Player Matchup

Sun Wukong
Sun Wukong
Gods_House2014
Sun Wukong
Level 75
God Stats
164W - 137L
1,620 SR
Queue Stats
189W - 164L
1,560 Elo+
Solo
Hachiman
Hachiman
HoodedAlien
Hachiman
Level 127
God Stats
16W - 13L
1,547 SR
Queue Stats
152W - 134L
1,440 Elo+
Solo
Thoth
Thoth
Piviex
Thoth
Level 149
God Stats
12W - 15L
1,441 SR
Queue Stats
312W - 300L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Wxhsu
Guan Yu
Level 128
God Stats
4W - 4L
1,515 SR
Queue Stats
76W - 80L
1,495 Elo+
Solo
Pele
Pele
jwbshorty
Pele
Level 108
God Stats
3W - 0L
1,772 SR
Queue Stats
24W - 22L
1,450 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,500 Elo+

VS

Team Averages
Level 107
1,507 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ByFlavioMen
Cthulhu
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,589 Elo+
Solo
Susano
Susano
KIING_JT_
Susano
Level 108
God Stats
6W - 14L
1,342 SR
Queue Stats
123W - 138L
1,476 Elo+
Party 2
Scylla
Scylla
stealthm0nkey04
Scylla
Level 91
God Stats
1W - 3L
1,516 SR
Queue Stats
81W - 87L
1,454 Elo+
Party 2
Rama
Rama
thealchemist1713
Rama
Level 117
God Stats
7W - 5L
1,676 SR
Queue Stats
152W - 144L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gods_House2014
Sun Wukong
13
2 / 0 / 3
8,544
610
8,662
12,489
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
HoodedAlien
Hachiman
13
1 / 0 / 4
7,593
542
5,480
7,205
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Piviex
Thoth
14
8 / 0 / 4
8,975
641
14,979
6,916
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Wxhsu
Guan Yu
12
1 / 0 / 6
7,491
535
1,927
11,980
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
14
5 / 1 / 7
8,489
606
9,934
13,258
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 2 / 0
6,764
483
4,697
12,517
8,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
ByFlavioMen
Cthulhu
10
0 / 2 / 1
6,295
450
7,172
15,133
10,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
KIING_JT_
Susano
11
1 / 3 / 0
6,527
466
6,512
10,066
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 0
6,181
442
4,164
10,792
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,639
474
4,765
10,605
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
1
1
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
L
Cthulhu
ByFlavioMen
Cthulhu
0
2
1
0.25
W
Sun Wukong
Gods_House2014
Sun Wukong
2
0
3
3.5
W
Hachiman
HoodedAlien
Hachiman
1
0
4
3
L
Susano
KIING_JT_
Susano
1
3
0
0.33
W
Thoth
Piviex
Thoth
8
0
4
10
W
Guan Yu
Wxhsu
Guan Yu
1
0
6
4
W
Pele
5
1
7
8.5
L
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
27,310
51,848
Taken
59,113
25,127
Mitigated
29,393
20,775
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,697
813
0
1,795
12,517
8,310
0
0
12,517
0
44,866
L
Cthulhu
ByFlavioMen
Cthulhu
7,172
796
1,292
3,049
15,133
10,554
0
4,581
10,202
27,265
0
W
Sun Wukong
Gods_House2014
Sun Wukong
8,662
2,254
0
3,592
12,489
7,025
357
796
11,693
0
63,423
W
Hachiman
HoodedAlien
Hachiman
5,480
3,324
0
3,314
7,205
2,535
1,125
1,308
5,897
0
59,786
L
Susano
KIING_JT_
Susano
6,512
1,549
0
4,038
10,066
3,463
0
2,259
7,665
0
49,943
W
Thoth
Piviex
Thoth
14,979
602
0
615
6,916
2,497
181
3,300
3,498
70,341
0
W
Guan Yu
Wxhsu
Guan Yu
1,927
251
2,135
6,527
11,980
8,249
0
3,595
8,261
0
16,964
W
Pele
9,934
2,444
0
4,592
13,258
4,821
0
2,414
10,834
0
70,858
L
4,164
298
0
360
10,792
3,304
0
7,211
3,215
34,733
0
L
4,765
4,298
0
2,666
10,605
3,762
755
70
10,535
0
53,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
32,406
390
Minions Killed
323
0
Camps Cleared
0
1,443,454
Distance Traveled
1,334,705
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,764
483
66
5
0
262,029
3
L
Cthulhu
6,295
450
33
2
0
287,535
2
W
Sun Wukong
8,544
610
91
7
0
255,600
0
W
Hachiman
7,593
542
103
7
0
262,034
0
L
Susano
6,527
466
68
5
0
302,999
3
W
Thoth
8,975
641
97
7
0
289,553
6
W
Guan Yu
7,491
535
13
1
0
306,638
3
W
Pele
8,489
606
86
6
0
329,629
2
L
Scylla
6,181
442
59
4
0
224,512
0
L
Rama
6,639
474
97
7
0
257,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role