Player Matchup

Rama
Rama
Ascendent Fabi
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,425 Elo+
Party 1
Pele
Pele
BolaaGod
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 105L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
OKS1RDiablo
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 65L
1,323 Elo+
Party 1
Ra
Ra
S3BER813
Ra
Level 18
God Stats
2W - 5L
1,248 SR
Queue Stats
8W - 40L
1,182 Elo+
Party 1
Bacchus
Bacchus
exlipwzee
Bacchus
Level 16
God Stats
0W - 3L
1,309 SR
Queue Stats
2W - 20L
1,198 Elo+
Party 1
Team Averages
Level 43
1,412 SR
1,299 Elo+

VS

Team Averages
Level 80
1,421 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CowboyCoca
Bacchus
Level 98
God Stats
1W - 1L
1,275 SR
Queue Stats
49W - 38L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JumboJones
Kumbhakarna
Level 73
God Stats
3W - 8L
1,196 SR
Queue Stats
414W - 380L
1,498 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
mellos_22
Morgan Le Fay
Level 110
God Stats
66W - 45L
1,631 SR
Queue Stats
587W - 570L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,242
483
4,394
13,988
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
15
2 / 1 / 2
8,153
544
4,272
13,865
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OKS1RDiablo
Gilgamesh
11
0 / 3 / 0
6,973
465
6,940
13,153
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 1
6,080
405
2,375
7,349
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
exlipwzee
Bacchus
10
0 / 1 / 1
6,353
424
2,889
8,358
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 3
9,355
624
7,008
7,533
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
 
Cliodhna
14
4 / 1 / 1
8,362
557
9,241
12,428
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
CowboyCoca
Bacchus
12
1 / 3 / 7
8,070
538
5,198
11,970
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
JumboJones
Kumbhakarna
15
2 / 0 / 1
8,551
570
6,873
13,181
13,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
mellos_22
Morgan Le Fay
14
2 / 1 / 3
8,320
555
10,848
6,988
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Cliodhna
 
Cliodhna
4
1
1
4.5
L
3
4
1
0.88
L
Pele
2
1
2
3
W
Bacchus
CowboyCoca
Bacchus
1
3
7
1.5
W
Kumbhakarna
JumboJones
Kumbhakarna
2
0
1
2.5
L
Gilgamesh
OKS1RDiablo
Gilgamesh
0
3
0
0
L
0
4
1
0.13
L
Bacchus
exlipwzee
Bacchus
0
1
1
0.5
W
Morgan Le Fay
mellos_22
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
39,168
56,713
Taken
52,100
33,565
Mitigated
40,080
10,758
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,008
2,304
0
3,553
7,533
2,891
4,263
2,435
5,098
62,824
8,772
W
Cliodhna
 
Cliodhna
9,241
601
0
3,316
12,428
5,232
0
664
11,629
0
71,960
L
4,394
3,082
0
4,475
13,988
5,295
0
8,232
5,756
0
47,115
L
Pele
4,272
1,413
0
2,759
13,865
5,710
0
6,279
7,542
0
73,581
W
Bacchus
CowboyCoca
Bacchus
5,198
779
0
2,410
11,970
15,640
236
1,382
10,546
20,265
0
W
Kumbhakarna
JumboJones
Kumbhakarna
6,873
927
0
3,555
13,181
13,284
0
180
12,026
56,936
333
L
Gilgamesh
OKS1RDiablo
Gilgamesh
6,940
1,220
0
1,055
13,153
11,748
0
5,989
6,131
0
42,616
L
2,375
213
174
806
7,349
2,598
0
3,807
3,542
43,660
0
L
Bacchus
exlipwzee
Bacchus
2,889
121
0
1,489
8,358
8,214
0
4,014
4,344
13,916
0
W
Morgan Le Fay
mellos_22
Morgan Le Fay
10,848
1,042
0
1,810
6,988
3,033
137
603
6,385
76,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
42,658
351
Minions Killed
457
0
Camps Cleared
0
1,504,628
Distance Traveled
1,521,278
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,355
624
128
9
0
295,789
0
W
Cliodhna
8,362
557
94
6
0
369,012
0
L
Rama
7,242
483
93
6
0
267,209
3
L
Pele
8,153
544
111
7
0
336,503
0
W
Bacchus
8,070
538
27
2
0
301,521
8
W
Kumbhakarna
8,551
570
85
6
0
273,577
1
L
Gilgamesh
6,973
465
66
4
0
275,521
0
L
Ra
6,080
405
49
3
0
285,515
0
L
Bacchus
6,353
424
32
2
0
339,880
0
W
Morgan Le Fay
8,320
555
123
8
0
281,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role