Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IAmCute
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,817 SR
Queue Stats
34W - 11L
1,538 Elo+
Party 1
Athena
Athena
JuZou19
Athena
Level 127
God Stats
6W - 7L
1,442 SR
Queue Stats
361W - 392L
1,478 Elo+
Solo
Ishtar
Ishtar
Kix0401
Ishtar
Level 146
God Stats
4W - 3L
1,600 SR
Queue Stats
492W - 465L
1,588 Elo+
Solo
Ne Zha
Ne Zha
SanpakuY
Ne Zha
Level 35
God Stats
3W - 0L
1,799 SR
Queue Stats
119W - 126L
1,549 Elo+
Solo
Chaac
Chaac
vojhin
Chaac
Level 42
God Stats
2W - 0L
1,782 SR
Queue Stats
50W - 26L
1,641 Elo+
Party 1
Team Averages
Level 78
1,688 SR
1,559 Elo+

VS

Team Averages
Level 143
1,561 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Antisaint1
Ravana
Level 155
God Stats
1W - 3L
1,704 SR
Queue Stats
242W - 233L
1,599 Elo+
Party 2
Nike
Nike
SoftMint
Nike
Level 145
God Stats
1W - 5L
1,287 SR
Queue Stats
151W - 149L
1,607 Elo+
Party 2
Zhong Kui
Zhong Kui
Thazmania
Zhong Kui
Level 160
God Stats
2W - 1L
1,815 SR
Queue Stats
216W - 212L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IAmCute
Ah Muzen Cab
16
7 / 1 / 13
9,974
997
16,339
9,110
5,735
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
JuZou19
Athena
17
5 / 2 / 18
10,723
1,072
10,263
17,275
20,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Kix0401
Ishtar
14
4 / 2 / 11
8,360
836
6,954
8,458
4,302
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
SanpakuY
Ne Zha
14
5 / 4 / 11
8,394
839
8,013
12,719
11,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chaac
vojhin
Chaac
15
3 / 1 / 13
8,621
862
10,644
14,190
15,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 3 / 5
7,969
797
11,527
9,026
4,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
 
Charon
14
0 / 4 / 9
7,631
763
9,100
13,211
18,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Antisaint1
Ravana
14
3 / 6 / 4
7,171
717
8,123
11,973
7,163
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
13
3 / 4 / 5
7,615
762
8,316
10,977
13,028
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Thazmania
Zhong Kui
11
0 / 7 / 5
6,242
624
7,337
12,094
10,539
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
24
Kills
10
10
Deaths
24
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
5
2.17
L
Charon
 
Charon
0
4
9
1.13
L
Ravana
Antisaint1
Ravana
3
6
4
0.83
W
Ah Muzen Cab
IAmCute
Ah Muzen Cab
7
1
13
13.5
W
Athena
JuZou19
Athena
5
2
18
7
W
Ishtar
Kix0401
Ishtar
4
2
11
4.75
W
Ne Zha
SanpakuY
Ne Zha
5
4
11
2.63
L
Nike
3
4
5
1.38
L
Zhong Kui
Thazmania
Zhong Kui
0
7
5
0.36
W
Chaac
vojhin
Chaac
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
44,403
61,752
Taken
57,281
57,001
Mitigated
52,972
25,605
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,527
1,474
968
1,368
9,026
4,096
261
2,674
6,308
21,298
0
L
Charon
 
Charon
9,100
722
689
1,737
13,211
18,146
0
1,732
11,059
17,571
0
L
Ravana
Antisaint1
Ravana
8,123
3,169
863
662
11,973
7,163
31
1,917
9,873
0
12,930
W
Ah Muzen Cab
IAmCute
Ah Muzen Cab
16,339
4,844
1,915
2,101
9,110
5,735
2,344
5,799
3,311
0
34,682
W
Athena
JuZou19
Athena
10,263
2,491
1,650
5,354
17,275
20,450
483
7,846
9,429
19,833
0
W
Ishtar
Kix0401
Ishtar
6,954
3,016
1,782
1,567
8,458
4,302
1,217
4,194
4,264
0
15,550
W
Ne Zha
SanpakuY
Ne Zha
8,013
1,830
567
2,745
12,719
11,385
287
4,079
8,640
0
14,202
L
Nike
8,316
1,035
504
237
10,977
13,028
110
2,080
8,658
0
13,331
L
Zhong Kui
Thazmania
Zhong Kui
7,337
619
336
862
12,094
10,539
32
1,860
9,926
14,604
0
W
Chaac
vojhin
Chaac
10,644
738
1,575
6,349
14,190
15,129
651
6,046
8,144
0
18,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
36,628
125
Minions Killed
90
0
Camps Cleared
0
882,172
Distance Traveled
732,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,969
797
41
4
0
175,495
0
L
Charon
7,631
763
19
2
0
146,119
0
L
Ravana
7,171
717
3
0
0
129,927
0
W
Ah Muzen Cab
9,974
997
41
4
0
174,964
0
W
Athena
10,723
1,072
20
2
0
182,899
0
W
Ishtar
8,360
836
26
3
0
159,610
0
W
Ne Zha
8,394
839
18
2
0
180,641
0
L
Nike
7,615
762
20
2
0
131,238
0
L
Zhong Kui
6,242
624
7
1
0
150,135
0
W
Chaac
8,621
862
20
2
0
184,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role