,479
790
26
2
0
219,845
0
L
Neith
7,789
649
26
2
0
188,683
0
L
Cabrakan
7,559
630
3
0
0
184,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role