Player Matchup

He Bo
He Bo
KaazIV
He Bo
Level 65
God Stats
1W - 1L
1,783 SR
Queue Stats
38W - 38L
1,529 Elo+
Party 1
Horus
Horus
LowlySaltPeddler
Horus
Level 125
God Stats
26W - 19L
1,654 SR
Queue Stats
213W - 197L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Poseid0n98
Danzaburou
Level 147
God Stats
13W - 3L
1,886 SR
Queue Stats
404W - 341L
1,563 Elo+
Party 1
Bellona
Bellona
RealFreak
Bellona
Level 100
God Stats
1W - 2L
1,523 SR
Queue Stats
81W - 76L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
SaltManWasTaken
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,585 Elo+
Party 1
Team Averages
Level 109
1,669 SR
1,566 Elo+

VS

Team Averages
Level 123
1,435 SR
1,525 Elo+
Chiron
Chiron
JeffTheSugarbabe
Chiron
Level 128
God Stats
7W - 9L
1,377 SR
Queue Stats
234W - 213L
1,478 Elo+
Party 2
Pele
Pele
Puferpotato
Pele
Level 140
God Stats
17W - 10L
1,568 SR
Queue Stats
731W - 683L
1,561 Elo+
Solo
Ares
Ares
TrueSifon
Ares
Level 143
God Stats
3W - 2L
1,086 SR
Queue Stats
227W - 198L
1,567 Elo+
Solo
Ra
Ra
VomitRat
Ra
Level 45
God Stats
20W - 19L
1,557 SR
Queue Stats
89W - 77L
1,531 Elo+
Party 2
Osiris
Osiris
kikou59xdlolmdr
Osiris
Level 160
God Stats
4W - 5L
1,587 SR
Queue Stats
833W - 817L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KaazIV
He Bo
12
1 / 7 / 1
6,910
494
6,892
11,357
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 3
7,651
547
7,997
14,145
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Poseid0n98
Danzaburou
12
2 / 6 / 2
7,591
542
8,377
12,785
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
RealFreak
Bellona
12
2 / 2 / 3
6,934
495
10,352
15,701
13,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
13
5 / 2 / 2
7,605
543
8,297
12,412
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,030
574
5,393
10,032
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 5
9,320
666
15,359
16,393
7,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
12
5 / 1 / 6
8,315
594
12,521
17,742
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 6
8,310
594
4,125
6,865
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,698
550
8,760
14,848
14,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
19
19
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
He Bo
KaazIV
He Bo
1
7
1
0.21
L
0
2
3
0.75
L
Danzaburou
Poseid0n98
Danzaburou
2
6
2
0.5
W
8
2
5
5.25
L
Bellona
RealFreak
Bellona
2
2
3
1.75
L
Hun Batz
5
2
2
3
W
Ares
5
1
6
8
W
2
2
6
2.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
46,158
66,400
Taken
65,880
35,300
Mitigated
49,447
15,919
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,393
1,353
340
3,486
10,032
3,715
734
0
10,032
0
51,910
L
He Bo
KaazIV
He Bo
6,892
899
0
680
11,357
3,721
0
4,844
6,513
54,196
0
L
7,997
4,001
0
5,047
14,145
9,148
0
0
14,145
0
57,541
L
Danzaburou
Poseid0n98
Danzaburou
8,377
4,115
0
3,046
12,785
4,739
0
2,273
10,512
0
55,329
W
15,359
2,901
0
6,146
16,393
7,758
280
2,245
14,148
0
84,756
L
Bellona
RealFreak
Bellona
10,352
3,072
0
3,313
15,701
13,224
0
7,228
8,473
0
46,985
L
Hun Batz
8,297
2,864
0
3,833
12,412
4,468
0
2,301
10,111
0
59,998
W
Ares
12,521
1,102
0
2,294
17,742
19,678
247
2,869
14,873
25,941
0
W
4,125
780
303
1,291
6,865
3,360
455
1,778
5,087
59,912
0
W
8,760
2,919
0
1,890
14,848
14,936
0
0
14,848
0
57,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
41,673
443
Minions Killed
414
0
Camps Cleared
0
1,404,067
Distance Traveled
1,353,752
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,030
574
90
6
0
273,258
0
L
He Bo
6,910
494
95
7
0
261,735
0
L
Horus
7,651
547
95
7
0
253,877
2
L
Danzaburou
7,591
542
101
7
0
261,066
2
W
Pele
9,320
666
115
8
0
299,833
0
L
Bellona
6,934
495
59
4
0
314,230
0
L
Hun Batz
7,605
543
93
7
0
313,159
0
W
Ares
8,315
594
24
2
0
282,166
2
W
Ra
8,310
594
114
8
0
264,637
3
W
Osiris
7,698
550
71
5
0
233,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role