Player Matchup

Anubis
Anubis
 
Anubis
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GutenMorganChike
Kukulkan
Level 104
God Stats
9W - 3L
1,600 SR
Queue Stats
426W - 413L
1,392 Elo+
Party 2
Terra
Terra
JaMEs_RobeRZ
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,444 Elo+
Party 3
Ares
Ares
baglanbeast100
Ares
Level 100
God Stats
1W - 0L
1,287 SR
Queue Stats
22W - 16L
1,501 Elo+
Party 3
Ymir
Ymir
jedi_bartvader
Ymir
Level 107
God Stats
4W - 1L
1,887 SR
Queue Stats
403W - 373L
1,393 Elo+
Party 2
Team Averages
Level 124
1,555 SR
1,446 Elo+

VS

Team Averages
Level 114
1,455 SR
1,514 Elo+
He Bo
He Bo
 
He Bo
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Anna_1919
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 160L
1,649 Elo+
Party 1
Ishtar
Ishtar
Krymore84
Ishtar
Level 52
God Stats
2W - 3L
1,414 SR
Queue Stats
50W - 57L
1,440 Elo+
Solo
Horus
Horus
Wasser---Stoff
Horus
Level 103
God Stats
3W - 3L
1,488 SR
Queue Stats
251W - 263L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
blackwalkerrr_
Baba Yaga
Level 149
God Stats
8W - 12L
1,375 SR
Queue Stats
579W - 621L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 1 / 9
8,897
890
11,627
5,941
3,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 8
8,314
831
12,446
5,321
2,828
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 11
7,550
755
3,444
8,211
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 1 / 7
8,509
851
5,289
10,439
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 12
7,700
770
7,223
9,100
10,992
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 3 / 2
6,447
645
5,708
6,913
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Anna_1919
Jing Wei
12
2 / 4 / 0
6,820
682
4,515
7,662
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
Krymore84
Ishtar
13
3 / 3 / 2
7,371
737
6,474
8,101
3,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 2
6,684
668
1,369
11,685
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baba Yaga
blackwalkerrr_
Baba Yaga
14
1 / 4 / 2
6,966
697
9,472
8,789
4,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
16
Kills
6
6
Deaths
16
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
9
11.5
L
He Bo
 
He Bo
0
3
2
0.33
L
Jing Wei
Anna_1919
Jing Wei
2
4
0
0.5
W
3
1
8
7
W
0
1
11
5.5
L
Ishtar
Krymore84
Ishtar
3
3
2
1.33
L
0
2
2
0.5
W
4
1
7
7.5
L
Baba Yaga
blackwalkerrr_
Baba Yaga
1
4
2
0.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
27,538
39,012
Taken
43,150
35,589
Mitigated
21,076
16,082
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,627
628
590
1,752
5,941
3,605
491
2,160
3,781
26,741
0
L
He Bo
 
He Bo
5,708
241
190
1,187
6,913
2,598
0
6,152
645
11,989
0
L
Jing Wei
Anna_1919
Jing Wei
4,515
2,753
205
134
7,662
3,433
0
7,069
438
0
9,079
W
12,446
895
1,728
791
5,321
2,828
0
1,880
3,441
26,577
0
W
3,444
545
3,369
2,983
8,211
6,757
104
3,688
4,523
5,343
0
L
Ishtar
Krymore84
Ishtar
6,474
3,013
947
1,091
8,101
3,177
0
7,802
240
0
15,366
L
1,369
556
5,037
5,575
11,685
7,741
0
11,083
490
0
1,703
W
5,289
154
1,127
2,679
10,439
11,407
0
4,509
5,930
10,145
0
L
Baba Yaga
blackwalkerrr_
Baba Yaga
9,472
409
593
1,663
8,789
4,127
0
7,341
1,308
22,300
0
W
7,223
145
246
817
9,100
10,992
78
2,943
6,157
9,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
34,288
90
Minions Killed
71
0
Camps Cleared
0
891,455
Distance Traveled
878,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,897
890
32
3
0
163,035
0
L
He Bo
6,447
645
21
2
0
177,655
0
L
Jing Wei
6,820
682
11
1
0
152,908
0
W
Kukulkan
8,314
831
29
3
0
163,935
0
W
Terra
7,550
755
3
0
0
199,793
0
L
Ishtar
7,371
737
16
2
0
172,412
0
L
Horus
6,684
668
1
0
0
196,088
0
W
Ares
8,509
851
21
2
0
216,209
0
L
Baba Yaga
6,966
697
22
2
0
179,038
0
W
Ymir
7,700
770
5
1
0
148,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role