Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ILostMyTurtle
Izanami
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Malzog
Sun Wukong
Level 158
God Stats
1W - 0L
1,830 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSaltMachine
Kuzenbo
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 1
Pele
Pele
Vortex Vain
Pele
Level 125
God Stats
7W - 7L
1,512 SR
Queue Stats
892W - 902L
1,424 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,485 Elo+

VS

Team Averages
Level 132
1,363 SR
1,524 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
HakiBro
Raijin
Level 121
God Stats
6W - 6L
1,274 SR
Queue Stats
593W - 589L
1,451 Elo+
Solo
Mercury
Mercury
Renegadion
Mercury
Level 142
God Stats
0W - 2L
1,253 SR
Queue Stats
33W - 31L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
XzXCHAOSXzX
Cabrakan
Level 113
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,740 Elo+
Party 2
King Arthur
King Arthur
onditz
King Arthur
Level 136
God Stats
2W - 12L
1,070 SR
Queue Stats
281W - 379L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 1 / 2
6,141
614
6,671
5,059
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
5 / 0 / 2
7,053
705
8,038
6,281
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Malzog
Sun Wukong
12
3 / 0 / 1
6,995
700
6,916
8,476
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 7
6,252
625
3,582
8,411
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 0 / 2
6,813
681
2,749
6,388
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 2 / 0
4,262
426
1,349
6,911
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
HakiBro
Raijin
10
2 / 4 / 0
5,689
569
5,542
6,951
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Renegadion
Mercury
9
0 / 4 / 1
4,980
498
2,777
9,047
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
XzXCHAOSXzX
Cabrakan
7
0 / 5 / 1
4,562
456
1,883
9,350
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
onditz
King Arthur
8
0 / 4 / 0
5,077
508
4,693
12,787
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
2
2
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
2
6
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Raijin
HakiBro
Raijin
2
4
0
0.5
W
Izanami
5
0
2
6
W
Sun Wukong
Malzog
Sun Wukong
3
0
1
3.5
L
Mercury
Renegadion
Mercury
0
4
1
0.13
W
2
1
7
5.5
W
4
0
2
5
L
Cabrakan
XzXCHAOSXzX
Cabrakan
0
5
1
0.1
L
King Arthur
onditz
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
16,244
34,615
Taken
45,046
19,968
Mitigated
22,023
15,172
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,671
1,253
0
2,817
5,059
1,756
0
2,021
3,038
34,708
0
L
Hou Yi
 
Hou Yi
1,349
814
0
1,595
6,911
2,018
0
1,140
5,771
0
24,574
L
Raijin
HakiBro
Raijin
5,542
360
0
510
6,951
2,431
0
2,541
4,410
48,669
0
W
Izanami
8,038
6,070
0
2,984
6,281
2,343
1,091
1,281
5,000
0
61,228
W
Sun Wukong
Malzog
Sun Wukong
6,916
1,851
0
2,559
8,476
6,108
0
0
8,476
0
53,963
L
Mercury
Renegadion
Mercury
2,777
1,133
0
1,164
9,047
2,879
0
1,813
7,234
0
35,027
W
3,582
1,664
0
2,737
8,411
7,526
28
2,655
5,756
11,396
0
W
2,749
495
0
4,075
6,388
2,235
0
1,468
4,920
0
48,857
L
Cabrakan
XzXCHAOSXzX
Cabrakan
1,883
469
93
1,245
9,350
6,038
0
4,213
5,137
10,660
0
L
King Arthur
onditz
King Arthur
4,693
295
0
2,056
12,787
8,657
0
546
12,241
0
36,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
24,570
354
Minions Killed
258
0
Camps Cleared
0
979,959
Distance Traveled
950,220
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,141
614
57
6
0
167,339
0
L
Hou Yi
4,262
426
32
3
0
185,722
0
L
Raijin
5,689
569
85
9
0
170,775
0
W
Izanami
7,053
705
116
12
0
171,088
0
W
Sun Wukong
6,995
700
89
9
0
183,306
5
L
Mercury
4,980
498
61
6
0
227,552
0
W
Kuzenbo
6,252
625
11
1
0
223,937
0
W
Pele
6,813
681
81
8
0
234,289
1
L
Cabrakan
4,562
456
17
2
0
182,217
0
L
King Arthur
5,077
508
63
6
0
183,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role