Player Matchup

Thoth
Thoth
Absoluty_ener
Thoth
Level 118
God Stats
5W - 6L
1,184 SR
Queue Stats
357W - 358L
1,504 Elo+
Party 3
Medusa
Medusa
JulienSuper84
Medusa
Level 114
God Stats
80W - 67L
1,594 SR
Queue Stats
382W - 398L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
PepskYO69O2001
Sun Wukong
Level 59
God Stats
3W - 1L
1,638 SR
Queue Stats
26W - 25L
1,484 Elo+
Party 3
Athena
Athena
Samfisher_34
Athena
Level 87
God Stats
1W - 5L
1,067 SR
Queue Stats
110W - 121L
1,440 Elo+
Party 3
Cliodhna
Cliodhna
Trapeur_
Cliodhna
Level 147
God Stats
11W - 10L
1,729 SR
Queue Stats
326W - 310L
1,555 Elo+
Party 3
Team Averages
Level 105
1,443 SR
1,498 Elo+

VS

Team Averages
Level 115
1,484 SR
1,492 Elo+
Medusa
Medusa
Electronic2003
Medusa
Level 116
God Stats
3W - 5L
1,521 SR
Queue Stats
272W - 249L
1,563 Elo+
Solo
Janus
Janus
Hansesh
Janus
Level 68
God Stats
19W - 22L
1,504 SR
Queue Stats
111W - 112L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
RedBull81
Sun Wukong
Level 109
God Stats
1W - 1L
1,344 SR
Queue Stats
109W - 93L
1,505 Elo+
Party 1
Ares
Ares
SipherSkill
Ares
Level 136
God Stats
11W - 9L
1,550 SR
Queue Stats
85W - 71L
1,477 Elo+
Party 2
Lancelot
Lancelot
venom9816
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,064
543
5,485
5,395
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
7,804
600
8,900
8,859
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PepskYO69O2001
Sun Wukong
13
1 / 0 / 0
6,371
490
5,646
10,435
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
10
2 / 2 / 5
6,668
513
3,926
8,215
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Trapeur_
Cliodhna
13
4 / 1 / 5
7,563
582
8,283
12,550
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,168
551
6,824
11,163
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Hansesh
Janus
12
1 / 2 / 1
6,696
515
6,125
5,798
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
RedBull81
Sun Wukong
13
0 / 0 / 1
7,670
590
4,781
9,268
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 2
6,392
492
5,458
11,903
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
venom9816
Lancelot
11
1 / 5 / 1
6,239
480
4,163
11,258
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
3
4
0
0.75
L
Janus
Hansesh
Janus
1
2
1
0.75
W
4
1
3
5.5
W
Sun Wukong
PepskYO69O2001
Sun Wukong
1
0
0
1
L
Sun Wukong
RedBull81
Sun Wukong
0
0
1
0.5
W
Athena
2
2
5
2.25
L
0
2
2
0.5
W
Cliodhna
Trapeur_
Cliodhna
4
1
5
6.5
L
Lancelot
venom9816
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
27,351
45,454
Taken
49,390
23,818
Mitigated
27,732
11,744
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,485
189
0
1,160
5,395
1,882
0
1,649
3,640
53,316
0
L
6,824
2,947
0
3,064
11,163
4,816
0
960
10,203
0
53,228
L
Janus
Hansesh
Janus
6,125
200
0
700
5,798
1,883
0
1,646
4,152
52,658
0
W
8,900
4,018
0
1,450
8,859
4,113
807
2,192
6,611
0
59,665
W
Sun Wukong
PepskYO69O2001
Sun Wukong
5,646
627
0
2,464
10,435
6,885
0
1,990
8,373
0
44,116
L
Sun Wukong
RedBull81
Sun Wukong
4,781
628
0
1,425
9,268
7,068
0
684
8,584
0
62,344
W
Athena
3,926
778
0
1,254
8,215
6,161
0
3,552
4,527
15,526
0
L
5,458
994
0
3,634
11,903
9,579
0
3,151
8,752
19,798
0
W
Cliodhna
Trapeur_
Cliodhna
8,283
1,733
0
5,416
12,550
4,777
0
1,716
10,720
0
56,607
L
Lancelot
venom9816
Lancelot
4,163
1,559
0
3,806
11,258
4,386
0
2,970
8,288
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
34,165
353
Minions Killed
376
0
Camps Cleared
0
1,395,832
Distance Traveled
1,358,619
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,064
543
86
7
0
255,215
2
L
Medusa
7,168
551
80
6
0
230,456
0
L
Janus
6,696
515
94
7
0
290,501
0
W
Medusa
7,804
600
107
8
0
258,554
3
W
Sun Wukong
6,371
490
61
5
0
280,927
1
L
Sun Wukong
7,670
590
108
8
0
241,667
0
W
Athena
6,668
513
18
1
0
279,630
3
L
Ares
6,392
492
21
2
0
283,969
2
W
Cliodhna
7,563
582
81
6
0
321,506
0
L
Lancelot
6,239
480
73
6
0
312,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role