Player Matchup

Bakasura
Bakasura
NATURALSIKO
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,494 Elo+
Party 1
Neith
Neith
SpiritWolf05
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
King Arthur
King Arthur
XiggeRs
King Arthur
Level 40
God Stats
0W - 1L
1,774 SR
Queue Stats
6W - 17L
1,314 Elo+
Solo
Nox
Nox
XxshadowwolfxX12
Nox
Level 30
God Stats
1W - 1L
1,777 SR
Queue Stats
93W - 83L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
lopes321
Kukulkan
Level 40
God Stats
1W - 1L
1,868 SR
Queue Stats
208W - 196L
1,458 Elo+
Solo
Team Averages
Level 31
1,684 SR
1,451 Elo+

VS

Team Averages
Level 39
1,567 SR
1,484 Elo+
Heimdallr
Heimdallr
Big_Nut_Berry
Heimdallr
Level 49
God Stats
2W - 1L
1,532 SR
Queue Stats
92W - 112L
1,453 Elo+
Party 3
Hades
Hades
Cromath17
Hades
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
5W - 4L
1,501 Elo+
Party 2
Apollo
Apollo
Evalyian
Apollo
Level 47
God Stats
5W - 4L
1,607 SR
Queue Stats
139W - 131L
1,555 Elo+
Solo
Fenrir
Fenrir
Ryzenelcrack
Fenrir
Level 34
God Stats
2W - 2L
1,729 SR
Queue Stats
60W - 71L
1,434 Elo+
Party 2
Khepri
Khepri
Tee_Wally
Khepri
Level 49
God Stats
8W - 9L
1,623 SR
Queue Stats
185W - 184L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NATURALSIKO
Bakasura
15
3 / 6 / 1
8,528
533
9,507
17,011
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 7 / 1
7,112
445
8,300
12,677
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
XiggeRs
King Arthur
15
2 / 3 / 0
8,558
535
7,185
16,285
11,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 4
7,511
469
12,139
11,150
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
lopes321
Kukulkan
13
1 / 5 / 0
7,745
484
4,229
9,188
3,271
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big_Nut_Berry
Heimdallr
13
5 / 5 / 11
8,855
553
10,282
12,632
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Cromath17
Hades
18
5 / 1 / 4
10,657
666
9,804
12,330
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Evalyian
Apollo
16
5 / 2 / 2
10,607
663
14,090
16,122
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
10 / 0 / 5
9,939
621
8,180
13,370
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Tee_Wally
Khepri
14
2 / 2 / 8
8,636
540
3,916
13,490
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
27
27
Deaths
10
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Big_Nut_Berry
Heimdallr
5
5
11
2.1
W
Hades
Cromath17
Hades
5
1
4
7
W
Apollo
Evalyian
Apollo
5
2
2
3
L
Bakasura
NATURALSIKO
Bakasura
3
6
1
0.58
W
Fenrir
10
0
5
12.5
L
3
7
1
0.5
W
Khepri
Tee_Wally
Khepri
2
2
8
3
L
King Arthur
XiggeRs
King Arthur
2
3
0
0.67
L
1
6
4
0.5
L
Kukulkan
lopes321
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
46,272
66,311
Taken
67,944
30,950
Mitigated
37,912
11,289
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Big_Nut_Berry
Heimdallr
10,282
6,877
0
2,266
12,632
6,315
515
5,963
6,590
0
44,326
W
Hades
Cromath17
Hades
9,804
1,220
793
8,136
12,330
6,957
56
2,761
9,217
108,549
0
W
Apollo
Evalyian
Apollo
14,090
9,287
0
4,951
16,122
6,728
2,389
547
14,875
0
103,578
L
Bakasura
NATURALSIKO
Bakasura
9,507
6,378
0
2,421
17,011
7,728
0
3,567
13,444
0
60,266
W
Fenrir
8,180
2,208
0
2,412
13,370
6,496
216
2,421
10,684
0
71,649
L
8,300
2,816
0
1,305
12,677
4,162
488
2,106
10,571
0
28,662
W
Khepri
Tee_Wally
Khepri
3,916
218
0
2,443
13,490
11,416
199
5,633
7,486
24,248
0
L
King Arthur
XiggeRs
King Arthur
7,185
649
0
4,248
16,285
11,611
168
333
15,952
279
56,068
L
12,139
1,505
267
2,548
11,150
4,178
1,301
1,649
9,501
47,536
0
L
Kukulkan
lopes321
Kukulkan
4,229
623
0
500
9,188
3,271
0
6,065
3,123
59,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
48,694
429
Minions Killed
509
0
Camps Cleared
0
1,603,758
Distance Traveled
1,604,216
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,855
553
58
4
0
291,870
2
W
Hades
10,657
666
182
11
0
319,156
5
W
Apollo
10,607
663
150
9
0
316,196
0
L
Bakasura
8,528
533
117
7
0
408,784
0
W
Fenrir
9,939
621
98
6
0
369,248
0
L
Neith
7,112
445
44
3
0
262,625
0
W
Khepri
8,636
540
21
1
0
307,746
2
L
King Arthur
8,558
535
94
6
0
309,610
2
L
Nox
7,511
469
61
4
0
353,126
0
L
Kukulkan
7,745
484
113
7
0
269,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role