Player Matchup

Apollo
Apollo
Atavan_Ha
Apollo
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 57L
1,496 Elo+
Solo
Ix Chel
Ix Chel
Baameron
Ix Chel
Level 49
God Stats
0W - 4L
1,519 SR
Queue Stats
27W - 35L
1,417 Elo+
Solo
Izanami
Izanami
CoachSerbia
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
DemogorgonGaming
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,374 Elo+
Party 2
Tyr
Tyr
FeelGangsta2010
Tyr
Level 81
God Stats
1W - 1L
1,556 SR
Queue Stats
7W - 14L
1,352 Elo+
Solo
Team Averages
Level 72
1,515 SR
1,428 Elo+

VS

Team Averages
Level 131
1,483 SR
1,457 Elo+
Danzaburou
Danzaburou
FRIJOLITO187
Danzaburou
Level 126
God Stats
34W - 39L
1,538 SR
Queue Stats
331W - 362L
1,489 Elo+
Solo
Merlin
Merlin
Rangerz20z
Merlin
Level 136
God Stats
3W - 6L
1,339 SR
Queue Stats
42W - 46L
1,423 Elo+
Solo
Ares
Ares
cutemeister
Ares
Level 120
God Stats
11W - 4L
1,545 SR
Queue Stats
491W - 503L
1,445 Elo+
Solo
Kukulkan
Kukulkan
sparda2179
Kukulkan
Level 101
God Stats
8W - 14L
1,605 SR
Queue Stats
167W - 192L
1,459 Elo+
Party 1
Thanatos
Thanatos
xPurpleAmericAx
Thanatos
Level 174
God Stats
5W - 5L
1,386 SR
Queue Stats
211W - 237L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atavan_Ha
Apollo
16
4 / 1 / 0
9,043
754
5,870
12,482
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Baameron
Ix Chel
14
0 / 2 / 1
7,781
648
6,126
9,868
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
CoachSerbia
Izanami
12
0 / 7 / 1
7,211
601
4,115
11,814
3,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 1
7,275
606
6,788
10,652
9,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,225
602
4,565
12,515
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FRIJOLITO187
Danzaburou
14
0 / 0 / 1
8,184
682
5,408
7,644
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Rangerz20z
Merlin
16
3 / 0 / 3
9,457
788
11,633
5,276
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 3
8,603
717
6,644
8,631
10,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
sparda2179
Kukulkan
15
0 / 4 / 11
8,874
740
10,908
8,261
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
11 / 1 / 2
9,662
805
11,657
10,223
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
Atavan_Ha
Apollo
4
1
0
4
L
Ix Chel
Baameron
Ix Chel
0
2
1
0.25
L
Izanami
CoachSerbia
Izanami
0
7
1
0.07
L
0
2
1
0.25
W
Danzaburou
FRIJOLITO187
Danzaburou
0
0
1
0.5
L
0
2
1
0.25
W
Merlin
Rangerz20z
Merlin
3
0
3
4.5
W
0
0
3
1.5
W
Kukulkan
sparda2179
Kukulkan
0
4
11
1.38
W
Thanatos
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
46,250
57,331
Taken
40,035
30,500
Mitigated
25,019
14,518
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Atavan_Ha
Apollo
5,870
2,557
0
2,337
12,482
5,649
408
3,938
8,544
0
43,168
L
Ix Chel
Baameron
Ix Chel
6,126
750
4,987
3,701
9,868
3,501
0
6,570
3,298
30,466
0
L
Izanami
CoachSerbia
Izanami
4,115
2,976
0
589
11,814
3,937
0
7,035
4,779
0
13,516
L
6,788
1,074
0
502
10,652
9,005
0
5,468
5,184
16,001
0
W
Danzaburou
FRIJOLITO187
Danzaburou
5,408
1,657
0
1,139
7,644
3,089
1,433
2,197
5,447
0
30,945
L
4,565
597
0
2,402
12,515
8,408
123
6,174
6,341
0
9,977
W
Merlin
Rangerz20z
Merlin
11,633
40
90
571
5,276
2,316
0
1,792
3,484
51,111
176
W
6,644
116
0
2,714
8,631
10,633
170
2,583
6,048
19,934
0
W
Kukulkan
sparda2179
Kukulkan
10,908
771
0
1,083
8,261
4,047
189
2,425
5,836
39,089
0
W
Thanatos
11,657
1,843
0
6,091
10,223
4,934
558
3,917
6,306
0
19,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
44,780
188
Minions Killed
226
0
Camps Cleared
0
1,176,695
Distance Traveled
1,243,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,043
754
73
6
0
253,738
0
L
Ix Chel
7,781
648
65
5
0
240,722
0
L
Izanami
7,211
601
27
2
0
164,582
0
L
Charon
7,275
606
11
1
0
261,665
0
W
Danzaburou
8,184
682
43
4
0
233,089
0
L
Tyr
7,225
602
12
1
0
255,988
0
W
Merlin
9,457
788
71
6
0
253,759
0
W
Ares
8,603
717
30
3
0
243,313
0
W
Kukulkan
8,874
740
68
6
0
233,224
0
W
Thanatos
9,662
805
14
1
0
279,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role