Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BloodKraken
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,506 Elo+
Solo
Mulan
Mulan
Fruitlut
Mulan
Level 86
God Stats
7W - 5L
1,633 SR
Queue Stats
294W - 295L
1,480 Elo+
Solo
Bakasura
Bakasura
deejayfourex
Bakasura
Level 119
God Stats
7W - 6L
1,503 SR
Queue Stats
150W - 175L
1,410 Elo+
Solo
Anhur
Anhur
smythe
Anhur
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 81L
1,457 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,471 Elo+

VS

Team Averages
Level 152
1,450 SR
1,446 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BoarBarbon
The Morrigan
Level 128
God Stats
4W - 5L
1,165 SR
Queue Stats
226W - 279L
1,348 Elo+
Solo
Martichoras
Martichoras
Closhgames
Martichoras
Level 156
God Stats
1W - 4L
1,666 SR
Queue Stats
78W - 80L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Darthred
Gilgamesh
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 104L
1,464 Elo+
Solo
Hachiman
Hachiman
kafaya1
Hachiman
Level 159
God Stats
15W - 24L
1,421 SR
Queue Stats
1,521W - 1,542L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 2 / 8
6,341
1,057
5,570
5,163
2,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BloodKraken
King Arthur
11
0 / 2 / 11
5,996
999
3,472
6,068
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Fruitlut
Mulan
12
6 / 1 / 5
6,951
1,159
5,031
6,626
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
deejayfourex
Bakasura
10
1 / 2 / 6
5,952
992
1,776
4,752
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
smythe
Anhur
12
5 / 1 / 6
7,438
1,240
6,259
6,840
2,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 3 / 1
6,575
1,096
5,210
4,069
1,171
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
BoarBarbon
The Morrigan
12
1 / 3 / 2
6,212
1,035
1,863
3,069
1,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Closhgames
Martichoras
8
0 / 2 / 1
5,194
866
4,206
3,607
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Darthred
Gilgamesh
11
1 / 3 / 6
5,610
935
6,531
8,009
7,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
kafaya1
Hachiman
11
2 / 3 / 1
5,948
991
5,955
6,081
1,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
14
Kills
8
8
Deaths
14
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
8
3
L
Agni
 
Agni
4
3
1
1.5
W
King Arthur
BloodKraken
King Arthur
0
2
11
2.75
L
The Morrigan
BoarBarbon
The Morrigan
1
3
2
0.67
L
Martichoras
Closhgames
Martichoras
0
2
1
0.25
L
Gilgamesh
Darthred
Gilgamesh
1
3
6
1.33
W
Mulan
Fruitlut
Mulan
6
1
5
8.5
W
Bakasura
deejayfourex
Bakasura
1
2
6
2
L
Hachiman
kafaya1
Hachiman
2
3
1
0.83
W
Anhur
smythe
Anhur
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
23,765
29,449
Taken
24,835
16,645
Mitigated
12,808
9,260
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,570
795
275
146
5,163
2,503
512
1,010
4,153
0
10,940
L
Agni
 
Agni
5,210
249
0
127
4,069
1,171
0
0
3,727
6,462
0
W
King Arthur
BloodKraken
King Arthur
3,472
554
787
383
6,068
5,099
144
1,187
4,881
0
6,295
L
The Morrigan
BoarBarbon
The Morrigan
1,863
106
0
0
3,069
1,106
0
0
3,069
5,144
1,463
L
Martichoras
Closhgames
Martichoras
4,206
775
0
141
3,607
1,375
0
0
3,607
0
9,085
L
Gilgamesh
Darthred
Gilgamesh
6,531
601
77
542
8,009
7,396
0
0
7,889
2,295
8,316
W
Mulan
Fruitlut
Mulan
5,031
1,141
29
1,866
6,626
3,598
476
1,952
4,674
0
9,134
W
Bakasura
deejayfourex
Bakasura
1,776
1,000
129
944
4,752
2,581
0
1,117
3,635
0
2,681
L
Hachiman
kafaya1
Hachiman
5,955
2,005
873
1,451
6,081
1,760
0
0
6,081
0
11,013
W
Anhur
smythe
Anhur
6,259
3,694
1,921
2,780
6,840
2,864
565
1,944
4,896
0
14,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
29,539
56
Minions Killed
40
0
Camps Cleared
0
543,315
Distance Traveled
389,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,341
1,057
8
1
0
114,669
0
L
Agni
6,575
1,096
3
1
0
54,826
0
W
King Arthur
5,996
999
5
1
0
114,052
0
L
The Morrigan
6,212
1,035
6
1
0
76,525
0
L
Martichoras
5,194
866
11
2
0
61,486
0
L
Gilgamesh
5,610
935
5
1
0
97,579
0
W
Mulan
6,951
1,159
10
2
0
93,223
0
W
Bakasura
5,952
992
14
2
0
125,008
0
L
Hachiman
5,948
991
15
3
0
99,432
0
W
Anhur
7,438
1,240
19
3
0
96,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role