Player Matchup

Anhur
Anhur
Cook1eMonst3r
Anhur
Level 44
God Stats
20W - 33L
1,342 SR
Queue Stats
117W - 124L
1,340 Elo+
Party 2
Ra
Ra
Cordovil_36
Ra
Level 126
God Stats
3W - 7L
1,211 SR
Queue Stats
285W - 268L
1,536 Elo+
Party 3
Lancelot
Lancelot
NaveSilva
Lancelot
Level 146
God Stats
8W - 2L
1,735 SR
Queue Stats
412W - 397L
1,523 Elo+
Party 3
Hel
Hel
VorteXP1
Hel
Level 65
God Stats
2W - 1L
1,696 SR
Queue Stats
196W - 208L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
finnrd
Sun Wukong
Level 102
God Stats
8W - 4L
1,632 SR
Queue Stats
182W - 194L
1,453 Elo+
Party 3
Team Averages
Level 97
1,523 SR
1,448 Elo+

VS

Team Averages
Level 65
1,509 SR
1,462 Elo+
Ao Kuang
Ao Kuang
BL4CK_TH13F
Ao Kuang
Level 87
God Stats
1W - 3L
1,409 SR
Queue Stats
159W - 148L
1,462 Elo+
Solo
Anhur
Anhur
Exoteczz
Anhur
Level 61
God Stats
7W - 18L
1,344 SR
Queue Stats
144W - 175L
1,403 Elo+
Party 1
Geb
Geb
Nickolai121
Geb
Level 44
God Stats
6W - 2L
1,799 SR
Queue Stats
26W - 21L
1,471 Elo+
Solo
Achilles
Achilles
Stormccccrow
Achilles
Level 66
God Stats
22W - 18L
1,560 SR
Queue Stats
131W - 131L
1,533 Elo+
Party 1
Zeus
Zeus
kaidd88
Zeus
Level 65
God Stats
3W - 5L
1,433 SR
Queue Stats
152W - 182L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,469
497
2,118
8,069
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 7
7,124
648
4,982
4,495
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
NaveSilva
Lancelot
11
10 / 0 / 1
7,512
683
4,852
7,411
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 1 / 3
6,056
551
5,511
6,728
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
finnrd
Sun Wukong
11
0 / 0 / 3
5,980
544
5,374
7,853
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BL4CK_TH13F
Ao Kuang
10
1 / 2 / 1
5,697
518
2,437
8,818
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Exoteczz
Anhur
9
3 / 3 / 0
5,475
498
4,253
8,469
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,996
454
2,024
10,089
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Stormccccrow
Achilles
10
0 / 3 / 0
5,821
529
5,344
11,837
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
kaidd88
Zeus
9
0 / 4 / 0
5,343
486
4,241
6,545
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BL4CK_TH13F
Ao Kuang
1
2
1
0.75
W
1
2
1
0.75
W
1
1
7
4.5
L
Anhur
Exoteczz
Anhur
3
3
0
1
W
Lancelot
NaveSilva
Lancelot
10
0
1
10.5
L
0
2
1
0.25
L
Achilles
Stormccccrow
Achilles
0
3
0
0
W
2
1
3
3.5
W
Sun Wukong
finnrd
Sun Wukong
0
0
3
1.5
L
Zeus
kaidd88
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
18,299
34,556
Taken
45,758
16,303
Mitigated
20,530
13,085
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BL4CK_TH13F
Ao Kuang
2,437
798
0
855
8,818
2,961
0
1,137
7,587
42,699
0
W
2,118
938
0
1,959
8,069
2,315
310
1,734
6,289
0
28,707
W
4,982
323
576
1,781
4,495
1,578
216
2,553
1,766
48,268
0
L
Anhur
Exoteczz
Anhur
4,253
1,833
0
3,432
8,469
2,708
240
2,779
5,690
0
32,597
W
Lancelot
NaveSilva
Lancelot
4,852
1,356
0
500
7,411
3,144
0
1,917
5,374
0
43,451
L
2,024
138
0
2,991
10,089
5,199
100
2,512
7,515
19,313
0
L
Achilles
Stormccccrow
Achilles
5,344
1,333
0
2,869
11,837
7,819
0
1,262
10,471
0
43,276
W
5,511
595
1,591
3,956
6,728
4,297
140
1,935
4,747
28,788
0
W
Sun Wukong
finnrd
Sun Wukong
5,374
1,042
0
2,722
7,853
4,969
0
175
7,678
0
41,595
L
Zeus
kaidd88
Zeus
4,241
732
0
1,970
6,545
1,843
0
2,289
4,002
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
27,332
309
Minions Killed
273
0
Camps Cleared
0
1,097,293
Distance Traveled
1,106,230
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,697
518
75
7
0
271,316
0
W
Anhur
5,469
497
48
4
0
188,267
0
W
Ra
7,124
648
105
10
0
241,400
2
L
Anhur
5,475
498
48
4
0
196,852
0
W
Lancelot
7,512
683
55
5
0
261,482
0
L
Geb
4,996
454
19
2
0
225,488
0
L
Achilles
5,821
529
74
7
0
204,197
0
W
Hel
6,056
551
43
4
0
202,151
0
W
Sun Wukong
5,980
544
58
5
0
203,993
6
L
Zeus
5,343
486
57
5
0
208,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role