Player Matchup

Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BambiAHo3
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,465 SR
Queue Stats
103W - 102L
1,433 Elo+
Party 2
Bakasura
Bakasura
ICUDeadSoon666
Bakasura
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 117L
1,504 Elo+
Party 1
Chernobog
Chernobog
PsychoDante3986
Chernobog
Level 80
God Stats
3W - 0L
1,856 SR
Queue Stats
133W - 121L
1,411 Elo+
Party 2
Team Averages
Level 103
1,564 SR
1,470 Elo+

VS

Team Averages
Level 130
1,570 SR
1,469 Elo+
Nu Wa
Nu Wa
Bigpose2013
Nu Wa
Level 167
God Stats
10W - 3L
1,714 SR
Queue Stats
54W - 40L
1,530 Elo+
Solo
Bastet
Bastet
Deku52
Bastet
Level 121
God Stats
1W - 5L
1,560 SR
Queue Stats
17W - 36L
1,292 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rayzen yt 56
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,621 SR
Queue Stats
154W - 151L
1,518 Elo+
Solo
Yemoja
Yemoja
TheDUKKDUKK
Yemoja
Level 137
God Stats
12W - 12L
1,499 SR
Queue Stats
207W - 216L
1,476 Elo+
Solo
Thanatos
Thanatos
UHD530
Thanatos
Level 122
God Stats
91W - 85L
1,457 SR
Queue Stats
413W - 400L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
0 / 0 / 3
11,159
587
5,836
10,527
6,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
 
Ganesha
13
0 / 3 / 5
8,766
461
7,640
18,333
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
BambiAHo3
Morgan Le Fay
15
1 / 1 / 2
9,513
501
13,387
12,685
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
19
9 / 3 / 0
11,962
630
12,967
22,732
12,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
PsychoDante3986
Chernobog
13
0 / 5 / 1
8,623
454
8,302
15,232
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,512
448
17,700
15,160
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Deku52
Bastet
1
0 / 0 / 0
3,945
208
0
0
0
Ah Muzen Cab
Rayzen yt 56
Ah Muzen Cab
12
3 / 3 / 5
8,139
428
18,445
17,049
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
13
0 / 0 / 7
8,419
443
2,560
10,202
7,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
UHD530
Thanatos
16
8 / 4 / 2
9,657
508
11,332
21,411
9,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
12
12
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
3
1.5
W
Ganesha
 
Ganesha
0
3
5
0.83
W
Morgan Le Fay
BambiAHo3
Morgan Le Fay
1
1
2
2
L
1
3
5
1.17
L
Bastet
Deku52
Bastet
0
0
0
0
W
Bakasura
9
3
0
3
W
Chernobog
PsychoDante3986
Chernobog
0
5
1
0.1
L
Ah Muzen Cab
Rayzen yt 56
Ah Muzen Cab
3
3
5
1.83
L
Yemoja
0
0
7
3.5
L
Thanatos
UHD530
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,132
Damage
50,037
79,509
Taken
63,822
46,549
Mitigated
29,260
25,870
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,836
290
215
8,151
10,527
6,043
20
2,396
8,131
91,383
0
W
Ganesha
 
Ganesha
7,640
355
0
1,813
18,333
17,444
0
5,237
13,096
30,819
0
W
Morgan Le Fay
BambiAHo3
Morgan Le Fay
13,387
1,559
0
4,584
12,685
5,084
453
6,490
6,195
84,381
0
L
17,700
4,982
475
3,594
15,160
6,028
24
9,233
5,327
76,266
0
L
Bastet
Deku52
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
12,967
9,161
0
9,598
22,732
12,787
824
3,825
18,907
0
92,142
W
Chernobog
PsychoDante3986
Chernobog
8,302
4,706
0
1,509
15,232
5,191
4,369
2,312
12,920
0
50,277
L
Ah Muzen Cab
Rayzen yt 56
Ah Muzen Cab
18,445
6,788
0
2,081
17,049
6,787
552
4,733
11,561
0
69,431
L
Yemoja
2,560
894
8,520
4,059
10,202
7,224
22
5,350
4,742
19,370
0
L
Thanatos
UHD530
Thanatos
11,332
2,238
0
12,035
21,411
9,221
165
7,547
12,928
0
85,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
38,672
557
Minions Killed
352
0
Camps Cleared
0
1,907,241
Distance Traveled
1,327,993
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,159
587
147
8
0
364,267
0
W
Ganesha
8,766
461
10
1
0
379,244
8
W
Morgan Le Fay
9,513
501
124
7
0
382,320
0
L
Nu Wa
8,512
448
120
6
0
341,364
0
L
Bastet
3,945
208
0
0
0
0
0
W
Bakasura
11,962
630
170
9
0
440,958
6
W
Chernobog
8,623
454
106
6
0
340,452
0
L
Ah Muzen Cab
8,139
428
88
5
0
294,771
0
L
Yemoja
8,419
443
27
1
0
319,626
9
L
Thanatos
9,657
508
117
6
0
372,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role