Player Matchup

Olorun
Olorun
GoodOfHistory
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Merlin
Merlin
Gzehuj
Merlin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 108L
1,688 Elo+
Solo
Fenrir
Fenrir
Keeloo
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 1
Cliodhna
Cliodhna
Nikow
Cliodhna
Level 45
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 1
Scylla
Scylla
heypsylon
Scylla
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Team Averages
Level 34
1,458 SR
1,394 Elo+

VS

Team Averages
Level 80
1,491 SR
1,496 Elo+
Merlin
Merlin
Crocpanther
Merlin
Level 115
God Stats
3W - 5L
1,475 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Bastet
Bastet
Eilartc
Bastet
Level 157
God Stats
1W - 4L
1,143 SR
Queue Stats
69W - 67L
1,542 Elo+
Party 2
Maui
Maui
HsHFantom
Maui
Level 18
God Stats
2W - 0L
1,838 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
KraenBack
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,438 Elo+
Party 3
Charon
Charon
ivan_explosion
Charon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,247
849
3,633
5,409
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Gzehuj
Merlin
6
0 / 0 / 0
3,789
758
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Keeloo
Fenrir
9
1 / 2 / 0
4,297
859
2,502
5,218
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Nikow
Cliodhna
9
0 / 4 / 2
4,197
839
2,825
5,990
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
heypsylon
Scylla
10
2 / 2 / 1
4,582
916
3,299
3,240
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
6 / 0 / 2
5,785
1,157
6,233
3,863
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Eilartc
Bastet
11
1 / 0 / 2
5,048
1,010
1,429
3,143
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
9
0 / 0 / 6
4,749
950
2,048
3,485
2,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
KraenBack
Hachiman
9
0 / 1 / 4
4,494
899
3,758
2,819
1,272
Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 3
4,761
952
2,449
5,147
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
2
7
W
Bastet
Eilartc
Bastet
1
0
2
2
L
0
1
3
1.5
L
Merlin
Gzehuj
Merlin
0
0
0
0
W
Maui
0
0
6
3
L
Fenrir
Keeloo
Fenrir
1
2
0
0.5
W
Hachiman
KraenBack
Hachiman
0
1
4
2
L
Cliodhna
Nikow
Cliodhna
0
4
2
0.25
L
Scylla
heypsylon
Scylla
2
2
1
1.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,259
Damage
15,917
19,857
Taken
18,457
7,590
Mitigated
10,095
2,361
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,233
991
0
588
3,863
1,447
1,323
1,213
2,650
16,251
0
W
Bastet
Eilartc
Bastet
1,429
517
0
593
3,143
1,108
1,164
480
2,663
0
16,945
L
3,633
1,484
270
624
5,409
2,087
0
2,880
2,362
7,971
0
L
Merlin
Gzehuj
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Maui
2,048
377
284
1,421
3,485
2,322
24
2,121
1,364
3,275
0
L
Fenrir
Keeloo
Fenrir
2,502
487
0
372
5,218
2,050
0
2,255
2,879
242
6,803
W
Hachiman
KraenBack
Hachiman
3,758
2,034
0
888
2,819
1,272
0
2,001
818
0
11,432
L
Cliodhna
Nikow
Cliodhna
2,825
252
0
595
5,990
2,248
0
3,281
2,588
0
8,726
L
Scylla
heypsylon
Scylla
3,299
644
0
500
3,240
1,205
0
1,862
1,298
11,632
0
W
2,449
389
0
460
5,147
3,946
54
1,359
3,788
7,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
24,837
58
Minions Killed
91
0
Camps Cleared
0
460,266
Distance Traveled
586,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,785
1,157
26
5
0
125,040
0
W
Bastet
5,048
1,010
37
7
0
111,845
0
L
Olorun
4,247
849
9
2
0
126,679
0
L
Merlin
3,789
758
0
0
0
0
0
W
Maui
4,749
950
2
0
0
121,944
0
L
Fenrir
4,297
859
10
2
0
120,615
0
W
Hachiman
4,494
899
22
4
0
101,974
0
L
Cliodhna
4,197
839
14
3
0
106,730
0
L
Scylla
4,582
916
25
5
0
106,242
0
W
Charon
4,761
952
4
1
0
125,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role