Player Matchup

Izanami
Izanami
Han Brolo3424
Izanami
Level 89
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 2
Yemoja
Yemoja
MarkovTheMad
Yemoja
Level 31
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 2
Ao Kuang
Ao Kuang
NALGAKXONDA
Ao Kuang
Level 67
God Stats
12W - 13L
1,436 SR
Queue Stats
170W - 183L
1,505 Elo+
Party 1
Anubis
Anubis
PizzaDePulpo
Anubis
Level 46
God Stats
45W - 45L
1,411 SR
Queue Stats
183W - 195L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Wolfofsin95
Zhong Kui
Level 108
God Stats
2W - 7L
1,356 SR
Queue Stats
436W - 458L
1,421 Elo+
Solo
Team Averages
Level 68
1,487 SR
1,430 Elo+

VS

Team Averages
Level 78
1,552 SR
1,429 Elo+
Hades
Hades
bltaylor45
Hades
Level 85
God Stats
20W - 12L
1,699 SR
Queue Stats
507W - 564L
1,342 Elo+
Solo
Shiva
Shiva
enderma4
Shiva
Level 89
God Stats
5W - 7L
1,558 SR
Queue Stats
194W - 177L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
g1lb3rt0123
Danzaburou
Level 59
God Stats
39W - 27L
1,483 SR
Queue Stats
134W - 136L
1,397 Elo+
Solo
Chaac
Chaac
joaostone567
Chaac
Level 68
God Stats
1W - 0L
1,522 SR
Queue Stats
136W - 146L
1,444 Elo+
Party 3
Kali
Kali
mmaliloGD
Kali
Level 89
God Stats
11W - 9L
1,500 SR
Queue Stats
207W - 215L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 5 / 1
8,951
471
3,408
11,663
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
13
0 / 2 / 3
8,556
450
5,242
13,349
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
NALGAKXONDA
Ao Kuang
16
7 / 3 / 1
10,168
535
13,319
18,630
8,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
16
4 / 4 / 5
10,082
531
20,162
20,360
13,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Wolfofsin95
Zhong Kui
13
0 / 7 / 2
8,560
451
10,040
18,029
18,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 6 / 5
9,742
513
17,883
19,782
11,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
enderma4
Shiva
15
4 / 3 / 10
9,039
476
11,578
18,584
13,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
g1lb3rt0123
Danzaburou
19
2 / 1 / 4
11,510
606
7,841
8,823
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 5
10,969
577
15,872
17,421
17,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kali
16
4 / 2 / 7
10,007
527
7,377
17,084
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
21
21
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
1
0.3
L
Yemoja
0
2
3
0.75
L
Ao Kuang
NALGAKXONDA
Ao Kuang
7
3
1
2.5
L
Anubis
4
4
5
1.63
L
Zhong Kui
Wolfofsin95
Zhong Kui
0
7
2
0.14
W
Hades
5
6
5
1.25
W
Shiva
enderma4
Shiva
4
3
10
3
W
Danzaburou
g1lb3rt0123
Danzaburou
2
1
4
4
W
6
0
5
8.5
W
Kali
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
60,551
82,031
Taken
81,694
56,055
Mitigated
54,343
24,905
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,408
2,413
0
1,796
11,663
4,973
1,327
805
10,858
0
79,297
L
Yemoja
5,242
605
4,541
2,813
13,349
10,885
27
2,873
10,476
22,212
0
L
Ao Kuang
NALGAKXONDA
Ao Kuang
13,319
4,250
0
3,564
18,630
8,775
0
1,795
16,835
76,837
13,252
L
Anubis
20,162
1,661
0
9,152
20,360
13,031
88
8,420
11,940
116,428
0
L
Zhong Kui
Wolfofsin95
Zhong Kui
10,040
1,684
0
3,039
18,029
18,391
598
3,990
14,039
61,481
0
W
Hades
17,883
1,304
943
3,785
19,782
11,412
320
15,293
4,489
64,185
0
W
Shiva
enderma4
Shiva
11,578
1,820
420
460
18,584
13,672
0
10,482
8,102
0
36,524
W
Danzaburou
g1lb3rt0123
Danzaburou
7,841
2,797
0
2,313
8,823
4,048
3,171
2,632
6,191
0
122,374
W
15,872
3,036
0
6,274
17,421
17,916
679
10,242
7,179
0
79,669
W
Kali
7,377
3,590
0
3,663
17,084
7,295
0
9,910
7,174
0
48,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
51,267
545
Minions Killed
485
0
Camps Cleared
0
1,673,847
Distance Traveled
1,802,040
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,951
471
153
8
0
324,069
0
L
Yemoja
8,556
450
35
2
0
350,266
2
L
Ao Kuang
10,168
535
104
5
0
404,110
0
L
Anubis
10,082
531
160
8
0
325,305
3
L
Zhong Kui
8,560
451
93
5
0
270,097
0
W
Hades
9,742
513
89
5
0
306,657
0
W
Shiva
9,039
476
40
2
0
355,929
0
W
Danzaburou
11,510
606
180
9
0
348,993
0
W
Chaac
10,969
577
110
6
0
381,154
0
W
Kali
10,007
527
66
3
0
409,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role