Player Matchup

Discordia
Discordia
Gold I
Aaaagoofii
Discordia
Gold I
Level 122
God Stats
1W - 1L
1,603 SR
Queue Stats
137W - 133L
1,409 MMR
Party 2
Horus
Horus
Gold III
E46SKATERR
Horus
Gold III
Level 144
God Stats
11W - 6L
1,562 SR
Queue Stats
130W - 126L
1,526 MMR
Party 2
Apollo
Apollo
Platinum IV
Zyferic
Apollo
Platinum IV
Level 149
God Stats
3W - 1L
1,302 SR
Queue Stats
153W - 160L
1,649 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,489 SR
1,528 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,511 SR
1,269 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver IV
FreedomsKing
Anubis
Silver IV
Level 146
God Stats
2W - 4L
1,539 SR
Queue Stats
13W - 23L
1,090 MMR
Party 1
Surtr
Surtr
Bronze III
UNR34L__WARF4R3
Surtr
Bronze III
Level 128
God Stats
2W - 2L
1,494 SR
Queue Stats
7W - 17L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aaaagoofii
Discordia
14
2 / 4 / 11
11,496
821
13,046
11,207
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
15
4 / 0 / 11
11,938
853
14,659
17,639
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Zyferic
Apollo
16
11 / 6 / 4
13,453
961
18,932
15,924
7,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Morgan Le FayAphroditeHachimanAtlas

VS

Bans
KuzenboCharonMerlinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 6 / 4
10,205
729
9,324
17,499
7,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
1 / 6 / 5
10,336
738
10,361
17,550
8,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
7 / 5 / 1
11,321
809
15,626
20,951
19,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
10
10
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
4
0.67
W
Discordia
Aaaagoofii
Discordia
2
4
11
1.88
W
Horus
4
0
11
9.5
L
Anubis
1
6
5
0.58
L
7
5
1
1.5
W
Apollo
Zyferic
Apollo
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
35,311
44,770
Taken
56,000
27,433
Mitigated
34,883
14,688
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,324
4,277
0
2,787
17,499
7,004
0
3,248
13,898
0
40,168
W
Discordia
Aaaagoofii
Discordia
13,046
1,314
0
1,623
11,207
4,170
617
2,821
8,386
50,985
0
W
Horus
14,659
4,929
2,508
8,613
17,639
16,053
113
5,430
12,166
0
26,877
L
Anubis
10,361
140
0
4,834
17,550
8,679
0
5,251
11,711
48,442
0
L
15,626
5,574
0
2,457
20,951
19,200
0
5,046
15,283
4,214
31,737
W
Apollo
Zyferic
Apollo
18,932
12,758
0
1,944
15,924
7,210
2,739
4,568
11,342
0
69,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
31,862
173
Minions Killed
127
0
Camps Cleared
0
788,606
Distance Traveled
649,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,205
729
43
3
0
218,992
2
W
Discordia
11,496
821
66
5
0
235,411
0
W
Horus
11,938
853
17
1
0
314,183
0
L
Anubis
10,336
738
66
5
0
224,629
0
L
Surtr
11,321
809
18
1
0
205,475
0
W
Apollo
13,453
961
90
6
0
239,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role