Player Matchup

Fenrir
Fenrir
CapitaineFromage
Fenrir
Level 98
God Stats
12W - 13L
1,488 SR
Queue Stats
269W - 193L
1,586 Elo+
Solo
Raijin
Raijin
Chudsug
Raijin
Level 115
God Stats
4W - 1L
1,644 SR
Queue Stats
179W - 160L
1,471 Elo+
Solo
Mercury
Mercury
DrColo
Mercury
Level 146
God Stats
44W - 44L
1,840 SR
Queue Stats
299W - 300L
1,544 Elo+
Party 1
Apollo
Apollo
Raddlebones
Apollo
Level 65
God Stats
8W - 6L
1,728 SR
Queue Stats
261W - 234L
1,503 Elo+
Solo
Thoth
Thoth
orerdew
Thoth
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 116L
1,568 Elo+
Party 1
Team Averages
Level 102
1,640 SR
1,534 Elo+

VS

Team Averages
Level 122
1,560 SR
1,555 Elo+
Freya
Freya
AwesomeAj024
Freya
Level 113
God Stats
5W - 11L
1,397 SR
Queue Stats
252W - 267L
1,471 Elo+
Solo
Ra
Ra
Henryyyyyy
Ra
Level 127
God Stats
3W - 1L
1,648 SR
Queue Stats
68W - 44L
1,629 Elo+
Solo
Amaterasu
Amaterasu
TanksFrThMmrs
Amaterasu
Level 128
God Stats
4W - 3L
1,615 SR
Queue Stats
99W - 89L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TariusKing1
Tsukuyomi
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 86L
1,550 Elo+
Solo
Charon
Charon
UmbralDreams
Charon
Level 124
God Stats
8W - 10L
1,641 SR
Queue Stats
207W - 174L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,387
493
4,150
20,117
12,758
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Raijin
Chudsug
Raijin
16
1 / 3 / 0
9,760
574
14,443
14,664
14,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DrColo
Mercury
20
9 / 2 / 1
11,334
667
10,958
13,332
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Apollo
15
1 / 4 / 3
8,924
525
11,806
14,289
6,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
orerdew
Thoth
5
0 / 1 / 0
5,584
328
875
2,407
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,645
509
10,292
11,995
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

16
3 / 3 / 3
9,683
570
10,159
10,762
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
TanksFrThMmrs
Amaterasu
17
1 / 1 / 1
10,531
619
10,311
22,725
18,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
TariusKing1
Tsukuyomi
17
5 / 3 / 4
10,144
597
8,126
12,486
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
4 / 1 / 7
9,088
535
9,718
18,808
21,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
12
Kills
15
16
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
1
6
3
0.42
L
Raijin
Chudsug
Raijin
1
3
0
0.33
L
Mercury
DrColo
Mercury
9
2
1
4.75
W
3
3
3
1.5
L
Apollo
1
4
3
0.63
W
Amaterasu
TanksFrThMmrs
Amaterasu
1
1
1
1.5
W
Tsukuyomi
TariusKing1
Tsukuyomi
5
3
4
2.33
W
Charon
4
1
7
7.5
L
Thoth
orerdew
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
48,606
64,809
Taken
76,776
41,462
Mitigated
55,851
16,046
Healing
31,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,292
2,983
0
4,535
11,995
5,108
810
0
11,995
67,665
659
L
4,150
1,082
1,320
4,570
20,117
12,758
0
11,713
8,150
0
15,823
L
Raijin
Chudsug
Raijin
14,443
3,137
0
5,441
14,664
14,682
0
1,365
13,299
99,278
0
L
Mercury
DrColo
Mercury
10,958
6,486
0
1,110
13,332
6,398
0
5,471
7,783
0
117,904
W
10,159
1,531
978
3,459
10,762
6,160
468
810
9,952
98,160
0
L
Apollo
11,806
8,072
0
3,105
14,289
6,920
0
8,565
5,591
0
81,284
W
Amaterasu
TanksFrThMmrs
Amaterasu
10,311
4,581
0
14,268
22,725
18,013
19
13,794
8,931
0
94,563
W
Tsukuyomi
TariusKing1
Tsukuyomi
8,126
1,730
0
5,916
12,486
5,426
0
261
12,225
0
73,335
W
Charon
9,718
2,475
0
2,762
18,808
21,144
231
775
18,033
29,415
997
L
Thoth
orerdew
Thoth
875
95
0
500
2,407
704
0
1,317
1,028
15,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,989
Gold Earned
48,091
545
Minions Killed
564
0
Camps Cleared
0
1,501,940
Distance Traveled
1,758,956
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,645
509
99
6
0
339,500
5
L
Fenrir
8,387
493
19
1
0
328,413
1
L
Raijin
9,760
574
167
10
0
303,380
0
L
Mercury
11,334
667
194
11
0
446,661
0
W
Ra
9,683
570
172
10
0
352,757
1
L
Apollo
8,924
525
136
8
0
339,234
0
W
Amaterasu
10,531
619
164
10
0
345,834
2
W
Tsukuyomi
10,144
597
106
6
0
378,500
1
W
Charon
9,088
535
23
1
0
342,365
3
L
Thoth
5,584
328
29
2
0
84,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role