Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Atavan_Ha
Ares
Level 110
God Stats
3W - 1L
1,829 SR
Queue Stats
57W - 57L
1,485 Elo+
Solo
Izanami
Izanami
Baameron
Izanami
Level 49
God Stats
1W - 0L
1,767 SR
Queue Stats
27W - 35L
1,403 Elo+
Solo
Scylla
Scylla
ElGatoMatador
Scylla
Level 149
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 24L
1,765 Elo+
Solo
Poseidon
Poseidon
RandomKarma
Poseidon
Level 28
God Stats
35W - 25L
1,507 SR
Queue Stats
283W - 235L
1,439 Elo+
Solo
Team Averages
Level 84
1,621 SR
1,518 Elo+

VS

Team Averages
Level 148
1,448 SR
1,486 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alex-S_94
Medusa
Level 162
God Stats
1W - 5L
1,267 SR
Queue Stats
128W - 127L
1,516 Elo+
Solo
Merlin
Merlin
Rangerz20z
Merlin
Level 136
God Stats
3W - 6L
1,377 SR
Queue Stats
42W - 46L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Taiwanboi
Ne Zha
Level 165
God Stats
14W - 15L
1,598 SR
Queue Stats
65W - 59L
1,506 Elo+
Solo
Charon
Charon
cristian1994
Charon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 3
5,085
848
2,517
2,168
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
1 / 1 / 2
5,142
857
3,538
5,922
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Baameron
Izanami
9
0 / 0 / 1
4,747
791
3,250
3,564
1,203
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 1 / 0
5,161
860
3,010
3,677
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
RandomKarma
Poseidon
11
1 / 0 / 1
5,550
925
2,973
2,320
817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 2 / 2
4,832
805
3,196
7,799
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Alex-S_94
Medusa
11
1 / 0 / 0
5,257
876
2,697
2,549
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Rangerz20z
Merlin
10
0 / 0 / 0
4,765
794
2,680
1,698
662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Taiwanboi
Ne Zha
11
1 / 0 / 1
5,332
889
4,144
6,474
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
9
0 / 1 / 0
4,556
759
1,585
3,888
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
3
Kills
2
2
Deaths
3
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
3
1.5
L
Nike
 
Nike
0
2
2
0.5
L
Medusa
Alex-S_94
Medusa
1
0
0
1
W
Ares
1
1
2
2
W
Izanami
Baameron
Izanami
0
0
1
0.5
W
1
1
0
1
W
Poseidon
RandomKarma
Poseidon
1
0
1
1.5
L
Merlin
Rangerz20z
Merlin
0
0
0
0
L
Ne Zha
Taiwanboi
Ne Zha
1
0
1
1.5
L
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,288
Damage
14,302
17,651
Taken
22,408
8,982
Mitigated
13,154
1,429
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,517
42
0
500
2,168
918
0
659
1,509
15,567
0
L
Nike
 
Nike
3,196
0
0
1,120
7,799
4,432
0
3,666
4,005
0
6,836
L
Medusa
Alex-S_94
Medusa
2,697
644
0
0
2,549
1,004
0
1,645
904
0
14,954
W
Ares
3,538
151
0
457
5,922
4,883
0
1,331
4,365
6,511
0
W
Izanami
Baameron
Izanami
3,250
1,874
0
192
3,564
1,203
563
399
3,165
0
12,315
W
3,010
501
0
280
3,677
1,161
0
706
2,971
14,828
0
W
Poseidon
RandomKarma
Poseidon
2,973
683
0
0
2,320
817
0
829
1,376
25,661
0
L
Merlin
Rangerz20z
Merlin
2,680
0
0
0
1,698
662
0
1,127
531
12,542
0
L
Ne Zha
Taiwanboi
Ne Zha
4,144
256
0
1,456
6,474
4,302
0
1,842
4,554
0
18,936
L
Charon
1,585
278
0
447
3,888
2,754
104
3,402
376
5,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
24,742
150
Minions Killed
108
0
Camps Cleared
0
678,378
Distance Traveled
607,311
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,085
848
30
5
0
135,003
1
L
Nike
4,832
805
9
2
0
136,896
1
L
Medusa
5,257
876
36
6
0
91,805
0
W
Ares
5,142
857
7
1
0
139,049
0
W
Izanami
4,747
791
20
3
0
123,441
0
W
Scylla
5,161
860
34
6
0
136,488
0
W
Poseidon
5,550
925
59
10
0
144,397
0
L
Merlin
4,765
794
18
3
0
136,809
0
L
Ne Zha
5,332
889
34
6
0
150,410
0
L
Charon
4,556
759
11
2
0
91,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role