Player Matchup

Mercury
Mercury
JulenG2711
Mercury
Level 17
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Mhor89
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 1
Ares
Ares
Sopjess
Ares
Level 108
God Stats
13W - 8L
1,629 SR
Queue Stats
134W - 128L
1,524 Elo+
Solo
Janus
Janus
Txermite
Janus
Level 65
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
tubiduba
Ratatoskr
Level 69
God Stats
0W - 1L
1,235 SR
Queue Stats
16W - 16L
1,538 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,547 Elo+

VS

Team Averages
Level 97
1,473 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Flamurinsky
Baron Samedi
Level 106
God Stats
22W - 14L
1,589 SR
Queue Stats
206W - 198L
1,516 Elo+
Solo
Medusa
Medusa
Fmm905300
Medusa
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
52W - 46L
1,533 Elo+
Solo
Thoth
Thoth
RE_DRAGONE2
Thoth
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 148L
1,400 Elo+
Solo
Arachne
Arachne
josecan24
Arachne
Level 95
God Stats
6W - 6L
1,493 SR
Queue Stats
114W - 110L
1,516 Elo+
Party 2
Vamana
Vamana
rev295
Vamana
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JulenG2711
Mercury
13
0 / 3 / 2
7,291
486
4,441
11,106
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Mhor89
Tiamat
13
3 / 6 / 1
7,608
507
6,845
12,381
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Sopjess
Ares
9
0 / 6 / 1
5,877
392
3,433
16,427
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Txermite
Janus
14
1 / 3 / 3
8,208
547
6,958
9,748
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
tubiduba
Ratatoskr
13
3 / 4 / 2
7,531
502
7,840
13,027
5,173
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flamurinsky
Baron Samedi
13
3 / 0 / 9
8,443
563
9,385
9,934
9,105
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Fmm905300
Medusa
13
4 / 2 / 5
8,446
563
8,673
9,312
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 6
7,910
527
6,308
9,128
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
josecan24
Arachne
16
9 / 0 / 5
9,746
650
14,143
12,019
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
rev295
Vamana
16
4 / 1 / 2
9,705
647
6,577
10,707
9,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
22
22
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flamurinsky
Baron Samedi
3
0
9
7.5
W
Medusa
Fmm905300
Medusa
4
2
5
3.25
L
Mercury
JulenG2711
Mercury
0
3
2
0.33
L
Tiamat
Mhor89
Tiamat
3
6
1
0.58
W
2
4
6
1.25
L
Ares
Sopjess
Ares
0
6
1
0.08
L
Janus
Txermite
Janus
1
3
3
0.83
W
Arachne
josecan24
Arachne
9
0
5
11.5
W
Vamana
rev295
Vamana
4
1
2
5
L
Ratatoskr
tubiduba
Ratatoskr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
45,086
62,689
Taken
51,100
34,097
Mitigated
31,171
11,708
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flamurinsky
Baron Samedi
9,385
1,227
956
4,625
9,934
9,105
595
4,001
5,593
31,894
0
W
Medusa
Fmm905300
Medusa
8,673
3,519
0
1,692
9,312
3,935
2,598
1,063
8,188
0
56,131
L
Mercury
JulenG2711
Mercury
4,441
1,822
0
1,178
11,106
4,472
0
2,284
8,822
0
55,366
L
Tiamat
Mhor89
Tiamat
6,845
730
0
3,269
12,381
6,797
0
2,507
9,874
34,549
0
W
6,308
340
0
2,842
9,128
3,391
36
3,047
5,908
56,921
0
L
Ares
Sopjess
Ares
3,433
91
0
2,181
16,427
13,938
0
4,945
11,482
20,772
0
L
Janus
Txermite
Janus
6,958
411
0
1,070
9,748
3,717
132
4,384
5,364
67,173
0
W
Arachne
josecan24
Arachne
14,143
9,975
0
4,951
12,019
5,475
0
4,026
7,767
0
77,902
W
Vamana
rev295
Vamana
6,577
3,482
0
2,209
10,707
9,265
2,431
3,896
6,408
0
72,638
L
Ratatoskr
tubiduba
Ratatoskr
7,840
1,134
0
4,010
13,027
5,173
0
1,573
11,454
0
62,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
44,250
400
Minions Killed
448
0
Camps Cleared
0
1,555,458
Distance Traveled
1,541,194
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,443
563
22
1
0
280,777
0
W
Medusa
8,446
563
98
7
0
276,185
0
L
Mercury
7,291
486
97
6
0
338,492
1
L
Tiamat
7,608
507
54
4
0
261,074
3
W
Thoth
7,910
527
98
7
0
265,864
0
L
Ares
5,877
392
22
1
0
272,228
2
L
Janus
8,208
547
132
9
0
313,770
0
W
Arachne
9,746
650
104
7
0
381,097
0
W
Vamana
9,705
647
126
8
0
337,271
0
L
Ratatoskr
7,531
502
95
6
0
369,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role