Player Matchup

Mercury
Mercury
Chewîe
Mercury
Level 158
God Stats
8W - 2L
1,671 SR
Queue Stats
65W - 28L
1,672 Elo+
Party 2
Charon
Charon
Coganon
Charon
Level 183
God Stats
3W - 2L
1,525 SR
Queue Stats
92W - 84L
1,567 Elo+
Solo
Raijin
Raijin
PersBodyPillow
Raijin
Level 154
God Stats
4W - 4L
1,800 SR
Queue Stats
144W - 149L
1,518 Elo+
Solo
Hachiman
Hachiman
Sirpunksalot
Hachiman
Level 124
God Stats
3W - 2L
1,658 SR
Queue Stats
31W - 19L
1,680 Elo+
Party 2
Hercules
Hercules
ämogus
Hercules
Level 84
God Stats
4W - 1L
1,660 SR
Queue Stats
54W - 19L
1,684 Elo+
Party 2
Team Averages
Level 141
1,663 SR
1,624 Elo+

VS

Team Averages
Level 117
1,575 SR
1,592 Elo+
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AAGods
Hou Yi
Level 82
God Stats
4W - 4L
1,538 SR
Queue Stats
97W - 86L
1,623 Elo+
Party 1
Raijin
Raijin
AGNlll
Raijin
Level 154
God Stats
3W - 5L
1,271 SR
Queue Stats
432W - 421L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
SoBently
Ratatoskr
Level 148
God Stats
16W - 7L
1,752 SR
Queue Stats
97W - 78L
1,676 Elo+
Party 1
Ymir
Ymir
vJayy
Ymir
Level 76
God Stats
1W - 3L
1,813 SR
Queue Stats
122W - 110L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chewîe
Mercury
14
7 / 0 / 5
8,557
658
12,068
8,959
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
Coganon
Charon
11
2 / 0 / 6
7,164
551
5,591
5,478
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 5 / 2
8,777
675
10,386
11,250
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Sirpunksalot
Hachiman
12
0 / 3 / 2
7,061
543
2,722
6,630
2,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ämogus
Hercules
14
1 / 0 / 6
8,701
669
9,185
12,272
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 3 / 0
7,437
572
8,699
16,317
14,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
AAGods
Hou Yi
12
1 / 1 / 3
7,509
578
4,596
8,235
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
AGNlll
Raijin
14
5 / 4 / 0
8,804
677
7,615
9,395
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
SoBently
Ratatoskr
12
2 / 3 / 1
6,839
526
4,032
10,232
3,669
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
vJayy
Ymir
10
0 / 4 / 2
6,571
505
4,883
15,103
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
8
8
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
Hou Yi
AAGods
Hou Yi
1
1
3
2.5
L
Raijin
AGNlll
Raijin
5
4
0
1.25
W
Mercury
Chewîe
Mercury
7
0
5
9.5
W
Charon
Coganon
Charon
2
0
6
5
W
5
5
2
1.2
W
Hachiman
Sirpunksalot
Hachiman
0
3
2
0.33
L
Ratatoskr
SoBently
Ratatoskr
2
3
1
0.83
L
Ymir
vJayy
Ymir
0
4
2
0.25
W
Hercules
ämogus
Hercules
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
29,825
44,589
Taken
59,282
26,023
Mitigated
37,759
10,480
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,699
1,311
0
2,067
16,317
14,259
0
1,009
15,281
159
62,736
L
Hou Yi
AAGods
Hou Yi
4,596
2,488
0
2,515
8,235
3,319
1,218
2,226
6,009
0
54,310
L
Raijin
AGNlll
Raijin
7,615
770
0
365
9,395
3,704
0
4,592
4,555
69,230
0
W
Mercury
Chewîe
Mercury
12,068
8,254
0
694
8,959
3,738
0
1,978
6,981
0
72,795
W
Charon
Coganon
Charon
5,591
1,291
79
2,173
5,478
4,008
0
1,390
4,088
20,448
0
W
10,386
722
0
1,484
11,250
3,972
0
6,014
5,236
74,746
0
W
Hachiman
Sirpunksalot
Hachiman
2,722
1,944
0
1,531
6,630
2,129
525
2,082
4,548
0
56,359
L
Ratatoskr
SoBently
Ratatoskr
4,032
364
0
397
10,232
3,669
0
2,710
7,406
0
52,244
L
Ymir
vJayy
Ymir
4,883
803
1,507
2,559
15,103
12,808
0
4,966
10,054
21,153
0
W
Hercules
ämogus
Hercules
9,185
3,925
0
4,519
12,272
12,176
0
1,388
10,884
0
69,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
37,160
464
Minions Killed
457
0
Camps Cleared
0
1,457,315
Distance Traveled
1,330,192
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,437
572
117
9
0
257,185
0
L
Hou Yi
7,509
578
102
8
0
238,017
2
L
Raijin
8,804
677
131
10
0
261,830
0
W
Mercury
8,557
658
101
8
0
389,634
0
W
Charon
7,164
551
14
1
0
284,274
4
W
Raijin
8,777
675
135
10
0
244,865
1
W
Hachiman
7,061
543
96
7
0
256,013
5
L
Ratatoskr
6,839
526
85
7
0
334,364
0
L
Ymir
6,571
505
22
2
0
238,796
0
W
Hercules
8,701
669
118
9
0
282,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role